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Many applications of RCTs involve the presence of multiple treatment administrators -- from field experiments to online advertising -- that compete for the subjects' attention. In the face of competition, estimating a causal effect becomes…

Computer Science and Game Theory · Computer Science 2024-06-06 Ana-Andreea Stoica , Vivian Y. Nastl , Moritz Hardt

Most modern recommendation algorithms are data-driven: they generate personalized recommendations by observing users' past behaviors. A common assumption in recommendation is that how a user interacts with a piece of content (e.g., whether…

Computers and Society · Computer Science 2024-05-12 Sarah H. Cen , Andrew Ilyas , Jennifer Allen , Hannah Li , Aleksander Madry

Recent scholarly work has extensively examined the phenomenon of algorithmic collusion driven by AI-enabled pricing algorithms. However, online platforms commonly deploy recommender systems that influence how consumers discover and purchase…

Artificial Intelligence · Computer Science 2024-12-17 Xingchen Xu , Stephanie Lee , Yong Tan

Many online platforms of today, including social media sites, are two-sided markets bridging content creators and users. Most of the existing literature on platform recommendation algorithms largely focuses on user preferences and…

Computer Science and Game Theory · Computer Science 2024-01-23 Daniel Huttenlocher , Hannah Li , Liang Lyu , Asuman Ozdaglar , James Siderius

The amount of personal information contributed by individuals to digital repositories such as social network sites has grown substantially. The existence of this data offers unprecedented opportunities for data analytics research in various…

Computer Science and Game Theory · Computer Science 2015-05-12 Michela Chessa , Jens Grossklags , Patrick Loiseau

Generative model ecosystems increasingly operate as competitive multi-platform markets, where platforms strategically select models from a shared pool and users with heterogeneous preferences choose among them. Understanding how platforms…

Computer Science and Game Theory · Computer Science 2026-02-23 Xiukun Wei , Min Shi , Xueru Zhang

In today's digital world, interaction with online platforms is ubiquitous, and thus content moderation is important for protecting users from content that do not comply with pre-established community guidelines. Having a robust content…

Computer Science and Game Theory · Computer Science 2022-02-15 Amine Allouah , Christian Kroer , Xuan Zhang , Vashist Avadhanula , Anil Dania , Caner Gocmen , Sergey Pupyrev , Parikshit Shah , Nicolas Stier

Peer production, such as the collaborative authoring of Wikipedia articles, involves both cooperation and competition between contributors, and we focus on the latter. As individuals, contributors compete to align Wikipedia articles with…

Computer Science and Game Theory · Computer Science 2021-05-18 Santhanakrishnan Anand , Ofer Arazy , Narayan B. Mandayam , Oded Nov

Despite extensive research, the mechanisms through which online platforms shape extremism and polarization remain poorly understood. We identify and test a mechanism, grounded in empirical evidence, that explains how ranking algorithms can…

Social and Information Networks · Computer Science 2026-05-27 Jacopo D'Ignazi , Emma Fraxanet Morales , Andreas Kaltenbrunner , Gaël Le Mens , Fabrizio Germano , Vicenç Gómez

Result ranking often affects consumer satisfaction as well as the amount of exposure each item receives in the ranking services. Myopically maximizing customer satisfaction by ranking items only according to relevance will lead to unfair…

Information Retrieval · Computer Science 2023-10-18 Tao Yang , Zhichao Xu , Qingyao Ai

In this work, we introduce a novel metric for auditing group fairness in ranked lists. Our approach offers two benefits compared to the state of the art. First, we offer a blueprint for modeling of user attention. Rather than assuming a…

Computers and Society · Computer Science 2019-05-14 Piotr Sapiezynski , Wesley Zeng , Ronald E. Robertson , Alan Mislove , Christo Wilson

Social media platforms provide millions of professional content creators with sustainable incomes. Their income is largely influenced by their number of views and followers, which in turn depends on the platform's recommender system (RS).…

Computers and Society · Computer Science 2025-10-24 Salima Jaoua , Nicolò Pagan , Anikó Hannák , Stefania Ionescu

An extensive literature in economics and social science addresses contests, in which players compete to outperform each other on some measurable criterion, often referred to as a player's score, or output. Players incur costs that are an…

Computer Science and Game Theory · Computer Science 2013-08-01 Leslie Ann Goldberg , Paul W. Goldberg , Piotr Krysta , Carmine Ventre

Recommender systems underpin many of the personalized services in the online information & social media ecosystem. However, the assumptions in the research on content recommendations in domains like search, video, and music are often…

Social and Information Networks · Computer Science 2024-09-23 Nathan Bartley , Kristina Lerman

As machine learning algorithms increasingly influence critical decision making in different application areas, understanding human strategic behavior in response to these systems becomes vital. We explore individuals' choice between…

Machine Learning · Computer Science 2026-03-17 Sura Alhanouti , Parinaz Naghizadeh

Online platforms mediate access to opportunity: relevance-based rankings create and constrain options by allocating exposure to job openings and job candidates in hiring platforms, or sellers in a marketplace. In order to do so responsibly,…

Information Retrieval · Computer Science 2023-06-07 Aparna Balagopalan , Abigail Z. Jacobs , Asia Biega

This paper develops a theoretical model to study the economic incentives for a social media platform to moderate user-generated content. We show that a self-interested platform can use content moderation as an effective marketing tool to…

General Economics · Economics 2023-04-20 Yi Liu , Pinar Yildirim , Z. John Zhang

In sponsored content and service markets, the content and service providers are able to subsidize their target mobile users through directly paying the mobile network operator, to lower the price of the data/service access charged by the…

Networking and Internet Architecture · Computer Science 2021-08-17 Wenbo Wang , Zehui Xiong , Dusit Niyato , Ping Wang , Zhu Han

Social media has brought a revolution on how people are consuming news. Beyond the undoubtedly large number of advantages brought by social-media platforms, a point of criticism has been the creation of echo chambers and filter bubbles,…

Social and Information Networks · Computer Science 2018-01-08 Kiran Garimella , Aristides Gionis , Nikos Parotsidis , Nikolaj Tatti

This paper introduces the Procedural Content Generation Benchmark for evaluating generative algorithms on different game content creation tasks. The benchmark comes with 12 game-related problems with multiple variants on each problem.…

Artificial Intelligence · Computer Science 2025-03-31 Ahmed Khalifa , Roberto Gallotta , Matthew Barthet , Antonios Liapis , Julian Togelius , Georgios N. Yannakakis