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Related papers: Iterative Scene Graph Generation

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Several families of continual learning techniques have been proposed to alleviate catastrophic interference in deep neural network training on non-stationary data. However, a comprehensive comparison and analysis of limitations remains…

Machine Learning · Computer Science 2021-12-14 Timm Hess , Martin Mundt , Iuliia Pliushch , Visvanathan Ramesh

The concept of 3D scene graphs is increasingly recognized as a powerful semantic and hierarchical representation of the environment. Current approaches often address this at a coarse, object-level resolution. In contrast, our goal is to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Dennis Rotondi , Fabio Scaparro , Hermann Blum , Kai O. Arras

Developing deep neural networks to generate 3D scenes is a fundamental problem in neural synthesis with immediate applications in architectural CAD, computer graphics, as well as in generating virtual robot training environments. This task…

Computer Vision and Pattern Recognition · Computer Science 2021-09-02 Haitao Yang , Zaiwei Zhang , Siming Yan , Haibin Huang , Chongyang Ma , Yi Zheng , Chandrajit Bajaj , Qixing Huang

Generative models for source code are an interesting structured prediction problem, requiring to reason about both hard syntactic and semantic constraints as well as about natural, likely programs. We present a novel model for this problem…

Machine Learning · Computer Science 2019-04-18 Marc Brockschmidt , Miltiadis Allamanis , Alexander L. Gaunt , Oleksandr Polozov

Scene Graph Generation (SGG) is a task that encodes visual relationships between objects in images as graph structures. SGG shows significant promise as a foundational component for downstream tasks, such as reasoning for embodied agents.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Maëlic Neau , Zoe Falomir

Structured representations like graphs and parse trees play a crucial role in many Natural Language Processing systems. In recent years, the advancements in multi-turn user interfaces necessitate the need for controlling and updating these…

Computation and Language · Computer Science 2020-10-07 Xuanli He , Quan Hung Tran , Gholamreza Haffari , Walter Chang , Trung Bui , Zhe Lin , Franck Dernoncourt , Nhan Dam

We capitalize on large amounts of unlabeled video in order to learn a model of scene dynamics for both video recognition tasks (e.g. action classification) and video generation tasks (e.g. future prediction). We propose a generative…

Computer Vision and Pattern Recognition · Computer Science 2016-10-27 Carl Vondrick , Hamed Pirsiavash , Antonio Torralba

Nowadays, scene text recognition has attracted more and more attention due to its diverse applications. Most state-of-the-art methods adopt an encoder-decoder framework with the attention mechanism, autoregressively generating text from…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Xiaomeng Yang , Zhi Qiao , Yu Zhou

Recent advancements in graph representation learning have shifted attention towards dynamic graphs, which exhibit evolving topologies and features over time. The increased use of such graphs creates a paramount need for generative models…

Machine Learning · Computer Science 2024-12-23 Ryien Hosseini , Filippo Simini , Venkatram Vishwanath , Henry Hoffmann

Scene graph generation (SGG) is a sophisticated task that suffers from both complex visual features and dataset long-tail problem. Recently, various unbiased strategies have been proposed by designing novel loss functions and data balancing…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Xiaoguang Chang , Teng Wang , Shaowei Cai , Changyin Sun

Rich semantic information extraction plays a vital role on next-generation intelligent vehicles. Currently there is great amount of research focusing on fundamental applications such as 6D pose detection, road scene semantic segmentation,…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Yafu Tian , Alexander Carballo , Ruifeng Li , Kazuya Takeda

3D scene generation seeks to synthesize spatially structured, semantically meaningful, and photorealistic environments for applications such as immersive media, robotics, autonomous driving, and embodied AI. Early methods based on…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Beichen Wen , Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

In the realm of generative models for graphs, extensive research has been conducted. However, most existing methods struggle with large graphs due to the complexity of representing the entire joint distribution across all node pairs and…

Social and Information Networks · Computer Science 2024-05-15 Andreas Bergmeister , Karolis Martinkus , Nathanaël Perraudin , Roger Wattenhofer

Scene graph generation (SGG) aims to predict graph-structured descriptions of input images, in the form of objects and relationships between them. This task is becoming increasingly useful for progress at the interface of vision and…

Computer Vision and Pattern Recognition · Computer Science 2020-08-19 Boris Knyazev , Harm de Vries , Cătălina Cangea , Graham W. Taylor , Aaron Courville , Eugene Belilovsky

Image manipulation can be considered a special case of image generation where the image to be produced is a modification of an existing image. Image generation and manipulation have been, for the most part, tasks that operate on raw pixels.…

Computer Vision and Pattern Recognition · Computer Science 2020-04-09 Helisa Dhamo , Azade Farshad , Iro Laina , Nassir Navab , Gregory D. Hager , Federico Tombari , Christian Rupprecht

This paper proposes a novel algorithm for the problem of structural image segmentation through an interactive model-based approach. Interaction is expressed in the model creation, which is done according to user traces drawn over a given…

Computer Vision and Pattern Recognition · Computer Science 2008-05-16 Alexandre Noma , Ana B. V. Graciano , Luis Augusto Consularo , Roberto M. Cesar-Jr , Isabelle Bloch

The goal of this paper is to detect objects by exploiting their interrelationships. Contrary to existing methods, which learn objects and relations separately, our key idea is to learn the object-relation distribution jointly. We first…

Computer Vision and Pattern Recognition · Computer Science 2023-09-28 Aritra Bhowmik , Yu Wang , Nora Baka , Martin R. Oswald , Cees G. M. Snoek

Scene Graph, as a vital tool to bridge the gap between language domain and image domain, has been widely adopted in the cross-modality task like VQA. In this paper, we propose a new method to edit the scene graph according to the user…

Computer Vision and Pattern Recognition · Computer Science 2020-08-18 Lichang Chen , Guosheng Lin , Shijie Wang , Qingyao Wu

Visual question answering (Visual QA) has attracted significant attention these years. While a variety of algorithms have been proposed, most of them are built upon different combinations of image and language features as well as…

Computer Vision and Pattern Recognition · Computer Science 2019-07-30 Cheng Zhang , Wei-Lun Chao , Dong Xuan

Reasoning-acting frameworks enhance large language models (LLMs) by interleaving reasoning with actions for dynamic information acquisition. However, extending this paradigm to graph learning remains underexplored. Graph data is inherently…

Artificial Intelligence · Computer Science 2026-05-12 Xingtong Yu , Zhongwei Kuai , Chang Zhou , Xuanting Xie , Renhe Jiang , Xikun Zhang , Hong Cheng , Xinming Zhang , Yuan Fang
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