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Recommender systems serve the dual purpose of presenting relevant content to users and helping content creators reach their target audience. The dual nature of these systems naturally influences both users and creators: users' preferences…

Information Retrieval · Computer Science 2024-11-04 Tao Lin , Kun Jin , Andrew Estornell , Xiaoying Zhang , Yiling Chen , Yang Liu

Lightweight fine-tuning techniques and the rise of 'open' AI model marketplaces have enabled individuals to easily build and release generative models. Yet, this accessibility also raises risks, including the production of harmful and…

Human-Computer Interaction · Computer Science 2026-02-24 Eun Jeong Kang , Fengyang Lin , Angel Hsing-Chi Hwang

Prior research on exposure fairness in the context of recommender systems has focused mostly on disparities in the exposure of individual or groups of items to individual users of the system. The problem of how individual or groups of items…

Information Retrieval · Computer Science 2022-05-03 Haolun Wu , Bhaskar Mitra , Chen Ma , Fernando Diaz , Xue Liu

Despite the tremendous successes of science in providing knowledge and technologies, the Replication Crisis has highlighted that scientific institutions have much room for improvement. Peer-review is one target of criticism and suggested…

Theoretical Economics · Economics 2020-11-17 Mantas Radzvilas , Francesco De Pretis , William Peden , Daniele Tortoli , Barbara Osimani

We consider a contest game modelling a contest where reviews for $m$ proposals are crowdsourced from $n$ strategic agents} players. Player $i$ has a skill $s_{i\ell}$ for reviewing proposal $\ell$; for her review, she strategically chooses…

Computer Science and Game Theory · Computer Science 2023-05-17 Marios Mavronicolas , Paul G. Spirakis

We construct a two species evolutionary game model of an online society consisting of ordinary users and behavior enforcers (moderators). Among themselves, moderators play a coordination game choosing between being "positive" or "negative"…

Computer Science and Game Theory · Computer Science 2012-10-02 Christopher Griffin , Douglas Mercer , James Fan , Anna Squicciarini

Many advancements have been made in procedural content generation for games, and with mixed-initiative co-creativity, have the potential for great benefits to human designers. However, co-creative systems for game generation are typically…

Artificial Intelligence · Computer Science 2023-08-07 Rohan Agarwal , Zhiyu Lin , Mark Riedl

For enhancing the privacy protections of databases, where the increasing amount of detailed personal data is stored and processed, multiple mechanisms have been developed, such as audit logging and alert triggers, which notify…

Artificial Intelligence · Computer Science 2018-01-23 Chao Yan , Bo Li , Yevgeniy Vorobeychik , Aron Laszka , Daniel Fabbri , Bradley Malin

In many settings, machine learning models may be used to inform decisions that impact individuals or entities who interact with the model. Such entities, or agents, may game model decisions by manipulating their inputs to the model to…

Machine Learning · Computer Science 2024-12-04 Trenton Chang , Lindsay Warrenburg , Sae-Hwan Park , Ravi B. Parikh , Maggie Makar , Jenna Wiens

Ranking plays a central role in connecting users and providers in Information Retrieval (IR) systems, making provider-side fairness an important challenge. While recent research has begun to address fairness in ranking, most existing…

Information Retrieval · Computer Science 2026-02-03 Yiteng Tu , Weihang Su , Shuguang Han , Yiqun Liu , Qingyao Ai

Coordination is often critical to forming prosocial behaviors -- behaviors that increase the overall sum of rewards received by all agents in a multi-agent game. However, state of the art reinforcement learning algorithms often suffer from…

Multiagent Systems · Computer Science 2021-05-17 Woodrow Z. Wang , Mark Beliaev , Erdem Bıyık , Daniel A. Lazar , Ramtin Pedarsani , Dorsa Sadigh

Covering and packing problems can be modeled as games to encapsulate interesting social and engineering settings. These games have a high Price of Anarchy in their natural formulation. However, existing research applicable to specific…

Computer Science and Game Theory · Computer Science 2011-09-19 Maria-Florina Balcan , Sara Krehbiel , Georgios Piliouras , Jinwoo Shin

The flow of information reaching us via the online media platforms is optimized not by the information content or relevance but by popularity and proximity to the target. This is typically performed in order to maximise platform usage. As a…

Physics and Society · Physics 2019-06-19 Alina Sîrbu , Dino Pedreschi , Fosca Giannotti , János Kertész

Meritocratic systems, from admissions to hiring, aim to impartially reward skill and effort. Yet persistent disparities across race, gender, and class challenge this ideal. Some attribute these gaps to structural inequality; others to…

Computer Science and Game Theory · Computer Science 2026-03-18 L. Elisa Celis , Lingxiao Huang , Milind Sohoni , Nisheeth K. Vishnoi

The very notion of social network implies that linked individuals interact repeatedly with each other. This allows them not only to learn successful strategies and adapt to them, but also to condition their own behavior on the behavior of…

Physics and Society · Physics 2015-05-27 Luca Dall'Asta , Matteo Marsili , Paolo Pin

We study interactions with uncertainty about demand sensitivity. In our solution concept (1) firms choose seemingly-optimal strategies given the level of sophistication of their data analytics, and (2) the levels of sophistication form best…

Theoretical Economics · Economics 2021-04-06 Ron Berman , Yuval Heller

Chain-of-thought explanations are widely used to inspect the decision process of large language models (LLMs) and to evaluate the trustworthiness of model outputs, making them important for effective collaboration between LLMs and humans.…

Computation and Language · Computer Science 2025-07-16 Pedro Ferreira , Wilker Aziz , Ivan Titov

We study the impact of strategic behavior in labor markets characterized by algorithmic monoculture, where firms compete for a shared pool of applicants using a common algorithmic evaluation. In this setting, "naive" hiring strategies lead…

Computer Science and Game Theory · Computer Science 2026-02-19 Jackie Baek , Hamsa Bastani , Shihan Chen

Many human-facing algorithms -- including those that power recommender systems or hiring decision tools -- are trained on data provided by their users. The developers of these algorithms commonly adopt the assumption that the data…

Computers and Society · Computer Science 2024-01-01 Sarah H. Cen , Andrew Ilyas , Aleksander Madry

Content-creator collaborations are a widespread strategy for enhancing digital viewership and revenue. While existing research has explored the efficacy of collaborations, few have looked at inequities in collaborations, particularly from…

Computers and Society · Computer Science 2024-11-11 Mingyue Zha , Ho-Chun Herbert Chang
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