English

Long Range Constraints for Neural Texture Synthesis Using Sliced Wasserstein Loss

Computer Vision and Pattern Recognition 2024-02-13 v2

Abstract

In the past decade, exemplar-based texture synthesis algorithms have seen strong gains in performance by matching statistics of deep convolutional neural networks. However, these algorithms require regularization terms or user-added spatial tags to capture long range constraints in images. Having access to a user-added spatial tag for all situations is not always feasible, and regularization terms can be difficult to tune. Thus, we propose a new set of statistics for texture synthesis based on Sliced Wasserstein Loss, create a multi-scale method to synthesize textures without a user-added spatial tag, study the ability of our proposed method to capture long range constraints, and compare our results to other optimization-based, single texture synthesis algorithms.

Keywords

Cite

@article{arxiv.2211.11137,
  title  = {Long Range Constraints for Neural Texture Synthesis Using Sliced Wasserstein Loss},
  author = {Liping Yin and Albert Chua},
  journal= {arXiv preprint arXiv:2211.11137},
  year   = {2024}
}

Comments

Added extra ablation studies

R2 v1 2026-06-28T06:19:47.396Z