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Agent-based modelling is a valuable approach for systems whose behaviour is driven by the interactions between distinct entities. They have shown particular promise as a means of modelling crowds of people in streets, public transport…

Multiagent Systems · Computer Science 2020-04-30 Nick Malleson , Kevin Minors , Le-Minh Kieu , Jonathan A. Ward , Andrew A. West , Alison Heppenstall

Real-time, streaming interactive avatars represent a critical yet challenging goal in digital human research. Although diffusion-based human avatar generation methods achieve remarkable success, their non-causal architecture and high…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Zhiyao Sun , Ziqiao Peng , Yifeng Ma , Yi Chen , Zhengguang Zhou , Zixiang Zhou , Guozhen Zhang , Youliang Zhang , Yuan Zhou , Qinglin Lu , Yong-Jin Liu

Participatory design effectively engages stakeholders in technology development but is often constrained by small, resource-intensive activities. This study explores a scalable complementary method, enabling broad pattern identification in…

Human-Computer Interaction · Computer Science 2026-02-10 Ronald Cumbal , Marcus Göransson , Alexandros Rouchitsas , Didem Gürdür Broo , Ginevra Castellano

We present an efficient spacetime optimization method to automatically generate animations for a general volumetric, elastically deformable body. Our approach can model the interactions between the body and the environment and automatically…

Graphics · Computer Science 2017-09-11 Zherong Pan , Dinesh Manocha

Crowdsourcing has been used to collect data at scale in numerous fields. Triplet similarity comparison is a type of crowdsourcing task, in which crowd workers are asked the question ``among three given objects, which two are more…

Human-Computer Interaction · Computer Science 2023-02-09 Xiaotian Lu , Jiyi Li , Koh Takeuchi , Hisashi Kashima

Image animation is a key task in computer vision which aims to generate dynamic visual content from static image. Recent image animation methods employ neural based rendering technique to generate realistic animations. Despite these…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Zuozhuo Dai , Zhenghao Zhang , Yao Yao , Bingxue Qiu , Siyu Zhu , Long Qin , Weizhi Wang

Despite recent progress, video generative models still struggle to animate static images into videos that portray delicate human actions, particularly when handling uncommon or novel actions whose training data are limited. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Haoxin Li , Yingchen Yu , Qilong Wu , Hanwang Zhang , Song Bai , Boyang Li

Custom animated visualizations of large, complex datasets are helpful across many domains, but they are hard to develop. Much of the difficulty arises from maintaining visualization state across many animated graphical elements that may…

Graphics · Computer Science 2024-10-10 Venkatesh Sivaraman , Frank Elavsky , Dominik Moritz , Adam Perer

Since the past few decades, human trajectory forecasting has been a field of active research owing to its numerous real-world applications: evacuation situation analysis, deployment of intelligent transport systems, traffic operations, to…

Computer Vision and Pattern Recognition · Computer Science 2021-01-12 Parth Kothari , Sven Kreiss , Alexandre Alahi

Citizen science methodologies have over the past decade been applied with great success to help solve highly complex numerical challenges. Here, we take early steps in the quantum physics arena by introducing a citizen science game, Quantum…

Motion capture has become increasingly important, not only in computer animation but also in emerging fields like the virtual reality, bioinformatics, and humanoid training. Capturing outdoor environments offers extended horizon scenes but…

Robotics · Computer Science 2024-12-31 Aditya Rauniyar , Micah Corah , Sebastian Scherer

This article-based doctoral thesis explores the stakeholder perspectives and experiences of crowdsourced creative work on two of the leading crowdsourcing platforms. The thesis has two parts. In the first part, we explore creative work from…

Human-Computer Interaction · Computer Science 2022-03-31 Jonas Oppenlaender

Recognizing group activities is challenging due to the difficulties in isolating individual entities, finding the respective roles played by the individuals and representing the complex interactions among the participants. Individual…

Computer Vision and Pattern Recognition · Computer Science 2015-03-20 Qiang Qiu , Rama Chellappa

Collaborative creativity is the approach of employing crowd to accomplish creative tasks. In this paper, we present a collaborative crowdsourcing platform for writing stories by means of connecting a series of `images'. These connected…

Human-Computer Interaction · Computer Science 2018-06-19 Auroshikha Mandal , Mehul Agarwal , Malay Bhattacharyya

Crowd counting aims to count the number of instantaneous people in a crowded space, and many promising solutions have been proposed for single image crowd counting. With the ubiquitous video capture devices in public safety field, how to…

Computer Vision and Pattern Recognition · Computer Science 2022-02-15 Xingjiao Wu , Baohan Xu , Yingbin Zheng , Hao Ye , Jing Yang , Liang He

The aim our work is to create virtual humans as intelligent entities, which includes approximate the maximum as possible the virtual agent animation to the natural human behavior. In order to accomplish this task, our agent must be capable…

Multiagent Systems · Computer Science 2010-04-27 F. Cherif , R. Chighoub

Thanks to the diffusion of the Internet of Things, nowadays it is possible to sense human mobility almost in real time using unconventional methods (e.g., number of bikes in a bike station). Due to the diffusion of such technologies, the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-16 Marco Cardia , Massimiliano Luca , Luca Pappalardo

Recent studies have shown that the labels collected from crowdworkers can be discriminatory with respect to sensitive attributes such as gender and race. This raises questions about the suitability of using crowdsourced data for further…

Artificial Intelligence · Computer Science 2019-03-04 Naman Goel , Boi Faltings

This paper reports on the challenges and lessons we learned while running controlled experiments in crowdsourcing platforms. Crowdsourcing is becoming an attractive technique to engage a diverse and large pool of subjects in experimental…

Human-Computer Interaction · Computer Science 2020-11-06 Jorge Ramírez , Marcos Baez , Fabio Casati , Luca Cernuzzi , Boualem Benatallah

Despite the rapid progress, existing works on action understanding focus strictly on one type of action agent, which we call actor---a human adult, ignoring the diversity of actions performed by other actors. To overcome this narrow…

Computer Vision and Pattern Recognition · Computer Science 2017-05-01 Chenliang Xu , Caiming Xiong , Jason J. Corso