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We present CLTLB(D), an extension of PLTLB (PLTL with both past and future operators) augmented with atomic formulae built over a constraint system D. Even for decidable constraint systems, satisfiability and Model Checking problem of such…

Logic in Computer Science · Computer Science 2010-04-21 Marcello M. Bersani , Achille Frigeri , Angelo Morzenti , Matteo Pradella , Matteo Rossi , Pierluigi San Pietro

Various extensions of the temporal logic ATL have recently been introduced to express rich properties of multi-agent systems. Among these, ATLsc extends ATL with strategy contexts, while Strategy Logic has first-order quantification over…

Logic in Computer Science · Computer Science 2013-07-18 François Laroussinie , Nicolas Markey

We consider an extension of linear-time temporal logic (LTL) with both local and remote data constraints interpreted over a concrete domain. This extension is a natural extension of constraint LTL and the Temporal Logic of Repeating Values,…

Logic in Computer Science · Computer Science 2022-06-06 Ashwin Bhaskar

We consider graph games of infinite duration with winning conditions in parameterized linear temporal logic, where the temporal operators are equipped with variables for time bounds. In model checking such specifications were introduced as…

Computer Science and Game Theory · Computer Science 2011-06-08 Martin Zimmermann

The satisfiability problem for branching-time temporal logics like CTL*, CTL and CTL+ has important applications in program specification and verification. Their computational complexities are known: CTL* and CTL+ are complete for doubly…

Logic in Computer Science · Computer Science 2015-07-01 Oliver Friedmann , Martin Lange , Markus Latte

This paper shows that the satisfiability problem for probabilistic CTL (PCTL, for short) is undecidable. By a reduction from $1\frac{1}{2}$-player games with PCTL winning objectives, we establish that the PCTL satisfiability problem is…

Logic in Computer Science · Computer Science 2015-12-01 Souymodip Chakraborty , Joost-Pieter Katoen

We consider quantitative extensions of the alternating-time temporal logics ATL/ATLs called quantitative alternating-time temporal logics (QATL/QATLs) in which the value of a counter can be compared to constants using equality, inequality…

Logic in Computer Science · Computer Science 2014-09-22 Steen Vester

This paper introduces a novel technique to decide the satisfiability of formulae written in the language of Linear Temporal Logic with Both future and past operators and atomic formulae belonging to constraint system D (CLTLB(D) for short).…

Logic in Computer Science · Computer Science 2014-02-12 Marcello M. Bersani , Achille Frigeri , Angelo Morzenti , Matteo Pradella , Matteo Rossi , Pierluigi San Pietro

Metric Temporal Logic (MTL) and Timed Propositional Temporal Logic (TPTL) extend Linear Temporal Logic (LTL) for real-time constraints, with MTL using time-bounded modalities and TPTL employing freeze quantifiers. Satisfiability for both is…

Logic in Computer Science · Computer Science 2024-11-04 Shankara Narayanan Krishna , Khushraj Madnani , Agnipratim Nag , Paritosh Pandya

We investigate the satisfiability and finite satisfiability problem for probabilistic computation-tree logic (PCTL) where operators are not restricted by any step bounds. We establish decidability for several fragments containing…

Logic in Computer Science · Computer Science 2018-07-02 Jan Křetínský , Alexej Rotar

Strategy Logic (SL, for short) has been recently introduced by Mogavero, Murano, and Vardi as a useful formalism for reasoning explicitly about strategies, as first-order objects, in multi-agent concurrent games. This logic turns to be very…

Logic in Computer Science · Computer Science 2015-03-20 Fabio Mogavero , Aniello Murano , Giuseppe Perelli , Moshe Y. Vardi

We introduce an extension of Strategy Logic for the imperfect-information setting, called SLii, and study its model-checking problem. As this logic naturally captures multi-player games with imperfect information, the problem turns out to…

Logic in Computer Science · Computer Science 2018-09-05 Raphaël Berthon , Bastien Maubert , Aniello Murano , Sasha Rubin , Moshe Vardi

We show that satisfiability for CTL* with equality-, order-, and modulo-constraints over Z is decidable. Previously, decidability was only known for certain fragments of CTL*, e.g., the existential and positive fragments and EF.

Logic in Computer Science · Computer Science 2013-06-05 Claudia Carapelle , Alexander Kartzow , Markus Lohrey

Strategy Logic (SL, for short) has been introduced by Mogavero, Murano, and Vardi as a useful formalism for reasoning explicitly about strategies, as first-order objects, in multi-agent concurrent games. This logic turns out to be very…

Logic in Computer Science · Computer Science 2019-03-14 Fabio Mogavero , Aniello Murano , Giuseppe Perelli , Moshe Y. Vardi

Constraint LTL, a generalisation of LTL over Presburger constraints, is often used as a formal language to specify the behavior of operational models with constraints. The freeze quantifier can be part of the language, as in some real-time…

Logic in Computer Science · Computer Science 2007-05-23 Stéphane Demri , Ranko Lazic , David Nowak

Previous work has shown that reasoning with real-time temporal logics is often simpler when restricted to models with bounded variability---where no more than v events may occur every V time units, for given v, V. When reasoning about…

Logic in Computer Science · Computer Science 2015-02-24 Carlo A. Furia , Paola Spoletini

Metric Temporal Logic (MTL) is a prominent specification formalism for real-time systems. In this paper, we show that the satisfiability problem for MTL over finite timed words is decidable, with non-primitive recursive complexity. We also…

Logic in Computer Science · Computer Science 2017-01-11 Joel Ouaknine , James Worrell

Temporal logics for the specification of information-flow properties are able to express relations between multiple executions of a system. The two most important such logics are HyperLTL and HyperCTL*, which generalise LTL and CTL* by…

Logic in Computer Science · Computer Science 2025-01-15 Marie Fortin , Louwe B. Kuijer , Patrick Totzke , Martin Zimmermann

We propose enhancing the use of propositions for denoting decisions and strategies as established in temporal languages such as CTL*, if interpreted on concurrent game models. The enhancement enables specifying varying coalition structure.…

Logic in Computer Science · Computer Science 2020-11-10 Dimitar P. Guelev

This paper studies the synthesis of control policies for an agent that has to satisfy a temporal logic specification in a partially observable environment, in the presence of an adversary. The interaction of the agent (defender) with the…

Systems and Control · Electrical Eng. & Systems 2020-11-09 Bhaskar Ramasubramanian , Luyao Niu , Andrew Clark , Linda Bushnell , Radha Poovendran
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