Related papers: Initialization and Alignment for Adversarial Textu…
Generating high-quality textures for 3D scenes is crucial for applications in interior design, gaming, and augmented/virtual reality (AR/VR). Although recent advancements in 3D generative models have enhanced content creation, significant…
While deep neural networks have proven to be a powerful tool for many recognition and classification tasks, their stability properties are still not well understood. In the past, image classifiers have been shown to be vulnerable to…
Hand pose estimation from a monocular RGB image is an important but challenging task. The main factor affecting its performance is the lack of a sufficiently large training dataset with accurate hand-keypoint annotations. In this work, we…
Adversarial examples have proven to be a concerning threat to deep learning models, particularly in the image domain. However, while many studies have examined adversarial examples in the real world, most of them relied on 2D photos of the…
Convolutional neural networks have demonstrated high accuracy on various tasks in recent years. However, they are extremely vulnerable to adversarial examples. For example, imperceptible perturbations added to clean images can cause…
We present a generative method for texture filtering, which exhibits surprisingly good performance and generalizability. Our core idea is to empower texture filtering by taking full advantage of the strong learned image prior of pre-trained…
Humans rely heavily on shape information to recognize objects. Conversely, convolutional neural networks (CNNs) are biased more towards texture. This is perhaps the main reason why CNNs are vulnerable to adversarial examples. Here, we…
In generative adversarial networks, improving discriminators is one of the key components for generation performance. As image classifiers are biased toward texture and debiasing improves accuracy, we investigate 1) if the discriminators…
In the past decade, exemplar-based texture synthesis algorithms have seen strong gains in performance by matching statistics of deep convolutional neural networks. However, these algorithms require regularization terms or user-added spatial…
The problem of 3D object recognition is of immense practical importance, with the last decade witnessing a number of breakthroughs in the state of the art. Most of the previous work has focused on the matching of textured objects using…
Pose Graph Optimization (PGO) is an important non-convex optimization problem and is the state-of-the-art formulation for SLAM in robotics. It also has applications like camera motion estimation, structure from motion and 3D reconstruction…
The advent of adversarial patches poses a significant challenge to the robustness of AI models, particularly in the domain of computer vision tasks such as object detection. In contradistinction to traditional adversarial examples, these…
Machine learning models have been shown to be vulnerable to adversarial examples. While most of the existing methods for adversarial attack and defense work on the 2D image domain, a few recent attempts have been made to extend them to 3D…
Generating adversarial examples is the art of creating a noise that is added to an input signal of a classifying neural network, and thus changing the network's classification, while keeping the noise as tenuous as possible. While the…
The continuous advancement of photorealism in rendering is accompanied by a growth in texture data and, consequently, increasing storage and memory demands. To address this issue, we propose a novel neural compression technique specifically…
We present the first generative adversarial network (GAN) for natural image matting. Our novel generator network is trained to predict visually appealing alphas with the addition of the adversarial loss from the discriminator that is…
Training generative adversarial networks requires balancing of delicate adversarial dynamics. Even with careful tuning, training may diverge or end up in a bad equilibrium with dropped modes. In this work, we improve CS-GAN with natural…
The possibility to control friction through surface micro texturing could offer invaluable advantages in many fields, from wear and pollution reduction in the transportation industry to improved adhesion and grip. Unfortunately, the texture…
Adversarial examples are often cited by neuroscientists and machine learning researchers as an example of how computational models diverge from biological sensory systems. Recent work has proposed adding biologically-inspired components to…
While great progress has been made at making neural networks effective across a wide range of visual tasks, most models are surprisingly vulnerable. This frailness takes the form of small, carefully chosen perturbations of their input,…