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Traditional game-theoretic research for security applications primarily focuses on the allocation of external protection resources to defend targets. This work puts forward the study of a new class of games centered around strategically…

Computer Science and Game Theory · Computer Science 2024-10-29 Niclas Boehmer , Minbiao Han , Haifeng Xu , Milind Tambe

Progress in Reinforcement Learning (RL) algorithms goes hand-in-hand with the development of challenging environments that test the limits of current methods. While existing RL environments are either sufficiently complex or based on fast…

This paper studies a strategic security problem in networked control systems under stealthy false data injection attacks. The security problem is modeled as a bilateral cognitive security game between a defender and an adversary, each…

Systems and Control · Electrical Eng. & Systems 2025-05-05 Anh Tung Nguyen , Quanyan Zhu , André Teixeira

As cyber threats continue to grow in scale and sophistication, blue team defenders increasingly require advanced tools to proactively detect and mitigate risks. Large Language Models (LLMs) offer promising capabilities for enhancing threat…

Cryptography and Security · Computer Science 2026-05-29 Yuqiao Meng , Luoxi Tang , Feiyang Yu , Xi Li , Guanhua Yan , Ping Yang , Zhaohan Xi

Capture the Flag games represent a popular method of cybersecurity training. Providing meaningful insight into the training progress is essential for increasing learning impact and supporting participants' motivation, especially in advanced…

Human-Computer Interaction · Computer Science 2020-08-31 Radek Ošlejšek , Vít Rusňák , Karolína Burská , Valdemar Švábenský , Jan Vykopal

Many natural processes rely on optimizing the success ratio of a search process. We use an experimental setup consisting of a simple online game in which players have to find a target hidden on a board, to investigate the how the rounds are…

Biological Physics · Physics 2017-05-19 Ricardo Martinez-Garcia , Justin M. Calabrese , Cristobal Lopez

Banks routinely use neural networks to make decisions. While these models offer higher accuracy, they are susceptible to adversarial attacks, a risk often overlooked in the context of event sequences, particularly sequences of financial…

Over the last several decades, computer games started to have a significant impact on society. However, although a computer game is a type of software, the process to conceptualize, produce and deliver a game could involve unusual features.…

The progress of artificial intelligence (AI) has made sophisticated methods available for cyberattacks and red team activities. These AI attacks can automate the process of penetrating a target or collecting sensitive data. The new methods…

Cryptography and Security · Computer Science 2025-03-26 Mays Al-Azzawi , Dung Doan , Tuomo Sipola , Jari Hautamäki , Tero Kokkonen

Machine learning and software development share processes and methodologies for reliably delivering products to customers. This work proposes the use of a new teaming construct for forming machine learning teams for better combatting…

Machine Learning · Computer Science 2021-10-22 Josh Kalin , David Noever , Matthew Ciolino

The smart grid is a large-scale complex system that integrates communication technologies with the physical layer operation of the energy systems. Security and resilience mechanisms by design are important to provide guarantee operations…

Systems and Control · Computer Science 2018-10-02 Quanyan Zhu

The increasing frequency and sophistication of cyberattacks demand innovative approaches to strengthen defense capabilities. Training on live infrastructure poses significant risks to organizations, making secure, isolated cyber ranges an…

Cryptography and Security · Computer Science 2025-04-11 Minjune Kim , Jeff Wang , Kristen Moore , Diksha Goel , Derui Wang , Ahmad Mohsin , Ahmed Ibrahim , Robin Doss , Seyit Camtepe , Helge Janicke

Deceptive patterns are often used in interface design to manipulate users into taking actions they would not otherwise take, such as consenting to excessive data collection. We present Trickery, a narrative serious game that incorporates…

Human-Computer Interaction · Computer Science 2024-10-25 Kirill Kronhardt , Kevin Rolfes , Jens Gerken

As the practicality of Artificial Intelligence (AI) and Machine Learning (ML) based techniques grow, there is an ever increasing threat of adversarial attacks. There is a need to red team this ecosystem to identify system vulnerabilities,…

Cryptography and Security · Computer Science 2022-08-17 Chuyen Nguyen , Caleb Morgan , Sudip Mittal

The main goal of design obfuscation schemes is to protect sensitive design details from untrusted parties in the VLSI supply chain, including but not limited to off-shore foundries and untrusted end users. In this work, we provide a…

Cryptography and Security · Computer Science 2025-08-20 Yuntao Liu , Abir Akib , Zelin Lu , Qian Xu , Ankur Srivastava , Gang Qu , David Kehlet , Nij Dorairaj

Serious games are gaining popularity as effective teaching and learning tools, providing engaging, interactive, and practical experiences for students. Gamified learning experiences, such as virtual escape rooms, have emerged as powerful…

Computers and Society · Computer Science 2026-01-19 Khondokar Fida Hasan , William Hughes , Adrita Rahman

Red teaming has evolved from its origins in military applications to become a widely adopted methodology in cybersecurity and AI. In this paper, we take a critical look at the practice of AI red teaming. We argue that despite its current…

Artificial Intelligence · Computer Science 2025-11-03 Subhabrata Majumdar , Brian Pendleton , Abhishek Gupta

To evaluate the safety and usefulness of deployment protocols for untrusted AIs, AI Control uses a red-teaming exercise played between a protocol designer and an adversary. This paper introduces AI-Control Games, a formal decision-making…

Artificial Intelligence · Computer Science 2026-05-08 Charlie Griffin , Louis Thomson , Buck Shlegeris , Alessandro Abate

Playing games is inherently human, and a lot of games are created to challenge different human characteristics. However, these tasks are often left out when evaluating the human-like nature of artificial models. The objective of this work…

Computer Vision and Pattern Recognition · Computer Science 2025-09-04 Nuria Alabau-Bosque , Jorge Vila-Tomás , Paula Daudén-Oliver , Pablo Hernández-Cámara , Jose Manuel Jaén-Lorites , Valero Laparra , Jesús Malo

In imperfect-information games, subgame solving is significantly more challenging than in perfect-information games, but in the last few years, such techniques have been developed. They were the key ingredient to the milestone of superhuman…

Computer Science and Game Theory · Computer Science 2021-12-06 Brian Hu Zhang , Tuomas Sandholm