Related papers: hp3D User Manual
Inferring detailed 3D geometry of the scene is crucial for robotics applications, simulation, and 3D content creation. However, such information is hard to obtain, and thus very few datasets support it. In this paper, we propose an…
3D reconstruction is a technique used in computer vision which has a wide range of applications in areas like object recognition, city modelling, virtual reality, physical simulations, video games and special effects. Previously, to perform…
The aim of this document is to show how Fluidity can be used to set up typical indoor simulations under a range of conditions. Further information can also be found in the Fluidity manual and online http://fluidityproject.github.io/. The…
We present 2-D, 3-D, and spherical mesh generators for the Finite Element Method (FEM) using triangular and tetrahedral elements. The mesh nodes are treated as if they were linked by virtual springs that obey Hooke's law. Given the desired…
We propose a training-free approach to 3D editing that enables the editing of a single shape within a few minutes. The edited 3D mesh aligns well with the prompts, and remains identical for regions that are not intended to be altered. To…
In this paper a new system for piecewise primitive surface recovery on point clouds is presented, which allows a novice user to sketch areas of interest in order to guide the fitting process. The algorithm is demonstrated against a…
Neural operators aim to learn mappings between infinite-dimensional function spaces, but their performance often degrades on complex or irregular geometries due to the lack of geometry-aware representations. We propose the Finite Element…
To obtain the highest confidence on the correction of numerical simulation programs for the resolution of Partial Differential Equations (PDEs), one has to formalize the mathematical notions and results that allow to establish the soundness…
We explain how to use computer experiments over finite fields to gain heuristic information about the solution set of polynomial equations in characteristic zero. These are notes of a tutorial I gave at the NATO Advanced Study Institute on…
Modeling of physical systems includes extensive use of software packages that implement the accurate finite element method for solving differential equations considered along with the appropriate initial and boundary conditions. When the…
We present En3D, an enhanced generative scheme for sculpting high-quality 3D human avatars. Unlike previous works that rely on scarce 3D datasets or limited 2D collections with imbalanced viewing angles and imprecise pose priors, our…
Estimating the 3D pose of a hand from a 2D image is a well-studied problem and a requirement for several real-life applications such as virtual reality, augmented reality, and hand gesture recognition. Currently, reasonable estimations can…
The MFEM (Modular Finite Element Methods) library is a high-performance C++ library for finite element discretizations. MFEM supports numerous types of finite element methods and is the discretization engine powering many computational…
We present the capabilities and results of the Parallel Edge-based Tool for Geophysical Electromagnetic modeling (PETGEM), as well as the physical and numerical foundations upon which it has been developed. PETGEM is an open-source and…
The rapid growth in scale and complexity of both computational and observational astrophysics over the past decade necessitates efficient and intuitive methods for examining and visualizing large datasets. Here we discuss some newly…
Achieving physically accurate object manipulation in image editing is essential for its potential applications in interactive world models. However, existing visual generative models often fail at precise spatial manipulation, resulting in…
We introduce Fireshape, an open-source and automated shape optimization toolbox for the finite element software Firedrake. Fireshape is based on the moving mesh method and allows users with minimal shape optimization knowledge to tackle…
In the field of solving partial differential equations (PDEs), Hilbert complexes have become highly significant. Recent advances focus on creating new complexes using the Bernstein-Gelfand-Gelfand (BGG) framework, as shown by Arnold and Hu…
This contribution introduces the idea of refinement patterns for the generation of optimal meshes in the context of the Finite Element Method. The main idea is to generate a library of possible patterns on which elements can be refined and…
The annotation of image and video data of large datasets is a fundamental task in multimedia information retrieval and computer vision applications. In order to support the users during the image and video annotation process, several…