Related papers: On Almost-Sure Intention Deception Planning that E…
Autonomous systems that rely on learned perception can make unsafe decisions when sensor readings are misclassified. We study shielding for this setting: given a proposed action, a shield blocks actions that could violate safety. We…
The reported work points at developing a practical approach for power transmission planners to secure power networks from potential deliberate attacks. We study the interaction between a system planner (defender) and a rational attacker who…
Principled accountability for autonomous decision-making in uncertain environments requires distinguishing intentional outcomes from negligent designs from actual accidents. We propose analyzing the behavior of autonomous agents through a…
This paper investigates an important informationflow security property called opacity in partially-observed discrete-event systems. We consider the presence of a passive intruder (eavesdropper) that knows the dynamic model of the system and…
Autonomous systems are increasingly expected to operate in the presence of adversaries, though adversaries may infer sensitive information simply by observing a system. Therefore, present a deceptive sequential decision-making framework…
Network systems often contain vulnerabilities that remain unfixed in a network for various reasons, such as the lack of a patch or knowledge to fix them. With the presence of such residual vulnerabilities, the network administrator should…
This paper proposes an intent-aware multi-agent planning framework as well as a learning algorithm. Under this framework, an agent plans in the goal space to maximize the expected utility. The planning process takes the belief of other…
This paper addresses the question whether model knowledge can guide a defender to appropriate decisions, or not, when an attacker intrudes into control systems. The model-based defense scheme considered in this study, namely Bayesian…
Adversarial decision-making in partially observable multi-agent systems requires sophisticated strategies for both deception and counter-deception. This paper presents a sequential hypothesis testing (SHT)-driven framework that captures the…
Deception is a technique to mislead human or computer systems by manipulating beliefs and information. Successful deception is characterized by the information-asymmetric, dynamic, and strategic behaviors of the deceiver and the deceivee.…
We pose an active perception problem where an autonomous agent actively interacts with a second agent with potentially adversarial behaviors. Given the uncertainty in the intent of the other agent, the objective is to collect further…
In Stackelberg security games when information about the attacker's payoffs is uncertain, algorithms have been proposed to learn the optimal defender commitment by interacting with the attacker and observing their best responses. In this…
Intent obfuscation is a common tactic in adversarial situations, enabling the attacker to both manipulate the target system and avoid culpability. Surprisingly, it has rarely been implemented in adversarial attacks on machine learning…
In this article, we are interested in planning problems where the agent is aware of the presence of an observer, and where this observer is in a partial observability situation. The agent has to choose its strategy so as to optimize the…
We consider a team of autonomous agents that navigate in an adversarial environment and aim to achieve a task by allocating their resources over a set of target locations. An adversary in the environment observes the autonomous team's…
Deception plays a key role in adversarial or strategic interactions for the purpose of self-defence and survival. This paper introduces a general framework and solution to address deception. Most existing approaches for deception consider…
Penetration Testing is a methodology for assessing network security, by generating and executing possible hacking attacks. Doing so automatically allows for regular and systematic testing. A key question is how to generate the attacks. This…
Attention control is a key cognitive ability for humans to select information relevant to the current task. This paper develops a computational model of attention and an algorithm for attention-based probabilistic planning in Markov…
Strategic deception is an act of manipulating the opponent's perception to gain strategic advantages. In this paper, we study synthesis of deceptive winning strategies in two-player turn-based zero-sum reachability games on graphs with…
How does information regarding an adversary's intentions affect optimal system design? This paper addresses this question in the context of graphical coordination games where an adversary can indirectly influence the behavior of agents by…