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We propose a novel system for unsupervised skeleton-based action recognition. Given inputs of body keypoints sequences obtained during various movements, our system associates the sequences with actions. Our system is based on an…

Computer Vision and Pattern Recognition · Computer Science 2019-12-02 Kun Su , Xiulong Liu , Eli Shlizerman

Much has been learned about plasticity of biological synapses from empirical studies. Hebbian plasticity is driven by correlated activity of presynaptic and postsynaptic neurons. Synapses that converge onto the same neuron often behave as…

Neural and Evolutionary Computing · Computer Science 2017-04-04 H. Sebastian Seung , Jonathan Zung

Extracting and predicting object structure and dynamics from videos without supervision is a major challenge in machine learning. To address this challenge, we adopt a keypoint-based image representation and learn a stochastic dynamics…

Computer Vision and Pattern Recognition · Computer Science 2020-03-03 Matthias Minderer , Chen Sun , Ruben Villegas , Forrester Cole , Kevin Murphy , Honglak Lee

Although unsupervised feature learning has demonstrated its advantages to reducing the workload of data labeling and network design in many fields, existing unsupervised 3D learning methods still cannot offer a generic network for various…

Computer Vision and Pattern Recognition · Computer Science 2021-03-15 Peng-Shuai Wang , Yu-Qi Yang , Qian-Fang Zou , Zhirong Wu , Yang Liu , Xin Tong

StarCraft II is a complex and dynamic real-time strategy (RTS) game environment, which is very suitable for artificial intelligence and reinforcement learning research. To address the problem of Large Language Model(LLM) learning in complex…

Artificial Intelligence · Computer Science 2026-04-13 Xiaojie Xu , Zongyuan Li , Chang Lu , Runnan Qi , Yanan Ni , Lumin Jiang , Xiangbei Liu , Xuebo Zhang , Yongchun Fang , Kuihua Huang , Xian Guo , Zhanghua Wu , Zhenya Li

In this paper, we present a new supervised learning algorithm that is based on the Hebbian learning algorithm in an attempt to offer a substitute for back propagation along with the gradient descent for a more biologically plausible method.…

Neural and Evolutionary Computing · Computer Science 2020-01-07 Rafi Qumsieh

Various works have aimed at combining the inference efficiency of recurrent models and training parallelism of multi-head attention for sequence modeling. However, most of these works focus on tasks with fixed-dimension observation spaces,…

Machine Learning · Computer Science 2024-10-14 Bryce Ferenczi , Michael Burke , Tom Drummond

This paper introduces a novel unsupervised learning paradigm inspired by Gerald Edelman's theory of neuronal group selection ("Neural Darwinism"). The presented automaton learns to recognize arbitrary symbols (e.g., letters of an alphabet)…

Neural and Evolutionary Computing · Computer Science 2023-12-01 Mario Stepanik

We unify recent neural approaches to one-shot learning with older ideas of associative memory in a model for metalearning. Our model learns jointly to represent data and to bind class labels to representations in a single shot. It builds…

Neural and Evolutionary Computing · Computer Science 2018-07-16 Tsendsuren Munkhdalai , Adam Trischler

The real-time strategy game StarCraft has proven to be a challenging environment for artificial intelligence techniques, and as a result, current state-of-the-art solutions consist of numerous hand-crafted modules. In this paper, we show…

Artificial Intelligence · Computer Science 2017-07-13 Niels Justesen , Sebastian Risi

Hebbian theory seeks to explain how the neurons in the brain adapt to stimuli, to enable learning. An interesting feature of Hebbian learning is that it is an unsupervised method and as such, does not require feedback, making it suitable in…

Neurons and Cognition · Quantitative Biology 2022-06-07 Jakub Fil , Neil Dalchau , Dominique Chu

Learning features invariant to arbitrary transformations in the data is a requirement for any recognition system, biological or artificial. It is now widely accepted that simple cells in the primary visual cortex respond to features while…

Neural and Evolutionary Computing · Computer Science 2020-12-14 Jayanta K. Dutta , Bonny Banerjee

Real-time strategy games have been an important field of game artificial intelligence in recent years. This paper presents a reinforcement learning and curriculum transfer learning method to control multiple units in StarCraft…

Artificial Intelligence · Computer Science 2018-04-04 Kun Shao , Yuanheng Zhu , Dongbin Zhao

When an object moves smoothly across a field of view, the identify of the object is unchanged, but the activation pattern of the photoreceptors on the retina changes drastically. One of the major computational roles of our visual system is…

Neurons and Cognition · Quantitative Biology 2014-04-23 Minjoon Kouh

The study of object representations in computer vision has primarily focused on developing representations that are useful for image classification, object detection, or semantic segmentation as downstream tasks. In this work we aim to…

Computer Vision and Pattern Recognition · Computer Science 2019-11-21 Tejas Kulkarni , Ankush Gupta , Catalin Ionescu , Sebastian Borgeaud , Malcolm Reynolds , Andrew Zisserman , Volodymyr Mnih

Impressive performance on point cloud semantic segmentation has been achieved by fully-supervised methods with large amounts of labelled data. As it is labour-intensive to acquire large-scale point cloud data with point-wise labels, many…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Zongyi Xu , Bo Yuan , Shanshan Zhao , Qianni Zhang , Xinbo Gao

In this paper, we introduce Hebbian learning as a novel method for swarm robotics, enabling the automatic emergence of heterogeneity. Hebbian learning presents a biologically inspired form of neural adaptation that solely relies on local…

Neural and Evolutionary Computing · Computer Science 2025-07-17 Fuda van Diggelen , Tugay Alperen Karagüzel , Andres Garcia Rincon , A. E. Eiben , Dario Floreano , Eliseo Ferrante

Spatial reasoning tasks in multi-agent environments such as event prediction, agent type identification, or missing data imputation are important for multiple applications (e.g., autonomous surveillance over sensor networks and subtasks for…

Computer Vision and Pattern Recognition · Computer Science 2024-01-10 Sean Kulinski , Nicholas R. Waytowich , James Z. Hare , David I. Inouye

We consider the problem of high-level strategy selection in the adversarial setting of real-time strategy games from a reinforcement learning perspective, where taking an action corresponds to switching to the respective strategy. Here, a…

Machine Learning · Computer Science 2018-11-22 Jonas Gehring , Da Ju , Vegard Mella , Daniel Gant , Nicolas Usunier , Gabriel Synnaeve

StarCraft, one of the most difficult esport games with long-standing history of professional tournaments, has attracted generations of players and fans, and also, intense attentions in artificial intelligence research. Recently, Google's…

Artificial Intelligence · Computer Science 2021-05-03 Lei Han , Jiechao Xiong , Peng Sun , Xinghai Sun , Meng Fang , Qingwei Guo , Qiaobo Chen , Tengfei Shi , Hongsheng Yu , Xipeng Wu , Zhengyou Zhang