Related papers: Realizability Problem for Constraint LTL
We introduce Visibly Linear Dynamic Logic (VLDL), which extends Linear Temporal Logic (LTL) by temporal operators that are guarded by visibly pushdown languages over finite words. In VLDL one can, e.g., express that a function resets a…
Computability logic (CL) (see http://www.cis.upenn.edu/~giorgi/cl.html) is a semantical platform and research program for redeveloping logic as a formal theory of computability, as opposed to the formal theory of truth which it has more…
The Value Problem for weighted timed games (wtgs) consists in determining, given a two-player weighted timed game with a reachability objective and a rational threshold, whether or not the value of the game exceeds the threshold. When…
Hyperproperties, like observational determinism or symmetry, cannot be expressed as properties of individual computation traces, because they describe a relation between multiple computation traces. HyperLTL is a temporal logic that…
The general/finite PCTL satisfiability problem asks whether a given PCTL formula has a general/finite model. We show that the finite PCTL satisfiability problem is undecidable, and the general PCTL satisfiability problem is even highly…
A continuous-time Markov chain (CTMC) execution is a continuous class of probability distributions over states. This paper proposes a probabilistic linear-time temporal logic, namely continuous-time linear logic (CLL), to reason about the…
Linear Temporal Logic (LTL) is the de-facto standard temporal logic for system specification, whose foundational properties have been studied for over five decades. Safety and cosafety properties define notable fragments of LTL, where a…
We present initial limit Datalog, a new extensible class of constrained Horn clauses for which the satisfiability problem is decidable. The class may be viewed as a generalisation to higher-order logic (with a simple restriction on types)…
In this paper we combine Answer Set Programming (ASP) with Dynamic Linear Time Temporal Logic (DLTL) to define a temporal logic programming language for reasoning about complex actions and infinite computations. DLTL extends propositional…
We study the problem of learning linear temporal logic (LTL) formulas from examples, as a first step towards expressing a property separating positive and negative instances in a way that is comprehensible for humans. In this paper we…
We study Linear Temporal Logic Modulo Theories over Finite Traces (LTLfMT), a recently introduced extension of LTL over finite traces (LTLf) where propositions are replaced by first-order formulas and where first-order variables referring…
We present a computational framework for synthesis of distributed control strategies for a heterogeneous team of robots in a partially observable environment. The goal is to cooperatively satisfy specifications given as Truncated Linear…
We address the satisfiability problem for string constraints that combine relational constraints represented by transducers, word equations, and string length constraints. This problem is undecidable in general. Therefore, we propose a new…
In temporal logics, a central question is about the choice of modalities and their relative expressive power, in comparison to the complexity of decision problems such as satisfiability. In this tutorial, we will illustrate the study of…
Finding, counting, or determining the existence of Nash equilibria, where players must play optimally given each others' actions, are known to be computational intractable problems. We ask whether weakening optimality to the requirement…
Hybrid branching-time logics are introduced as extensions of CTL-like logics with state variables and the downarrow-binder. Following recent work in the linear framework, only logics with a single variable are considered. The expressive…
Computability logic is a formal theory of computational tasks and resources. Formulas in it represent interactive computational problems, and "truth" is understood as algorithmic solvability. Interactive computational problems, in turn, are…
Priced timed games (PTGs) are two-player zero-sum games played on the infinite graph of configurations of priced timed automata where two players take turns to choose transitions in order to optimize cost to reach target states. Bouyer et…
Runtime verification encompasses several lightweight techniques for checking whether a system's current execution satisfies a given specification. We focus on runtime verification for Linear Temporal Logic (LTL). Previous work describes…
Legal properties involve reasoning about data values and time. Metric first-order temporal logic (MFOTL) provides a rich formalism for specifying legal properties. While MFOTL has been successfully used for verifying legal properties over…