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Related papers: Iterative Scene Graph Generation

200 papers

Factorization machine (FM) is a prevalent approach to modeling pairwise (second-order) feature interactions when dealing with high-dimensional sparse data. However, on the one hand, FM fails to capture higher-order feature interactions…

Machine Learning · Computer Science 2025-02-24 Shu Wu , Zekun Li , Yunyue Su , Zeyu Cui , Xiaoyu Zhang , Liang Wang

Motion generation, the task of synthesizing realistic motion sequences from various conditioning inputs, has become a central problem in computer vision, computer graphics, and robotics, with applications ranging from animation and virtual…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Aliasghar Khani , Arianna Rampini , Bruno Roy , Larasika Nadela , Noa Kaplan , Evan Atherton , Derek Cheung , Jacky Bibliowicz

Despite some exciting progress on high-quality image generation from structured(scene graphs) or free-form(sentences) descriptions, most of them only guarantee the image-level semantical consistency, i.e. the generated image matching the…

Computer Vision and Pattern Recognition · Computer Science 2019-12-02 Yikang Li , Tao Ma , Yeqi Bai , Nan Duan , Sining Wei , Xiaogang Wang

Scene graphs provide structured semantic understanding beyond images. For downstream tasks, such as image retrieval, visual question answering, visual relationship detection, and even autonomous vehicle technology, scene graphs can not only…

Computer Vision and Pattern Recognition · Computer Science 2022-10-21 Mingzhe Du

Scene graphs are a compact and explicit representation successfully used in a variety of 2D scene understanding tasks. This work proposes a method to incrementally build up semantic scene graphs from a 3D environment given a sequence of…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Shun-Cheng Wu , Johanna Wald , Keisuke Tateno , Nassir Navab , Federico Tombari

In this paper, we investigate a new framework for image classification that adaptively generates spatial representations. Our strategy is based on a sequential process that learns to explore the different regions of any image in order to…

Computer Vision and Pattern Recognition · Computer Science 2014-02-12 Gabriel Dulac-Arnold , Ludovic Denoyer , Nicolas Thome , Matthieu Cord , Patrick Gallinari

3D Semantic Scene Graph Prediction aims to detect objects and their semantic relationships in 3D scenes, and has emerged as a crucial technology for robotics and AR/VR applications. While previous research has addressed dataset limitations…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 KunHo Heo , GiHyun Kim , SuYeon Kim , MyeongAh Cho

In this work, we address the challenging video scene parsing problem by developing effective representation learning methods given limited parsing annotations. In particular, we contribute two novel methods that constitute a unified parsing…

Computer Vision and Pattern Recognition · Computer Science 2016-12-14 Xiaojie Jin , Xin Li , Huaxin Xiao , Xiaohui Shen , Zhe Lin , Jimei Yang , Yunpeng Chen , Jian Dong , Luoqi Liu , Zequn Jie , Jiashi Feng , Shuicheng Yan

Scene generation has extensive industrial applications, demanding both high realism and precise control over geometry and appearance. Language-driven retrieval methods compose plausible scenes from a large object database, but overlook…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Zhifei Yang , Guangyao Zhai , Keyang Lu , YuYang Yin , Chao Zhang , Zhen Xiao , Jieyi Long , Nassir Navab , Yikai Wang

Scene understanding is a critical problem in computer vision. In this paper, we propose a 3D point-based scene graph generation ($\mathbf{SGG_{point}}$) framework to effectively bridge perception and reasoning to achieve scene understanding…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Chaoyi Zhang , Jianhui Yu , Yang Song , Weidong Cai

This position paper argues for the use of \emph{structured generative models} (SGMs) for the understanding of static scenes. This requires the reconstruction of a 3D scene from an input image (or a set of multi-view images), whereby the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Christopher K. I. Williams

We present a deep generative scene modeling technique for indoor environments. Our goal is to train a generative model using a feed-forward neural network that maps a prior distribution (e.g., a normal distribution) to the distribution of…

Computer Vision and Pattern Recognition · Computer Science 2018-08-08 Zaiwei Zhang , Zhenpei Yang , Chongyang Ma , Linjie Luo , Alexander Huth , Etienne Vouga , Qixing Huang

We propose a novel scene graph generation model called Graph R-CNN, that is both effective and efficient at detecting objects and their relations in images. Our model contains a Relation Proposal Network (RePN) that efficiently deals with…

Computer Vision and Pattern Recognition · Computer Science 2018-08-02 Jianwei Yang , Jiasen Lu , Stefan Lee , Dhruv Batra , Devi Parikh

Scene-Graph Generation (SGG) seeks to recognize objects in an image and distill their salient pairwise relationships. Most methods depend on dataset-specific supervision to learn the variety of interactions, restricting their usefulness in…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Amartya Dutta , Kazi Sajeed Mehrab , Medha Sawhney , Abhilash Neog , Mridul Khurana , Sepideh Fatemi , Aanish Pradhan , M. Maruf , Ismini Lourentzou , Arka Daw , Anuj Karpatne

Spatial computing experiences are constrained by the real-world surroundings of the user. In such experiences, augmenting virtual objects to existing scenes require a contextual approach, where geometrical conflicts are avoided, and…

Graphics · Computer Science 2020-10-01 Mohammad Keshavarzi , Aakash Parikh , Xiyu Zhai , Melody Mao , Luisa Caldas , Allen Y. Yang

Current state-of-the-art methods for video inpainting typically rely on optical flow or attention-based approaches to inpaint masked regions by propagating visual information across frames. While such approaches have led to significant…

Visual interactivity understanding within visual scenes presents a significant challenge in computer vision. Existing methods focus on complex interactivities while leveraging a simple relationship model. These methods, however, struggle…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Trong-Thuan Nguyen , Pha Nguyen , Khoa Luu

Understanding 3D scenes in open-world settings poses fundamental challenges for vision and robotics, particularly due to the limitations of closed-vocabulary supervision and static annotations. To address this, we propose a unified…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Fei Yu , Quan Deng , Shengeng Tang , Yuehua Li , Lechao Cheng

Event temporal graphs have been shown as convenient and effective representations of complex temporal relations between events in text. Recent studies, which employ pre-trained language models to auto-regressively generate linearised graphs…

Computation and Language · Computer Science 2024-04-03 Xingwei Tan , Yuxiang Zhou , Gabriele Pergola , Yulan He

Conditional image generation is effective for diverse tasks including training data synthesis for learning-based computer vision. However, despite the recent advances in generative adversarial networks (GANs), it is still a challenging task…

Computer Vision and Pattern Recognition · Computer Science 2018-11-30 Yutaro Miyauchi , Yusuke Sugano , Yasuyuki Matsushita