English
Related papers

Related papers: Generative Action Description Prompts for Skeleton…

200 papers

Generalized zero-shot skeleton-based action recognition (GZSSAR) is a new challenging problem in computer vision community, which requires models to recognize actions without any training samples. Previous studies only utilize the action…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Ming-Zhe Li , Zhen Jia , Zhang Zhang , Zhanyu Ma , Liang Wang

Skeleton-based zero-shot action recognition aims to recognize unknown human actions based on the learned priors of the known skeleton-based actions and a semantic descriptor space shared by both known and unknown categories. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Yang Chen , Jingcai Guo , Tian He , Ling Wang

Gestures are a key component of non-verbal communication in traffic, often helping pedestrian-to-driver interactions when formal traffic rules may be insufficient. This problem becomes more apparent when autonomous vehicles (AVs) struggle…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Alif Rizqullah Mahdi , Mahdi Rezaei , Natasha Merat

Due to the fast processing-speed and robustness it can achieve, skeleton-based action recognition has recently received the attention of the computer vision community. The recent Convolutional Neural Network (CNN)-based methods have shown…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Han Chen , Yifan Jiang , Hanseok Ko

Graph Convolutional Networks (GCNs), which model skeleton data as graphs, have obtained remarkable performance for skeleton-based action recognition. Particularly, the temporal dynamic of skeleton sequence conveys significant information in…

Computer Vision and Pattern Recognition · Computer Science 2020-12-17 Jianan Li , Xuemei Xie , Zhifu Zhao , Yuhan Cao , Qingzhe Pan , Guangming Shi

The recognition of sign language is a challenging task with an important role in society to facilitate the communication of deaf persons. We propose a new approach of Spatial-Temporal Graph Convolutional Network to sign language recognition…

Machine Learning · Computer Science 2020-05-21 Cleison Correia de Amorim , David Macêdo , Cleber Zanchettin

Graph convolutional networks (GCNs) have been widely used and achieved remarkable results in skeleton-based action recognition. We think the key to skeleton-based action recognition is a skeleton hanging in frames, so we focus on how the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-07 Nguyen Huu Bao Long

Action recognition is a fundamental task in video understanding. Existing methods typically extract unified features to process all actions in one video, which makes it challenging to model the interactions between different objects in…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Tianci Wu , Guangming Zhu , Jiang Lu , Siyuan Wang , Ning Wang , Nuoye Xiong , Zhang Liang

Action recognition with 3D skeleton sequences is becoming popular due to its speed and robustness. The recently proposed Convolutional Neural Networks (CNN) based methods have shown good performance in learning spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2018-04-12 Zhengyuan Yang , Yuncheng Li , Jianchao Yang , Jiebo Luo

Existing Temporal Action Detection (TAD) methods typically take a pre-processing step in converting an input varying-length video into a fixed-length snippet representation sequence, before temporal boundary estimation and action…

Computer Vision and Pattern Recognition · Computer Science 2023-03-06 Sauradip Nag , Xiatian Zhu , Yi-Zhe Song , Tao Xiang

Nuanced understanding and the generation of detailed descriptive content for (bimanual) manipulation actions in videos is important for disciplines such as robotics, human-computer interaction, and video content analysis. This study…

Computer Vision and Pattern Recognition · Computer Science 2023-10-03 Fatemeh Ziaeetabar , Reza Safabakhsh , Saeedeh Momtazi , Minija Tamosiunaite , Florentin Wörgötter

This work presents an approach for recognizing isolated sign language gestures using skeleton-based pose data extracted from video sequences. A Graph-GRU temporal network is proposed to model both spatial and temporal dependencies between…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 B. Mederos , J. Mejía , A. Medina-Reyes , Y. Espinosa-Almeyda , J. D. Díaz-Roman , I. Rodríguez-Mederos , M. Mejía-Carreon , F. Gonzalez-Lopez

Gait recognition is a promising video-based biometric for identifying individual walking patterns from a long distance. At present, most gait recognition methods use silhouette images to represent a person in each frame. However, silhouette…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Torben Teepe , Ali Khan , Johannes Gilg , Fabian Herzog , Stefan Hörmann , Gerhard Rigoll

Graph Convolutional Networks (GCNs) have attracted increasing interests for the task of skeleton-based action recognition. The key lies in the design of the graph structure, which encodes skeleton topology information. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2020-07-30 Fanfan Ye , Shiliang Pu , Qiaoyong Zhong , Chao Li , Di Xie , Huiming Tang

In skeleton-based action recognition, graph convolutional networks (GCNs), which model the human body skeletons as spatiotemporal graphs, have achieved remarkable performance. However, in existing GCN-based methods, the topology of the…

Computer Vision and Pattern Recognition · Computer Science 2019-07-11 Lei Shi , Yifan Zhang , Jian Cheng , Hanqing Lu

Zero-shot action recognition is challenging due to the semantic gap between seen and unseen classes. We present a novel framework that enhances CLIP with disentangled embeddings and semantic-guided interaction. A Motion Separation Module…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Yiming Wang , Frederick W. B. Li , Jingyun Wang

Graph convolutional networks (GCNs) can effectively capture the features of related nodes and improve the performance of the model. More attention is paid to employing GCN in Skeleton-Based action recognition. But existing methods based on…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Tingwei Li , Ruiwen Zhang , Qing Li

Emotion recognition is relevant for human behaviour understanding, where facial expression and speech recognition have been widely explored by the computer vision community. Literature in the field of behavioural psychology indicates that…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Maria Luísa Lima , Willams de Lima Costa , Estefania Talavera Martinez , Veronica Teichrieb

Human action recognition aims at classifying the category of human action from a segment of a video. Recently, people have dived into designing GCN-based models to extract features from skeletons for performing this task, because skeleton…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Huanyu Zhou , Qingjie Liu , Yunhong Wang

Group Activity Understanding is predominantly studied as Group Activity Recognition (GAR) task. However, existing GAR benchmarks suffer from coarse-grained activity vocabularies and the only data form in single-view, which hinder the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Yuchen Yang , Wei Wang , Yifei Liu , Linfeng Dong , Hao Wu , Mingxin Zhang , Zhihang Zhong , Xiao Sun
‹ Prev 1 4 5 6 7 8 10 Next ›