Related papers: Generative Action Description Prompts for Skeleton…
Human action recognition is a well-known computer vision and pattern recognition task of identifying which action a man is actually doing. Extracting the keypoint information of a single human with both spatial and temporal features of…
In real-world scenarios, human actions often fall into a long-tailed distribution. It makes the existing skeleton-based action recognition works, which are mostly designed based on balanced datasets, suffer from a sharp performance…
Hand gesture recognition has been granted as one of the emerging fields in research today providing a natural way of communication between man and a machine. Gestures are some forms of body motions which a person expresses when doing a work…
Tactile and kinesthetic perceptions are crucial for human dexterous manipulation, enabling reliable grasping of objects via proprioceptive sensorimotor integration. For robotic hands, even though acquiring such tactile and kinesthetic…
With the inherent advantages of skeleton representation, 3D skeleton-based action recognition has become a prominent topic in the field of computer vision. However, previous reviews have predominantly adopted a model-oriented perspective,…
Graph Convolutional Networks (GCNs) have proven to be highly effective for skeleton-based action recognition, primarily due to their ability to leverage graph topology for feature aggregation, a key factor in extracting meaningful…
Skeleton-based action recognition aims to recognize human actions given human joint coordinates with skeletal interconnections. By defining a graph with joints as vertices and their natural connections as edges, previous works successfully…
Most recently, there has been significant interest in learning contextual representations for various NLP tasks, by leveraging large scale text corpora to train large neural language models with self-supervised learning objectives, such as…
Zero-shot skeleton-based action recognition aims to recognize actions of unseen categories after training on data of seen categories. The key is to build the connection between visual and semantic space from seen to unseen classes. Previous…
Gesture recognition is essential for the interaction of autonomous vehicles with humans. While the current approaches focus on combining several modalities like image features, keypoints and bone vectors, we present neural network…
Skeleton-based temporal action segmentation is a fundamental yet challenging task, playing a crucial role in enabling intelligent systems to perceive and respond to human activities. While fully-supervised methods achieve satisfactory…
Graph convolutional networks (GCNs) have been the predominant methods in skeleton-based human action recognition, including human-human interaction recognition. However, when dealing with interaction sequences, current GCN-based methods…
In this work, we propose a gesture based language to allow humans to interact with robots using their body in a natural way. We have created a new gesture detection model using neural networks and a custom dataset of humans performing a set…
Surgical gesture recognition is important for surgical data science and computer-aided intervention. Even with robotic kinematic information, automatically segmenting surgical steps presents numerous challenges because surgical…
Gait recognition has emerged as a robust biometric modality due to its non-intrusive nature. Conventional gait recognition methods mainly rely on silhouettes or skeletons. While effective in controlled laboratory settings, their limited…
Skeleton-based action recognition has achieved remarkable results in human action recognition with the development of graph convolutional networks (GCNs). However, the recent works tend to construct complex learning mechanisms with…
Generating long-range skeleton-based human actions has been a challenging problem since small deviations of one frame can cause a malformed action sequence. Most existing methods borrow ideas from video generation, which naively treat…
Prompt learning has proven effective in adapting vision language models for downstream tasks. However, existing methods usually append learnable prompt tokens solely with the category names to obtain textual features, which fails to fully…
Deep learning techniques are being used in skeleton based action recognition tasks and outstanding performance has been reported. Compared with RNN based methods which tend to overemphasize temporal information, CNN-based approaches can…
In the field of skeleton-based action recognition, current top-performing graph convolutional networks (GCNs) exploit intra-sequence context to construct adaptive graphs for feature aggregation. However, we argue that such context is still…