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3D dense reconstruction refers to the process of obtaining the complete shape and texture features of 3D objects from 2D planar images. 3D reconstruction is an important and extensively studied problem, but it is far from being solved. This…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Yangming Li

We propose a high-quality 3D-to-3D conversion method, Instruct 3D-to-3D. Our method is designed for a novel task, which is to convert a given 3D scene to another scene according to text instructions. Instruct 3D-to-3D applies pretrained…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Hiromichi Kamata , Yuiko Sakuma , Akio Hayakawa , Masato Ishii , Takuya Narihira

Adaptive finite elements are the method of choice for accurate simulations of optical components. However as shown recently by Bienstman et al. many finite element mode solvers fail to compute the propagation constant's imaginary part of a…

Optics · Physics 2009-05-28 L. Zschiedrich , S. Burger , J. Pomplun , F. Schmidt

3D object generation has undergone significant advancements, yielding high-quality results. However, fall short of achieving precise user control, often yielding results that do not align with user expectations, thus limiting their…

Graphics · Computer Science 2024-04-26 Shaocong Dong , Lihe Ding , Zhanpeng Huang , Zibin Wang , Tianfan Xue , Dan Xu

The quality and diversity of instruction-based image editing datasets are continuously increasing, yet large-scale, high-quality datasets for instruction-based video editing remain scarce. To address this gap, we introduce OpenVE-3M, an…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Haoyang He , Jie Wang , Jiangning Zhang , Zhucun Xue , Xingyuan Bu , Qiangpeng Yang , Shilei Wen , Lei Xie

Existing 3D-aware facial generation methods face a dilemma in quality versus editability: they either generate editable results in low resolution or high-quality ones with no editing flexibility. In this work, we propose a new approach that…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Jingxiang Sun , Xuan Wang , Yichun Shi , Lizhen Wang , Jue Wang , Yebin Liu

Spherical 360{\deg} video is a novel media format, rapidly becoming adopted in media production and consumption of immersive media. Due to its novelty, there is a lack of tools for producing highly engaging interactive 360{\deg} video for…

We introduce an enriched immersed finite element method for addressing interface problems characterized by general non-homogeneous jump conditions. Unlike many existing unfitted mesh methods, our approach incorporates a homogenization…

Numerical Analysis · Mathematics 2025-05-07 Ruchi Guo , Xu Zhang

The Finite Element Method (FEM) is widely used to solve discrete Partial Differential Equations (PDEs) in engineering and graphics applications. The popularity of FEM led to the development of a large family of variants, most of which…

Numerical Analysis · Computer Science 2022-03-10 Teseo Schneider , Yixin Hu , Xifeng Gao , Jeremie Dumas , Denis Zorin , Daniele Panozzo

Fast generation of high-quality 3D digital humans is important to a vast number of applications ranging from entertainment to professional concerns. Recent advances in differentiable rendering have enabled the training of 3D generative…

Computer Vision and Pattern Recognition · Computer Science 2023-07-25 Zhangyang Xiong , Di Kang , Derong Jin , Weikai Chen , Linchao Bao , Shuguang Cui , Xiaoguang Han

This paper describes the Mathematica package FeynArts used for the generation and visualization of Feynman diagrams and amplitudes. The main features of version 3 are: generation of diagrams at three levels, user-definable model files,…

High Energy Physics - Phenomenology · Physics 2009-10-31 T. Hahn

Upcoming HI surveys will deliver such large datasets that automated processing using the full 3-D information to find and characterize HI objects is unavoidable. Full 3-D visualization is an essential tool for enabling qualitative and…

Instrumentation and Methods for Astrophysics · Physics 2017-06-14 J. M. van der Hulst , D. Punzo , J. B. T. M. Roerdink

A data structure and toolkit are presented here that allow for the description and manipulation of mathematical models of three-manifolds and their interactive display from multiple viewpoints via the OpenGL 3D graphics package. The data…

Computational Geometry · Computer Science 2012-01-30 Don V. Black

This paper severs as a user guide to the graph partitioning framework KaHIP (Karlsruhe High Quality Partitioning). We give a rough overview of the techniques used within the framework and describe the user interface as well as the file…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-08-06 Peter Sanders , Christian Schulz

The spectral/hp element method combines the geometric flexibility of the classical h-type finite element technique with the desirable numerical properties of spectral methods, employing high-degree piecewise polynomial basis functions on…

This study showcases the utilisation of OpenCV for extracting features from photos of 2D engineering drawings. These features are then employed to reconstruct 3D CAD models in SCAD format and generate 3D point cloud data similar to LIDAR…

Computational Geometry · Computer Science 2023-09-12 Ajay B. Harish , Abhishek Rajendra Prasad

The given paper considered a generalized model representation of the software system "Instrumental complex for ontological engineering purpose". Represented complete software system development process. Developed relevant formal models of…

Software Engineering · Computer Science 2022-01-04 A. V. Palagin , N. G. Petrenko , V. Yu. Velychko , K. S. Malakhov

3D city models - which represent in 3 dimensions the geometric elements of a city - are increasingly used for an intended wide range of applications. Such uses are made possible by using semantically enriched 3D city models and by…

Artificial Intelligence · Computer Science 2012-04-19 Claudine Métral , Nizar Ghoula , Gilles Falquet

In 2023, we are using the latest models of GPT-4 to advance program synthesis. The large language models have significantly improved the state-of-the-art for this purpose. To make these advancements more accessible, we have created a…

Computation and Language · Computer Science 2024-02-26 Daniel Li , Lincoln Murr

The process of design and development of virtual environments can be supported by tools and frameworks, to save time in technical aspects and focusing on the content. In this paper we present an academic framework which provides several…

Graphics · Computer Science 2013-06-06 Salvatore Catanese , Emilio Ferrara , Giacomo Fiumara , Francesco Pagano