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We delineate the development of a mind-mapping system designed concurrently for both VR and desktop platforms. Employing an iterative methodology with groups of users, we systematically examined and improved various facets of our system,…

Human-Computer Interaction · Computer Science 2024-03-26 Ying Yang , Tim Dwyer , Zachari Swiecki , Benjamin Lee , Michael Wybrow , Maxime Cordeil , Teresa Wulandari , Bruce H. Thomas , Mark Billinghurst

Coding camps bring together individuals from diverse backgrounds to tackle given challenges within a limited timeframe. Such camps create a rich learning environment for various skills, some of which are directly associated with the camp,…

The software development industry is amid another disruptive paradigm change - adopting the use of generative AI (GAI) assistants for programming. Whilst AI is already used in various areas of software engineering, GAI technologies, such as…

Software Engineering · Computer Science 2023-08-21 Christopher Bull , Ahmed Kharrufa

In hackathons, small teams work together over a specified period of time to complete a project of interest. Such time-bounded hackathon-style events have become increasingly popular across different domains in recent years. Collegiate…

Computers and Society · Computer Science 2019-01-10 Ei Pa Pa Pe-Than , Alexander Nolte

Communication is essential for the success of student and professional software engineering (SE) team development projects. The projects delivered by SE courses provide valuable learning experiences for students because they teach…

Software Engineering · Computer Science 2021-02-02 Makayla Moster , Denae Ford , Paige Rodeghero

Petabytes of data are to be processed and stored requiring millions of CPU-years in high energy particle (HEP) physics event simulation. This enormous demand is handled in worldwide distributed computing centers as part of the LHC computing…

Instrumentation and Detectors · Physics 2017-04-26 T. Harenberg , N. Lang , P. Mättig , M. Sandhoff , F. Volkmer , T. Kuhl , C. Schwanenberger

Effective meetings are effortful, but traditional videoconferencing systems offer little support for reducing this effort across the meeting lifecycle. Generative AI (GenAI) has the potential to radically redefine meetings by augmenting…

Human-Computer Interaction · Computer Science 2024-05-30 Gun Woo Warren Park , Payod Panda , Lev Tankelevitch , Sean Rintel

Cognitive presence and social presence are crucial for a comprehensive learning experience. Despite the flexibility of asynchronous learning environments to accommodate individual schedules, the inherent constraints of asynchronous…

Human-Computer Interaction · Computer Science 2024-10-08 Tianjia Wang , Tong Wu , Huayi Liu , Chris Brown , Yan Chen

Equipment shortages in Africa undermine Science, Technology, Engineering and Mathematics (STEM) Education. We have pioneered the LabHackathon (LabHack): a novel initiative that adapts the conventional hackathon and draws on insights from…

Computers and Society · Computer Science 2019-04-04 Helena Webb , Jason R. C. Nurse , Louise Bezuidenhout , Marina Jirotka

In this article we report a case study of a Language Learning Bauhaus VR hackathon with Goethe Institute. It was organized as an educational and research project to tap into the dynamics of transdisciplinary teams challenged with a specific…

Automated assessment has been shown to greatly simplify the process of assessing students' programs. However, manual assessment still offers benefits to both students and tutors. We introduce Gradeer, a hybrid assessment tool, which allows…

Computers and Society · Computer Science 2021-02-19 Benjamin Clegg , Maria-Cruz Villa-Uriol , Phil McMinn , Gordon Fraser

Living labs have been established across different countries to evaluate how the interaction between humans and buildings can be optimized to improve comfort, health, and energy savings. However, existing living labs can be too…

Human-Computer Interaction · Computer Science 2022-12-02 Alan Wang , Feng Yi Chang , Siavash Yousefi , Beatrice Li , Brad Campbell , Arsalan Heydarian

Current paper reports the advantages of the application of GitHub and LaTeX for the MSc thesis writing. The existing code-based program implemented in GitHub portal provides a great tool for scientists and students for data sharing and…

Computers and Society · Computer Science 2018-12-27 Polina Lemenkova

The article reveals the experience of organizing blended learning for geography students using Google Classroom, and discloses its potential uses in the study of geography. For the last three years, the authors have tested such inclass and…

Computers and Society · Computer Science 2019-09-12 Olha Bondarenko , Svitlana Mantulenko , Andrey Pikilnyak

This paper considers the move toward and potential of building online communities, with a particular focus on the museum sector. For instance, the increase in the use of `personalized' toolkits that are becoming an integral part of the…

Computers and Society · Computer Science 2007-05-23 Alpay Beler , Ann Borda , Jonathan P. Bowen , Silvia Filippini-Fantoni

This Work-In-Progress Paper for the Innovative Practice Category presents a novel experiment in active learning of cybersecurity. We introduced a new workshop on hacking for an existing science-popularizing program at our university. The…

Computers and Society · Computer Science 2019-03-12 Valdemar Švábenský , Jan Vykopal

Most education and workplace learning takes place in classroom contexts far removed from laboratories or field sites with special arrangements for scientific research. But digital online resources provide a novel opportunity for large scale…

Computers and Society · Computer Science 2015-02-17 Joseph Jay Williams , Juho Kim , Brian C. Keegan

Software development companies organize hackathons to encourage innovation. Despite many benefits of hackathons, in large-scale agile organizations where many teams work together, stopping the ongoing work results in a significant decrease…

Software Engineering · Computer Science 2021-12-13 Nils Brede Moe , Rasmus Ulfsnes , Viktoria Stray , Darja Smite

Grid computing is a distributed computing paradigm which aims to aggregate several heterogeneous and distributed resources, belonging to different and independent organizations, in a dynamic, transparent and coordinated way. Since its…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-12-27 Cosimo Anglano , Massimo Canonico , Marco Guazzone

Across almost all scientific disciplines, the instruments that record our experimental data and the methods required for storage and data analysis are rapidly increasing in complexity. This gives rise to the need for scientific communities…

Physics Education · Physics 2018-09-26 Daniela Huppenkothen , Anthony Arendt , David W. Hogg , Karthik Ram , Jake VanderPlas , Ariel Rokem
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