English

GaitGraph: Graph Convolutional Network for Skeleton-Based Gait Recognition

Computer Vision and Pattern Recognition 2021-08-31 v2

Abstract

Gait recognition is a promising video-based biometric for identifying individual walking patterns from a long distance. At present, most gait recognition methods use silhouette images to represent a person in each frame. However, silhouette images can lose fine-grained spatial information, and most papers do not regard how to obtain these silhouettes in complex scenes. Furthermore, silhouette images contain not only gait features but also other visual clues that can be recognized. Hence these approaches can not be considered as strict gait recognition. We leverage recent advances in human pose estimation to estimate robust skeleton poses directly from RGB images to bring back model-based gait recognition with a cleaner representation of gait. Thus, we propose GaitGraph that combines skeleton poses with Graph Convolutional Network (GCN) to obtain a modern model-based approach for gait recognition. The main advantages are a cleaner, more elegant extraction of the gait features and the ability to incorporate powerful spatio-temporal modeling using GCN. Experiments on the popular CASIA-B gait dataset show that our method archives state-of-the-art performance in model-based gait recognition. The code and models are publicly available.

Keywords

Cite

@article{arxiv.2101.11228,
  title  = {GaitGraph: Graph Convolutional Network for Skeleton-Based Gait Recognition},
  author = {Torben Teepe and Ali Khan and Johannes Gilg and Fabian Herzog and Stefan Hörmann and Gerhard Rigoll},
  journal= {arXiv preprint arXiv:2101.11228},
  year   = {2021}
}

Comments

5 pages, 2 figures

R2 v1 2026-06-23T22:34:24.961Z