Related papers: On Almost-Sure Intention Deception Planning that E…
In this work, we model Moving Target Defence (MTD) as a partially observable stochastic game between an attacker and a defender. The attacker tries to compromise the system through probing actions, while the defender minimizes the risk by…
Cognitive vulnerabilities shape human decision-making and arise primarily from two sources: (1) cognitive capabilities, which include disparities in knowledge, education, expertise, or access to information, and (2) cognitive biases, such…
We study a continuous-time stochastic Stackelberg game in which a leader seeks to accomplish a primary objective while inferring a hidden parameter of a rational follower. The follower solves an entropy-regularized tracking problem and…
Penetration Testing is a methodology for assessing network security, by generating and executing possible attacks. Doing so automatically allows for regular and systematic testing. A key question then is how to automatically generate the…
In most real-world reinforcement learning applications, state information is only partially observable, which breaks the Markov decision process assumption and leads to inferior performance for algorithms that conflate observations with…
Opacity, or non-interference, is a property ensuring that an external observer cannot infer confidential information (the "secret") from system observations. We introduce an information-theoretic measure of opacity, which quantifies…
Defensive deception techniques have emerged as a promising proactive defense mechanism to mislead an attacker and thereby achieve attack failure. However, most game-theoretic defensive deception approaches have assumed that players maintain…
Strategic coordination between autonomous agents and human partners under incomplete information can be modeled as turn-based cooperative games. We extend a turn-based game under incomplete information, the shared-control game, to allow…
Time-series models typically assume untainted and legitimate streams of data. However, a self-interested adversary may have incentive to corrupt this data, thereby altering a decision maker's inference. Within the broader field of…
Data attacks on meter measurements in the power grid can lead to errors in state estimation. This paper presents a new data attack model where an adversary produces changes in state estimation despite failing bad-data detection checks. The…
Agents are a special kind of AI-based software in that they interact in complex environments and have increased potential for emergent behaviour. Explaining such emergent behaviour is key to deploying trustworthy AI, but the increasing…
Background: Deception detection through analysing language is a promising avenue using both human judgments and automated machine learning judgments. For both forms of credibility assessment, automated adversarial attacks that rewrite…
This work proposes a new class of proactive attacks called the Informational Denial-of-Service (IDoS) attacks that exploit the attentional human vulnerability. By generating a large volume of feints, IDoS attacks deplete the cognitive…
We study an approximation method for partially observed Markov decision processes (POMDPs) with continuous spaces. Belief MDP reduction, which has been the standard approach to study POMDPs requires rigorous approximation methods for…
Cybersecurity planning supports the selection of and implementation of security controls in resource-constrained settings to manage risk. Doing so requires considering adaptive adversaries with different levels of strategic sophistication…
We study the problem of synthesizing a controller that maximizes the entropy of a partially observable Markov decision process (POMDP) subject to a constraint on the expected total reward. Such a controller minimizes the predictability of a…
We consider a class of two-player turn-based zero-sum games on graphs with reachability objectives, known as reachability games, where the objective of Player 1 (P1) is to reach a set of goal states, and that of Player 2 (P2) is to prevent…
We study planning problems where autonomous agents operate inside environments that are subject to uncertainties and not fully observable. Partially observable Markov decision processes (POMDPs) are a natural formal model to capture such…
This paper explores a scenario in which a malicious actor employs a multi-armed attack strategy to manipulate data samples, offering them various avenues to introduce noise into the dataset. Our central objective is to protect the data by…
We consider the problem of security-aware planning in an unknown stochastic environment, in the presence of attacks on control signals (i.e., actuators) of the robot. We model the attacker as an agent who has the full knowledge of the…