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Related papers: Treasure Hunt in Graph using Pebbles

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We consider a search problem on trees in which the goal is to find an adversarially placed treasure, while relying on local, partial information. Specifically, each node in the tree holds a pointer to one of its neighbors, termed…

Data Structures and Algorithms · Computer Science 2020-01-17 Lucas Boczkowski , Uriel Feige , Amos Korman , Yoav Rodeh

Let $G=(V,E)$ be a simple graph. A pebbling configuration on $G$ is a function $f:V\rightarrow \mathbb{N}\cup \{0\}$ that assigns a non-negative integer number of pebbles to each vertex. The weight of a configuration $f$ is $w(f)=\sum_{u\in…

Combinatorics · Mathematics 2025-01-07 Juma Gul Dehqan , Saeid Alikhani , Ali Delavar Khalafi , Fatemeh Aghaei

We consider the problem of graph searching with prediction recently introduced by Banerjee et al. (2022). In this problem, an agent, starting at some vertex $r$ has to traverse a (potentially unknown) graph $G$ to find a hidden goal node…

Data Structures and Algorithms · Computer Science 2024-03-19 Adela Frances DePavia , Erasmo Tani , Ali Vakilian

Initial knowledge regarding group size can be crucial for collective performance. We study this relation in the context of the {\em Ants Nearby Treasure Search (ANTS)} problem \cite{FKLS}, which models natural cooperative foraging behavior…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-05-22 Ofer Feinerman , Amos Korman

We study the dispersion problem in anonymous port-labeled graphs: $k \leq n$ mobile agents, each with a unique ID and initially located arbitrarily on the nodes of an $n$-node graph with maximum degree $\Delta$, must autonomously relocate…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-07-03 Debasish Pattanayak , Ajay D. Kshemkalyani , Manish Kumar , Anisur Rahaman Molla , Gokarna Sharma

Graph pebbling is a network optimization model for satisfying vertex demands with vertex supplies (called pebbles), with partial loss of pebbles in transit. The pebbling number of a demand in a graph is the smallest number for which every…

Combinatorics · Mathematics 2021-12-22 Glenn Hurlbert , Essak Seddiq

A pebbling move refers to the act of removing two pebbles from one vertex and placing one pebble on an adjacent vertex. The goal of graph pebbling is: Given an initial distribution of pebbles, use pebbling moves to reach a specified goal…

Combinatorics · Mathematics 2018-01-29 Garth Isaak , Matthew Prudente

Temporal graphs are used to abstractly model real-life networks that are inherently dynamic in nature. Given a static underlying graph $G=(V,E)$, a temporal graph on $G$ is a sequence of snapshots $G_t$, one for each time step $t\geq 1$. In…

Computational Complexity · Computer Science 2019-03-12 Eleni C. Akrida , George B. Mertzios , Sotiris Nikoletseas , Christoforos Raptopoulos , Paul G. Spirakis , Viktor Zamaraev

A mobile agent has to reach a target in the Euclidean plane. Both the agent and the target are modeled as points. In the beginning, the agent is at distance at most $D>0$ from the target. Reaching the target means that the agent gets at a…

Data Structures and Algorithms · Computer Science 2017-10-20 Andrzej Pelc

We consider the fundamental task of network exploration. A network is modeled as a simple connected undirected n-node graph with unlabeled nodes, and all ports at any node of degree d are arbitrarily numbered 0,.....,d-1. Each of two…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-01-25 Subhash Bhagat , Andrzej Pelc

Graph Exploration problems ask a searcher to explore an unknown environment. The environment is modeled as a graph, where the searcher needs to visit each vertex beginning at some vertex. Treasure Hunt problems are a variation of Graph…

Computational Complexity · Computer Science 2024-12-02 Janosch Fuchs , Christoph Grüne , Tom Janßen

We study a family of reachability problems under waiting-time restrictions in temporal and vertex-colored temporal graphs. Given a temporal graph and a set of source vertices, we find the set of vertices that are reachable from a source via…

Data Structures and Algorithms · Computer Science 2024-12-04 Suhas Thejaswi , Juho Lauri , Aristides Gionis

We analyze the query complexity of finding a local minimum in $t$ rounds on general graphs. More precisely, given a graph $G = (V,E)$ and oracle access to an unknown function $f : V \to \mathbb{R}$, the goal is to find a local minimum--a…

Computational Complexity · Computer Science 2026-02-03 Simina Brânzei , Ioannis Panageas , Dimitris Paparas

The pebble-motion on graphs is a subcategory of multi-agent pathfinding problems dealing with moving multiple pebble-like objects from a node to a node in a graph with a constraint that only one pebble can occupy one node at a given time.…

Robotics · Computer Science 2020-07-21 Miroslav Kulich , Tomáš Novák , Libor Přeucil

We introduce a variant of the deterministic rendezvous problem for a pair of heterogeneous agents operating in an undirected graph, which differ in the time they require to traverse particular edges of the graph. Each agent knows the…

Data Structures and Algorithms · Computer Science 2014-06-10 Dariusz Dereniowski , Ralf Klasing , Adrian Kosowski , Łukasz Kuszner

We consider collaborative graph exploration with a set of $k$ agents. All agents start at a common vertex of an initially unknown graph and need to collectively visit all other vertices. We assume agents are deterministic, vertices are…

Discrete Mathematics · Computer Science 2016-10-07 Yann Disser , Frank Mousset , Andreas Noever , Nemanja Škorić , Angelika Steger

We investigate two fundamental problems in mobile computing: exploration and rendezvous, with two distinct mobile agents in an unknown graph. The agents may communicate by reading and writing information on whiteboards that are located at…

Multiagent Systems · Computer Science 2024-07-08 Romain Cosson

A temporal graph is a graph in which the edge set can change from one time step to the next. The temporal graph exploration problem TEXP is the problem of computing a foremost exploration schedule for a temporal graph, i.e., a temporal walk…

Data Structures and Algorithms · Computer Science 2021-03-17 Thomas Erlebach , Michael Hoffmann , Frank Kammer

The $t$-fold pebbling number, $\pi_t(G)$, of a graph $G$ is defined to be the minimum number $m$ so that, from any given configuration of $m$ pebbles on the vertices of $G$, it is possible to place at least $t$ pebbles on any specified…

Combinatorics · Mathematics 2022-12-06 Liliana Alcón , Glenn Hurlbert

Consider a configuration of pebbles distributed on the vertices of a connected graph of order $n$. A pebbling step consists of removing two pebbles from a given vertex and placing one pebble on an adjacent vertex. A distribution of pebbles…

Combinatorics · Mathematics 2012-04-12 Melody Chan , Anant P. Godbole