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We study several problems of clearing subgraphs by mobile agents in digraphs. The agents can move only along directed walks of a digraph and, depending on the variant, their initial positions may be pre-specified. In general, for a given…

Discrete Mathematics · Computer Science 2021-01-19 Dariusz Dereniowski , Andrzej Lingas , Dorota Osula , Mia Persson , Pawel Zylinski

We study the problem of collective tree exploration in which a team of $k$ mobile agents must collectively visit all nodes of an unknown tree in as few moves as possible. The agents all start from the root and discover adjacent edges as…

Data Structures and Algorithms · Computer Science 2025-07-22 Romain Cosson , Laurent Massoulié

The aim of rendezvous in a graph is meeting of two mobile agents at some node of an unknown anonymous connected graph. In this paper, we focus on rendezvous in trees, and, analogously to the efforts that have been made for solving the…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-03-18 Pierre Fraigniaud , Andrzej Pelc

Risk is 6 player game with significant randomness and a large game-tree complexity which poses a challenge to creating an agent to play the game effectively. Previous AIs focus on creating high-level handcrafted features determine agent…

Artificial Intelligence · Computer Science 2020-09-15 Jamie Carr

This paper solves a pursuit-evasion problem in which a prince must find a princess who is constrained to move on each day from one vertex of a finite graph to another. Unlike the related and much studied `Cops and Robbers Game', the prince…

Combinatorics · Mathematics 2012-04-26 John R. Britnell , Mark Wildon

We investigate a graph probing problem in which an agent has only an incomplete view $G' \subsetneq G$ of the network and wishes to explore the network with least effort. In each step, the agent selects a node $u$ in $G'$ to probe. After…

Social and Information Networks · Computer Science 2017-02-07 Tri P. Nguyen , Hung T. Nguyen , Thang N. Dinh

In this paper, we study the game of cops and robber on the class of graphs with no even hole (induced cycle of even length) and claw (a star with three leaves). The cop number of a graph $G$ is defined as the minimum number of cops needed…

Combinatorics · Mathematics 2022-01-12 Ramin Javadi , Ali Momeni

For any configuration of pebbles on the nodes of a graph, a pebbling move replaces two pebbles on one node by one pebble on an adjacent node. A cover pebbling is a move sequence ending with no empty nodes. The number of pebbles needed for a…

Combinatorics · Mathematics 2007-05-23 Jonas Sjostrand

We consider the problem of finding an edge in a hidden undirected graph $G = (V, E)$ with $n$ vertices, in a model where we only allowed queries that ask whether or not a subset of vertices contains an edge. We study the non-adaptive model…

Data Structures and Algorithms · Computer Science 2022-07-07 Ron Kupfer , Noam Nisan

Given a graph $G=(V,E)$, a vertex $u \in V$ {\em ve-dominates} all edges incident to any vertex of $N_G[u]$. A set $S \subseteq V$ is a {\em ve-dominating set} if for all edges $e\in E$, there exists a vertex $u\in S$ such that $u$…

Combinatorics · Mathematics 2026-05-12 Yichen Wang , Haixiang Zhang , Mei Lu

A gambler moves on the vertices $1, \ldots, n$ of a graph using the probability distribution $p_{1}, \ldots, p_{n}$. A cop pursues the gambler on the graph, only being able to move between adjacent vertices. What is the expected number of…

Discrete Mathematics · Computer Science 2017-01-09 Jesse Geneson

The localization game is a two player combinatorial game played on a graph $G=(V,E)$. The cops choose a set of vertices $S_1 \subseteq V$ with $|S_1|=k$. The robber then chooses a vertex $v \in V$ whose location is hidden from the cops, but…

Combinatorics · Mathematics 2022-09-07 Lyuben Lichev , Dieter Mitsche , Pawel Pralat

Given a graph $G=(V,E)$, the problem of \gb{} is to find a sequence of nodes from $V$, called burning sequence, in order to burn the whole graph. This is a discrete-step process, in each step an unburned vertex is selected as an agent to…

Data Structures and Algorithms · Computer Science 2022-09-16 Rahul Kumar Gautam , Anjeneya Swami Kare , Durga Bhavani S

Temporal graphs (in which edges are active at specified times) are of particular relevance for spreading processes on graphs, e.g.~the spread of disease or dissemination of information. Motivated by real-world applications, modification of…

Computational Complexity · Computer Science 2022-12-22 Jessica Enright , Kitty Meeks , Fiona Skerman

A set $D \subseteq V$ for the graph $G=(V, E)$ is called a dominating set if any vertex $v\in V\setminus D$ has at least one neighbor in $D$. Fomin et al.[9] gave an algorithm for enumerating all minimal dominating sets with $n$ vertices in…

Discrete Mathematics · Computer Science 2018-06-08 M. Alambardar Meybodi , M. R. Hooshmandasl , P. Sharifani , A. Shakiba

Graph pebbling is a game played on graphs with pebbles on their vertices. A pebbling move removes two pebbles from one vertex and places one pebble on an adjacent vertex. The pebbling number $\pi(G)$ is the smallest $t$ so that from any…

Combinatorics · Mathematics 2024-03-05 Matheus Adauto , Celina de Figueiredo , Glenn Hurlbert , Diana Sasaki

The graph-navigability problem concerns how one can find as short paths as possible between a pair of vertices, given an incomplete picture of a graph. We study the navigability of graphs where the vertices are tagged by a number (between 1…

Physics and Society · Physics 2011-08-25 Sang Hoon Lee , Petter Holme

We study hitting times in simple random walks on graphs, which measure the time required to reach specific target vertices. Our main result establishes a sharp lower bound for the variance of hitting times. For a simple random walk on a…

Probability · Mathematics 2024-03-25 Rafael Chiclana , Yuval Peres

Distance-2-Dispersion (D-2-D) problem aims to disperse $k$ mobile agents starting from an arbitrary initial configuration on an anonymous port-labeled graph $G$ with $n$ nodes such that no two agents occupy adjacent nodes in the final…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-11-12 Tanvir Kaur , Barun Gorain , Kaushik Mondal

Here we merge the two fields of Cops and Robbers and Graph Pebbling to introduce the new topic of Cops and Robbers Pebbling. Both paradigms can be described by moving tokens (the cops) along the edges of a graph to capture a special token…

Combinatorics · Mathematics 2026-02-10 Nancy Clarke , Joshua Forkin , Glenn Hurlbert
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