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We consider a variation on the classical finance problem of optimal portfolio design. In our setting, a large population of consumers is drawn from some distribution over risk tolerances, and each consumer must be assigned to a portfolio of…

This paper considers information sharing in a multi-player repeated game. Every round, each player observes a subset of components of a random vector and then takes a control action. The utility earned by each player depends on the full…

Optimization and Control · Mathematics 2014-12-31 Michael J. Neely

We present and study a Minority Game based model of a financial market where adaptive agents -- the speculators -- interact with deterministic agents -- called producers. Speculators trade only if they detect predictable patterns which…

Statistical Mechanics · Physics 2009-11-07 Damien Challet , Matteo Marsili , Yi-Cheng Zhang

Personalization is pervasive in the online space as, when combined with learning, it leads to higher efficiency and revenue by allowing the most relevant content to be served to each user. However, recent studies suggest that such…

Computers and Society · Computer Science 2017-07-10 L. Elisa Celis , Nisheeth K. Vishnoi

Scientific research increasingly depends on multi-author collaboration, yet the systems used to allocate authorship credit remain vulnerable to conflict, strategic behavior, and project breakdown. Although prior work has shown that authors…

Social and Information Networks · Computer Science 2026-04-01 Amit Bengal , Teddy Lazebnik

Search engines that present users with a ranked list of search results are a fundamental technology for providing public access to information. Evaluations of such systems are typically conducted by domain experts and focus on model-centric…

Computers and Society · Computer Science 2026-04-14 Anna Marie Rezk , Patrizia Di Campli San Vito , Ayah Soufan , Graham McDonald , Craig Macdonald , Iadh Ounis

In the digital environment, human attention is frequently guided by cognitive heuristics rather than deliberate evaluation. Since low-credibility narratives often lack substantive factual evidence, their diffusion disproportionally relies…

Social and Information Networks · Computer Science 2026-05-07 Lynnette Hui Xian Ng , Wenqi Zhou , Kathleen M. Carley

Purpose: We propose a model to present a possible mechanism for obtaining sizeable behavioural structures by simulating an agent based on the evolutionary public good game with available social learning. Methods: The model considered a…

Computer Science and Game Theory · Computer Science 2019-10-29 Chulwook Park

Social media wields a profound influence on social and economic dynamics worldwide, people on social media began to forge a livelihood through their online presence through creative labor. This surge in social media Content Creators…

Computers and Society · Computer Science 2023-12-21 Gianna Williams

This study employs gamified experiments to investigate and refine the Schelling Model of Segregation, a framework that demonstrates how individual preferences can lead to systemic segregation. Using a movement selection algorithm derived…

Physics and Society · Physics 2025-01-15 Aleix Nicolás Olivé , Luce Prignano , Dimitri Marinelli , Emanuele Cozzo

Games have always been a popular test bed for artificial intelligence techniques. Game developers are always in constant search for techniques that can automatically create computer games minimizing the developer's task. In this work we…

Neural and Evolutionary Computing · Computer Science 2014-06-03 Zahid Halim

The harmful impacts of algorithmic decision systems have recently come into focus, with many examples of systems such as machine learning (ML) models amplifying existing societal biases. Most metrics attempting to quantify disparities…

Computers and Society · Computer Science 2022-08-15 Tomo Lazovich , Luca Belli , Aaron Gonzales , Amanda Bower , Uthaipon Tantipongpipat , Kristian Lum , Ferenc Huszar , Rumman Chowdhury

Organizations consist of individuals connected by their responsibilities, incentives, and reporting structure. These connections are aptly represented by a network, hierarchical or other, which is often used to divide tasks. A primary goal…

Computer Science and Game Theory · Computer Science 2017-03-09 Swaprava Nath , Balakrishnan , Narayanaswamy

Most algorithmic studies on multi-agent information design so far have focused on the restricted situation with no inter-agent externalities; a few exceptions investigated truly strategic games such as zero-sum games and second-price…

Computer Science and Game Theory · Computer Science 2022-09-07 Chenghan Zhou , Thanh H. Nguyen , Haifeng Xu

We propose a simple model of an idealized online cultural market in which $N$ items, endowed with a hidden quality metric, are recommended to users by a ranking algorithm possibly biased by the current items' popularity. Our goal is to…

Social and Information Networks · Computer Science 2023-01-18 Rossano Gaeta , Michele Garetto , Giancarlo Ruffo , Alessandro Flammini

Machine learning-driven rankings, where individuals (or items) are ranked in response to a query, mediate search exposure or attention in a variety of safety-critical settings. Thus, it is important to ensure that such rankings are fair.…

Machine Learning · Computer Science 2025-02-18 Aparna Balagopalan , Kai Wang , Olawale Salaudeen , Asia Biega , Marzyeh Ghassemi

By filtering the content that users see, social media platforms have the ability to influence users' perceptions and decisions, from their dining choices to their voting preferences. This influence has drawn scrutiny, with many calling for…

Computers and Society · Computer Science 2021-11-03 Sarah H. Cen , Devavrat Shah

Information exchange systems differ in many ways, but all share a common vulnerability to selfish behavior and free-riding. In this paper, we build incentives schemes based on social norms. Social norms prescribe a social strategy for the…

Computer Science and Game Theory · Computer Science 2012-11-13 Jie Xu , Mihaela van der Schaar

Consequential decision-making incentivizes individuals to strategically adapt their behavior to the specifics of the decision rule. While a long line of work has viewed strategic adaptation as gaming and attempted to mitigate its effects,…

Machine Learning · Computer Science 2020-02-19 John Miller , Smitha Milli , Moritz Hardt

Recommendation algorithms have become the dominant mechanism for information distribution on digital platforms, profoundly shaping personalized information consumption environments. However, gender bias, as a significant form of algorithmic…

Social and Information Networks · Computer Science 2026-05-01 Jipeng Tan , Weifeng Zhang , Ye Wu , Jialin Guo , Yong Min
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