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Reconstructing transparent objects from a set of multi-view images is a challenging task due to the complicated nature and indeterminate behavior of light propagation. Typical methods are primarily tailored to specific scenarios, such as…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Changpu Li , Shuang Wu , Songlin Tang , Guangming Lu , Jun Yu , Wenjie Pei

Recent advances in differentiable rendering, which allow calculating the gradients of 2D pixel values with respect to 3D object models, can be applied to estimation of the model parameters by gradient-based optimization with only 2D…

Graphics · Computer Science 2022-12-07 Yiping Xie , Nils Bore , John Folkesson

Differentiable rendering aims to compute the derivative of the image rendering function with respect to the rendering parameters. This paper presents a novel algorithm for 6-DoF pose estimation through gradient-based optimization using a…

Computer Vision and Pattern Recognition · Computer Science 2022-12-27 Ramchander Rao Bhaskara , Roshan Thomas Eapen , Manoranjan Majji

While deep learning methods have achieved impressive success in many vision benchmarks, it remains difficult to understand and explain the representations and decisions of these models. Though vision models are typically trained on 2D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Benjamin Beilharz , Thomas S. A. Wallis

Differentiable rendering is a technique that aims to invert the rendering process to enable optimizing rendering parameters from a set of images. In this article, we present a differentiable volume rendering solution called DiffTetVR for…

Graphics · Computer Science 2026-01-05 Christoph Neuhauser

We present differentiable point-based inverse rendering, DPIR, an analysis-by-synthesis method that processes images captured under diverse illuminations to estimate shape and spatially-varying BRDF. To this end, we adopt point-based…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Hoon-Gyu Chung , Seokjun Choi , Seung-Hwan Baek

Reconstructing the shape and appearance of real-world objects using measured 2D images has been a long-standing problem in computer vision. In this paper, we introduce a new analysis-by-synthesis technique capable of producing high-quality…

Computer Vision and Pattern Recognition · Computer Science 2021-06-28 Fujun Luan , Shuang Zhao , Kavita Bala , Zhao Dong

Physics-based differentiable rendering has emerged as a powerful technique in computer graphics and vision, with a broad range of applications in solving inverse rendering tasks. At its core, differentiable rendering enables the computation…

Graphics · Computer Science 2025-04-03 Yunfan Zeng , Guangyan Cai , Shuang Zhao

Mathematically representing the shape of an object is a key ingredient for solving inverse rendering problems. Explicit representations like meshes are efficient to render in a differentiable fashion but have difficulties handling topology…

Graphics · Computer Science 2022-07-12 Guangyan Cai , Kai Yan , Zhao Dong , Ioannis Gkioulekas , Shuang Zhao

3D rendering of dynamic face captures is a challenging problem, and it demands improvements on several fronts$\unicode{x2014}$photorealism, efficiency, compatibility, and configurability. We present a novel representation that enables…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Safa C. Medin , Gengyan Li , Ruofei Du , Stephan Garbin , Philip Davidson , Gregory W. Wornell , Thabo Beeler , Abhimitra Meka

The field of computer graphics was revolutionized by models such as Neural Radiance Fields and 3D Gaussian Splatting, displacing triangles as the dominant representation for photogrammetry. In this paper, we argue for a triangle comeback.…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Jan Held , Renaud Vandeghen , Adrien Deliege , Abdullah Hamdi , Silvio Giancola , Anthony Cioppa , Andrea Vedaldi , Bernard Ghanem , Andrea Tagliasacchi , Marc Van Droogenbroeck

We present a novel 3D pose refinement approach based on differentiable rendering for objects of arbitrary categories in the wild. In contrast to previous methods, we make two main contributions: First, instead of comparing real-world images…

Computer Vision and Pattern Recognition · Computer Science 2020-07-20 Alexander Grabner , Yaming Wang , Peizhao Zhang , Peihong Guo , Tong Xiao , Peter Vajda , Peter M. Roth , Vincent Lepetit

Capturing the 3D geometry of transparent objects is a challenging task, ill-suited for general-purpose scanning and reconstruction techniques, since these cannot handle specular light transport phenomena. Existing state-of-the-art methods,…

Graphics · Computer Science 2020-09-22 Jiahui Lyu , Bojian Wu , Dani Lischinski , Daniel Cohen-Or , Hui Huang

Many machine learning models operate on images, but ignore the fact that images are 2D projections formed by 3D geometry interacting with light, in a process called rendering. Enabling ML models to understand image formation might be key…

Computer Vision and Pattern Recognition · Computer Science 2019-11-22 Wenzheng Chen , Jun Gao , Huan Ling , Edward J. Smith , Jaakko Lehtinen , Alec Jacobson , Sanja Fidler

Research on differentiable scene representations is consistently moving towards more efficient, real-time models. Recently, this has led to the popularization of splatting methods, which eschew the traditional ray-based rendering of…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Shrisudhan Govindarajan , Daniel Rebain , Kwang Moo Yi , Andrea Tagliasacchi

Searching for a unified scene representation remains a research challenge in computer graphics. Traditional mesh-based representations are unsuitable for dense, fuzzy elements, and introduce additional complexity for filtering and…

Graphics · Computer Science 2024-09-24 Yang Zhou , Songyin Wu , Ling-Qi Yan

We propose a differentiable sphere tracing algorithm to bridge the gap between inverse graphics methods and the recently proposed deep learning based implicit signed distance function. Due to the nature of the implicit function, the…

Computer Vision and Pattern Recognition · Computer Science 2020-06-12 Shaohui Liu , Yinda Zhang , Songyou Peng , Boxin Shi , Marc Pollefeys , Zhaopeng Cui

Photo realism in computer generated imagery is crucially dependent on how well an artist is able to recreate real-world materials in the scene. The workflow for material modeling and editing typically involves manual tweaking of material…

Graphics · Computer Science 2019-08-27 Aakash KT , Parikshit Sakurikar , Saurabh Saini , P. J. Narayanan

Differentiable rendering has received increasing interest for image-based inverse problems. It can benefit traditional optimization-based solutions to inverse problems, but also allows for self-supervision of learning-based approaches for…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Linjie Lyu , Marc Habermann , Lingjie Liu , Mallikarjun B R , Ayush Tewari , Christian Theobalt

Differentiable vector graphics (VGs) are widely used in image vectorization and vector synthesis, while existing representations are costly to optimize and struggle to achieve high-quality rendering results for high-resolution images. This…

Graphics · Computer Science 2025-12-10 Xi Liu , Chaoyi Zhou , Nanxuan Zhao , Siyu Huang