Related papers: A Note on the Games-Chan Algorithm
We consider concurrent games played by two-players on a finite-state graph, where in every round the players simultaneously choose a move, and the current state along with the joint moves determine the successor state. We study a…
The complexity of parity games is a long standing open problem that saw a major breakthrough in 2017 when two quasi-polynomial algorithms were published. This article presents a third, independent approach to solving parity games in…
We propose a controllability method for the numerical solution of time-harmonic Maxwell's equations in their first-order formulation. By minimizing a quadratic cost functional, which measures the deviation from periodicity, the…
We investigate the linear complexities of the periodic 0-1 infinite sequences in which the periods are the sequence of the parities of the spacings between quadratic residues modulo a prime p, and the sequence of the parities of the…
We consider problems related to the combinatorial game (Free-)Flood-It, in which players aim to make a coloured graph monochromatic with the minimum possible number of flooding operations. We show that the minimum number of moves required…
We analyze the quantum penny flip game using geometric algebra and so determine all possible unitary transformations which enable the player Q to implement a winning strategy. Geometric algebra provides a clear visual picture of the quantum…
We design and analyze an algorithm for computing solutions with coefficients in a finite field $\mathbb{F}_q$ of underdetermined systems defined over $\mathbb{F}_q$. The algorithm is based on reductions to zero-dimensional searches. The…
Infinitely repeated games can support cooperative outcomes that are not equilibria in the one-shot game. The idea is to make sure that any gains from deviating will be offset by retaliation in future rounds. However, this model of…
Here, we prove the existence of solutions to first-order mean-field games (MFGs) arising in optimal switching. First, we use the penalization method to construct approximate solutions. Then, we prove uniform estimates for the penalized…
In this article, we count the quantity of minimal cyclic codes of length $n$ and dimension $k$ over a finite field $\mathbb F_q$, in the case when the prime factors of $n$ satisfy a special condition. This problem is equivalent to count the…
We investigate two types of query games played on a graph, pair queries and edge queries. We concentrate on investigating the two associated graph parameters for binomial random graphs, and showing that determining any of the two parameters…
Strategy iteration is a technique frequently used for two-player games in order to determine the winner or compute payoffs, but to the best of our knowledge no general framework for strategy iteration has been considered. Inspired by…
Let $g(X)$ be a polynomial over a finite field ${\mathbb F}_q$ with degree $o(q^{1/2})$, and let $\chi$ be the quadratic residue character. We give a polynomial time algorithm to recover $g(X)$ (up to perfect square factors) given the…
We consider a repeated Matching Pennies game in which players have limited access to randomness. Playing the (unique) Nash equilibrium in this n-stage game requires n random bits. Can there be Nash equilibria that use less than n random…
For families of 4-regular directed circulant graphs with $n$ vertices, we count the number of primitive periodic orbits of length up to at least $n$. The relevant counting techniques are then extended to count the number of primitive pseudo…
We consider the dynamics of player's strategies in repeated market games, where the selection of strategies is determined by a learning model. Prior theoretical analysis and experimental data show that after large number of plays the…
Security games model strategic interactions in adversarial real-world applications. Such applications often involve extremely large but highly structured strategy sets (e.g., selecting a distribution over all patrol routes in a given…
The problem of finding a nontrivial factor of a polynomial f(x) over a finite field F_q has many known efficient, but randomized, algorithms. The deterministic complexity of this problem is a famous open question even assuming the…
The graphical balls-into-bins process is a generalization of the classical 2-choice balls-into-bins process, where the bins correspond to vertices of an arbitrary underlying graph $G$. At each time step an edge of $G$ is chosen uniformly at…
The Qth-power algorithm produces a useful canonical P-module presentation for the integral closures of certain integral extensions of $P:=\mathbf{F}[x_n,...,x_1]$, a polyonomial ring over the finite field $\mathbf{F}:=\mathbf{Z}_q$ of $q$…