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Previous works for LiDAR-based 3D object detection mainly focus on the single-frame paradigm. In this paper, we propose to detect 3D objects by exploiting temporal information in multiple frames, i.e., the point cloud videos. We empirically…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Junbo Yin , Jianbing Shen , Xin Gao , David Crandall , Ruigang Yang

Large Language Models (LLMs) hold rich implicit knowledge and powerful transferability. In this paper, we explore the combination of LLMs with the human skeleton to perform action classification and description. However, when treating LLM…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Qilang Ye , Yu Zhou , Lian He , Jie Zhang , Xuanming Guo , Jiayu Zhang , Mingkui Tan , Weicheng Xie , Yue Sun , Tao Tan , Xiaochen Yuan , Ghada Khoriba , Zitong Yu

This paper proposes a new neural network based on SPD manifold learning for skeleton-based hand gesture recognition. Given the stream of hand's joint positions, our approach combines two aggregation processes on respectively spatial and…

Computer Vision and Pattern Recognition · Computer Science 2019-05-01 Xuan Son Nguyen , Luc Brun , Olivier Lézoray , Sébastien Bougleux

Graph convolutional networks (GCNs) are widely adopted in skeleton-based action recognition due to their powerful ability to model data topology. We argue that the performance of recent proposed skeleton-based action recognition methods is…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Liyu Wu , Can Zhang , Yuexian Zou

Due to the compact and rich high-level representations offered, skeleton-based human action recognition has recently become a highly active research topic. Previous studies have demonstrated that investigating joint relationships in spatial…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Ali Farajzadeh Bavil , Hamed Damirchi , Hamid D. Taghirad

Skeleton data is of low dimension. However, there is a trend of using very deep and complicated feedforward neural networks to model the skeleton sequence without considering the complexity in recent year. In this paper, a simple yet…

Computer Vision and Pattern Recognition · Computer Science 2021-11-09 Pengfei Zhang , Cuiling Lan , Wenjun Zeng , Junliang Xing , Jianru Xue , Nanning Zheng

Robots need to exploit high-quality information on grasped objects to interact with the physical environment. Haptic data can therefore be used for supplementing the visual modality. This paper investigates the use of Convolutional Neural…

Robotics · Computer Science 2021-09-13 Wolfgang Bottcher , Pedro Machado , Nikesh Lama , T. M. McGinnity

Skeleton-based action recognition has recently received considerable attention. Current approaches to skeleton-based action recognition are typically formulated as one-hot classification tasks and do not fully exploit the semantic relations…

Computer Vision and Pattern Recognition · Computer Science 2023-09-07 Wangmeng Xiang , Chao Li , Yuxuan Zhou , Biao Wang , Lei Zhang

Recent advances in tracking sensors and pose estimation software enable smart systems to use trajectories of skeleton joint locations for supervised learning. We study the problem of accurately recognizing sign language words, which is key…

Computer Vision and Pattern Recognition · Computer Science 2022-02-04 Joachim Gudmundsson , Martin P. Seybold , John Pfeifer

We present an on-device real-time hand gesture recognition (HGR) system, which detects a set of predefined static gestures from a single RGB camera. The system consists of two parts: a hand skeleton tracker and a gesture classifier. We use…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 George Sung , Kanstantsin Sokal , Esha Uboweja , Valentin Bazarevsky , Jonathan Baccash , Eduard Gabriel Bazavan , Chuo-Ling Chang , Matthias Grundmann

Skeleton-based two-person interaction recognition has been gaining increasing attention as advancements are made in pose estimation and graph convolutional networks. Although the accuracy has been gradually improving, the increasing…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Yoshiki Ito , Quan Kong , Kenichi Morita , Tomoaki Yoshinaga

Skeleton-based action recognition has attracted considerable attention due to its compact representation of the human body's skeletal sructure. Many recent methods have achieved remarkable performance using graph convolutional networks…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Jungho Lee , Minhyeok Lee , Suhwan Cho , Sungmin Woo , Sungjun Jang , Sangyoun Lee

In this work, we propose a gesture based language to allow humans to interact with robots using their body in a natural way. We have created a new gesture detection model using neural networks and a custom dataset of humans performing a set…

Robotics · Computer Science 2022-06-16 Javier Laplaza , Joan Jaume Oliver , Ramón Romero , Alberto Sanfeliu , Anaís Garrell

Multi-person pose estimation and tracking serve as crucial steps for video understanding. Most state-of-the-art approaches rely on first estimating poses in each frame and only then implementing data association and refinement. Despite the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-08 Yiding Yang , Zhou Ren , Haoxiang Li , Chunluan Zhou , Xinchao Wang , Gang Hua

We propose a novel multi-modal and multi-task architecture for simultaneous low level gesture and surgical task classification in Robot Assisted Surgery (RAS) videos.Our end-to-end architecture is based on the principles of a long…

Computer Vision and Pattern Recognition · Computer Science 2018-05-03 Duygu Sarikaya , Khurshid A. Guru , Jason J. Corso

Due to the universal non-verbal natural communication approach that allows for effective communication between humans, gesture recognition technology has been steadily developing over the previous few decades. Many different strategies have…

Computer Vision and Pattern Recognition · Computer Science 2022-07-07 Finlay McKinnon , David Ada Adama , Pedro Machado , Isibor Kennedy Ihianle

Dynamic hand tracking and gesture recognition is a hard task since there are many joints on the fingers and each joint owns many degrees of freedom. Besides, object occlusion is also a thorny issue in finger tracking and posture…

Human-Computer Interaction · Computer Science 2018-09-18 Zhishuai Han , Xiaojuan Ban , Xiaokun Wang , Di wu

As an emerging biological identification technology, vision-based gait identification is an important research content in biometrics. Most existing gait identification methods extract features from gait videos and identify a probe sample by…

Computer Vision and Pattern Recognition · Computer Science 2021-11-25 Xingkai Zheng , Xirui Li , Ke Xu , Xinghao Jiang , Tanfeng Sun

Recently, skeleton-based approaches have achieved rapid progress on the basis of great success in skeleton representation. Plenty of researches focus on solving specific problems according to skeleton features. Some skeleton-based…

Computer Vision and Pattern Recognition · Computer Science 2020-12-24 Jie Li , Binglin Li , Min Gao

Gait recognition, a long-distance biometric technology, has aroused intense interest recently. Currently, the two dominant gait recognition works are appearance-based and model-based, which extract features from silhouettes and skeletons,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Likai Wang , Ruize Han , Wei Feng
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