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Related papers: A Survey of Augmented Piano Prototypes: Has Augmen…

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Piano cover generation aims to create a piano cover from a pop song. Existing approaches mainly employ supervised learning and the training demands strongly-aligned and paired song-to-piano data, which is built by remapping piano notes to…

Sound · Computer Science 2024-08-06 Chih-Pin Tan , Hsin Ai , Yi-Hsin Chang , Shuen-Huei Guan , Yi-Hsuan Yang

Powerful artificial intelligence (AI) tools that have emerged in recent years -- including large language models, automated coding assistants, and advanced image and speech generation technologies -- are the result of monumental human…

Signal Processing · Electrical Eng. & Systems 2025-09-12 Jarvis Haupt , Qin Lu , Yanning Shen , Jia Chen , Yue Dong , Dan McCreary , Mehmet Akçakaya , Georgios B. Giannakis

This paper presents a personalized lecture concept using educational blocks and its demonstrative application in a new university lecture. Higher education faces daily challenges: deep and specialized knowledge is available from everywhere…

Systems and Control · Electrical Eng. & Systems 2025-09-11 Balint Varga , Lars Fischer , Levente Kovacs

With AI systems becoming more powerful and pervasive, there is increasing debate about keeping their actions aligned with the broader goals and needs of humanity. This multi-disciplinary and multi-stakeholder debate must resolve many…

Artificial Intelligence · Computer Science 2021-12-21 Koen Holtman

Despite being used in many engineering and scientific areas such as physics and mathematics and often taught in high school, graphical vector addition turns out to be a topic prone to misconceptions in understanding even at university-level…

Human-Computer Interaction · Computer Science 2025-04-22 Sergei Volodin , Hala Khodr , Pierre Dillenbourg , Wafa Johal

Large Language Models (LLMs) have shown great potential in intelligent visualization systems, especially for domain-specific applications. Integrating LLMs into visualization systems presents challenges, and we categorize these challenges…

Human-Computer Interaction · Computer Science 2024-07-31 Lin Gao , Jing Lu , Zekai Shao , Ziyue Lin , Shengbin Yue , Chiokit Ieong , Yi Sun , Rory James Zauner , Zhongyu Wei , Siming Chen

Viewing polyphonic piano transcription as a multitask learning problem, where we need to simultaneously predict onsets, intermediate frames and offsets of notes, we investigate the performance impact of additional prediction targets, using…

Sound · Computer Science 2019-02-13 Rainer Kelz , Sebastian Böck , Gerhard Widmer

Serious games are accepted as an effective approach to deliver augmented feedback in motor (re-) learning processes. The multi-modal nature of the conventional computer games (e.g. audiovisual representation) plus the ability to interact…

Human-Computer Interaction · Computer Science 2020-01-31 Ali Asadipour , Kurt Debattista , Alan Chalmers

Motor-skill learning systems in XR rely on persistent cues. However, constant cueing can induce overreliance and erode memorization and skill transfer. We introduce a skill-adaptive, dynamically transparent ghost instructor whose opacity…

Human-Computer Interaction · Computer Science 2026-05-13 Tzu-Hsin Hsieh , Cassandra Michelle Stefanie Visser , Elmar Eisemann , Ricardo Marroquim

Technology integration in educational settings has led to the development of novel sensor-based tools that enable students to measure and interact with their environment. Although reports from using such tools can be positive, evaluations…

The integration of AI tools into programming education has become increasingly prevalent in recent years, transforming the way programming is taught and learned. This paper provides a review of the state-of-the-art AI tools available for…

Computers and Society · Computer Science 2025-08-19 Nikolaos Avouris , Kyriakos Sgarbas , George Caridakis , Christos Sintoris

The process of learning involves interaction with the learning environment through our five senses (sight, hearing, touch, smell, and taste). Until recently, distance education focused only on the first two of those senses, sight and sound.…

Human-Computer Interaction · Computer Science 2018-11-30 Felix G. Hamza-Lup , Ioana A. Stanescu

Anatomy education is an indispensable part of medical training, but traditional methods face challenges like limited resources for dissection in large classes and difficulties understanding 2D anatomy in textbooks. Advanced technologies,…

Human-Computer Interaction · Computer Science 2024-02-01 Roghayeh Leila Barmaki , Kangsoo Kim , Zhang Guo , Qile Wang , Kevin Yu , Rebecca Pearlman , Nassir Navab

People with visual impairments perceive their environment non-visually and often use AI-powered assistive tools to obtain textual descriptions of visual information. Recent large vision-language model-based AI-powered tools like Be My AI…

Human-Computer Interaction · Computer Science 2024-07-15 Jingyi Xie , Rui Yu , He Zhang , Sooyeon Lee , Syed Masum Billah , John M. Carroll

Music can be represented in multiple forms, such as in the audio form as a recording of a performance, in the symbolic form as a computer readable score, or in the image form as a scan of the sheet music. Music synchronisation provides a…

Sound · Computer Science 2022-06-02 Ruchit Agrawal

We are entering an era in which humans will increasingly work in partnership and collaboration with artificially intelligent entities. For millennia, tools have augmented human physical and mental performance but in the coming era of…

Human-Computer Interaction · Computer Science 2022-11-15 Ron Fulbright

Capturing intricate and subtle variations in human expressiveness in music performance using computational approaches is challenging. In this paper, we propose a novel approach for reconstructing human expressiveness in piano performance…

Sound · Computer Science 2023-10-03 Jingjing Tang , Geraint Wiggins , Gyorgy Fazekas

The facilitation of STEM education can be enhanced by the provision of opportunities for learners to gain a better understanding of science through the utilization of tangible and visual examples. The objective of this work is to present an…

Physics Education · Physics 2025-02-20 Gaia Fior , Carlo Fonda , Enrique Canessa

This paper explores the growing presence of emotionally responsive artificial intelligence through a critical and interdisciplinary lens. Bringing together the voices of early-career researchers from multiple fields, it explores how AI…

The expediency of using the augmented reality in the case of using of STEM-education in Ukraine is shown. The features of the augmented reality and its classification are described. The possibilities of using the Google Expeditions and…

Computers and Society · Computer Science 2021-05-04 Yevhenii B. Shapovalov , Zhanna I. Bilyk , Artem I. Atamas , Viktor B. Shapovalov , Aleksandr D. Uchitel