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We study a two-person game played on graphs based on the widely studied chip-firing game. Players Max and Min alternately place chips on the vertices of a graph. When a vertex accumulates as many chips as its degree, it fires, sending one…
In 2020, we initiated a systematic study of graph classes in which the treewidth can only be large due to the presence of a large clique, which we call $(\mathrm{tw},\omega)$-bounded. While $(\mathrm{tw},\omega)$-bounded graph classes are…
Suppose that the vertices of a graph $G$ are colored with two colors in an unknown way. The color that occurs on more than half of the vertices is called the majority color (if it exists), and any vertex of this color is called a majority…
The independence gap of a graph was introduced by Ekim et al. (2018) as a measure of how far a graph is from being well-covered. It is defined as the difference between the maximum and minimum size of a maximal independent set. We…
Let $T(H, G_n)$ be the number of monochromatic copies of a fixed connected graph $H$ in a uniformly random coloring of the vertices of the graph $G_n$. In this paper we give a complete characterization of the limiting distribution of $T(H,…
We investigate the algorithmic problems of the {\it homophyly phenomenon} in networks. Given an undirected graph $G = (V, E)$ and a vertex coloring $c \colon V \rightarrow {1, 2, ..., k}$ of $G$, we say that a vertex $v\in V$ is {\it happy}…
We study a variation of the graph colouring problem on random graphs of finite average connectivity. Given the number of colours, we aim to maximise the number of different colours at neighbouring vertices (i.e. one edge distance) of any…
For given graph $H$, the independence number $\alpha(H)$ of $H$, is the size of the maximum independent set of $V(H)$. Finding the maximum independent set in a graph is a NP-hard problem. Another version of the independence number is…
The Colouring problem asks whether the vertices of a graph can be coloured with at most $k$ colours for a given integer $k$ in such a way that no two adjacent vertices receive the same colour. A graph is $(H_1,H_2)$-free if it has no…
In a strong game played on the edge set of a graph G there are two players, Red and Blue, alternating turns in claiming previously unclaimed edges of G (with Red playing first). The winner is the first one to claim all the edges of some…
In some scenarios ("anti-coordination games"), individuals are better off choosing different actions than their neighbors while in other scenarios ("coordination games"), it is beneficial for individuals to choose the same strategy as their…
We study the following game on a finite graph $G = (V, E)$. At the start, each edge is assigned an integer $n_e \ge 0$, $n = \sum_{e \in E} n_e$. In round $t$, $1 \le t \le n$, a uniformly random vertex $v \in V$ is chosen and one of the…
We study concurrent graph games where n players cooperate against an opponent to reach a set of target states. Unlike traditional settings, we study distributed randomisation: team players do not share a source of randomness, and their…
Set-coloring a graph means giving each vertex a subset of a fixed color set so that no two adjacent subsets have the same cardinality. When the graph is complete one gets a new distribution problem with an interesting generating function.…
We study the generalization of the game Lights Out in which the standard square grid board is replaced by a graph. We examine the probability that, when a graph is chosen uniformly at random from the set of graphs with $n$ vertices and $e$…
We consider a randomized algorithm for the unique games problem, using independent multinomial probabilities to assign labels to the vertices of a graph. The expected value of the solution obtained by the algorithm is expressed as a…
We consider a decision network on an undirected graph in which each node corresponds to a decision variable, and each node and edge of the graph is associated with a reward function whose value depends only on the variables of the…
In the Penney-Ante game, Player I chooses a head/tail string of a predetermined length $n\ge3$. Player II, upon seeing Player I's choice, chooses another head/tail string of the same length. A coin is then tossed repeatedly and the player…
In this paper, we relate the problem of finding a maximum clique to the intersection number of the input graph (i.e. the minimum number of cliques needed to edge cover the graph). In particular, we consider the maximum clique problem for…
We study biased Maker-Breaker positional games between two players, one of whom is playing randomly against an opponent with an optimal strategy. In this paper we consider the scenario when Maker plays randomly and Breaker is "clever", and…