Related papers: Advancing Education Through Extended Reality and I…
Amid the growing need to keep learners abreast of rapid technological advancements brought about by the Fourth Industrial Revolution, this study explores perceived needs of students in virtual learning environments supported by emerging…
The Metaverse is a network of eXtended Reality applications (XR apps) connected to each other, over the Internet infrastructure, allowing network users, systems, and devices to access them. It is very challenging to implement solutions for…
Currently, it is impossible for educators to be in multiple places simultaneously and teach each student individually. Technologies such as Extended Reality (XR) and Artificial Intelligence (AI) enable the creation of realistic educational…
Extended reality (XR) is rapidly advancing, and poised to revolutionize content creation and consumption. In XR, users integrate various sensory inputs to form a cohesive perception of the virtual environment. This survey reviews the…
Rapid development of Internet and information technologies has gifted us with a new and diverse mode of learning known as e-learning. In the current era, e-learning has made rapid, influential, universal, interactive, vibrant, and economic…
The Metaverse is at the vanguard of the impending digital revolution, with the potential to significantly transform industries and lifestyles. However, in 2023, skepticism surfaced within industrial and academic spheres, raising concerns…
Extended Reality (XR), encompassing Augmented Reality (AR), Virtual Reality (VR) and Mixed Reality (MR), is a transformative technology bridging the physical and virtual world and it has diverse potential which will be ubiquitous in the…
This paper discusses challenges and opportunities of considering the Metaverse as an Information-Centric Network (ICN). The Web today essentially represents a data-centric application layer: data named by URLs is manipulated with REST…
Machine learning (ML) techniques are increasingly prevalent in education, from their use in predicting student dropout, to assisting in university admissions, and facilitating the rise of MOOCs. Given the rapid growth of these novel uses,…
This paper introduces the Statverse, a Metaverse framework designed to revolutionize statistical education in the digital age. Our key goal is to report our progress and encourage others to integrate similar strategies into their programs.…
The rapid advancement of Extended Reality (XR, encompassing AR, MR, and VR) and spatial computing technologies forms a foundational layer for the emerging Metaverse, enabling innovative applications across healthcare, education,…
This study addresses the pressing challenge of educational inclusion for students with special needs by proposing and developing an inclusive educational platform. Integrating machine learning, natural language processing, and…
Achieving the expansion of domestic demand and the economic internal circulation requires balanced and coordinated support from multiple industries (domains) such as consumption, education, entertainment, engineering infrastructure, etc.,…
Reproducing cognitive development, group interaction, and long-term evolution in virtual classrooms remains a core challenge for educational AI, as real classrooms integrate open-ended cognition, dynamic social interaction, affective…
In recent years, ubiquitous semantic Metaverse has been studied to revolutionize immersive cyber-virtual experiences for augmented reality (AR) and virtual reality (VR) users, which leverages advanced semantic understanding and…
Extended reality (XR), encompassing Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR), is emerging as a transformative platform for medical education. Traditional methods such as textbooks, physical models, and cadaveric…
The metaverse promises a host of bright opportunities for business, economics, and society. Though, a number of critical aspects are still to be considered and the analysis of their impact is almost non-existent. In this paper, we provide…
The rising interest in Virtual Reality (VR) technology has sparked a desire to create immersive learning platforms capable of handling various tasks across environments. Through immersive interfaces, users can engage deeply with virtual…
This paper presents a dynamic gamification architecture for an Extended Reality Artificial Intelligence virtual training environment designed to enhance STEM education through immersive adaptive, and kinesthetic learning. The proposed…
The virtual learning in University Education is the learning which is presented by set of integrated information and pedagogical technologies, in a process of interaction between subjects and objects as the virtual educational resources.…