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With the advent of large-scale pre-trained models, interest in adapting and exploiting them for continual learning scenarios has grown. In this paper, we propose an approach to exploiting pre-trained vision-language models (e.g. CLIP) that…
Manual spatio-temporal annotation of human action in videos is laborious, requires several annotators and contains human biases. In this paper, we present a weakly supervised approach to automatically obtain spatio-temporal annotations of…
Audio-driven 3D facial animation aims to generate synchronized lip movements and vivid facial expressions from arbitrary audio clips. While existing methods can produce synchronized lip motions, they often rely on predefined identity or…
Current methods for generating human motion videos rely on extracting pose sequences from reference videos, which restricts flexibility and control. Additionally, due to the limitations of pose detection techniques, the extracted pose…
Latent image representations arising from vision-language models have proved immensely useful for a variety of downstream tasks. However, their utility is limited by their entanglement with respect to different visual attributes. For…
Movie dubbing seeks to synthesize speech from a given script using a specific voice, while ensuring accurate lip synchronization and emotion-prosody alignment with the character's visual performance. However, existing alignment approaches…
The Visual Language Model, known for its robust cross-modal capabilities, has been extensively applied in various computer vision tasks. In this paper, we explore the use of CLIP (Contrastive Language-Image Pretraining), a vision-language…
Speech-driven 3D facial animation aims to synthesize realistic facial motion sequences from given audio, matching the speaker's speaking style. However, previous works often require priors such as class labels of a speaker or additional 3D…
Recent advancements in video generation models have significantly improved their ability to follow text prompts. However, the customization of dynamic visual effects, defined as temporally evolving and appearance-driven visual phenomena…
We study zero-shot 3D alignment of two given meshes, using a text prompt describing their spatial relation -- an essential capability for content creation and scene assembly. Earlier approaches primarily rely on geometric alignment…
Recently, vision-language models like CLIP have advanced the state of the art in a variety of multi-modal tasks including image captioning and caption evaluation. Many approaches leverage CLIP for cross-modal retrieval to condition…
3D content creation via text-driven stylization has played a fundamental challenge to multimedia and graphics community. Recent advances of cross-modal foundation models (e.g., CLIP) have made this problem feasible. Those approaches…
Vision-Language Models (VLMs) like CLIP offer promising solutions for Dynamic Facial Expression Recognition (DFER) but face challenges such as inefficient full fine-tuning, high complexity, and poor alignment between textual and visual…
Vision-language models like CLIP are widely used in zero-shot image classification due to their ability to understand various visual concepts and natural language descriptions. However, how to fully leverage CLIP's unprecedented human-like…
The notable gap between user-provided and model-preferred prompts poses a significant challenge for generating high-quality images with text-to-image models, compelling the need for prompt engineering. Current studies on prompt engineering…
Scene understanding is essential for enhancing driver safety, generating human-centric explanations for Automated Vehicle (AV) decisions, and leveraging Artificial Intelligence (AI) for retrospective driving video analysis. This study…
Recently, the rise of large-scale vision-language pretrained models like CLIP, coupled with the technology of Parameter-Efficient FineTuning (PEFT), has captured substantial attraction in video action recognition. Nevertheless, prevailing…
Video generation is a challenging yet pivotal task in various industries, such as gaming, e-commerce, and advertising. One significant unresolved aspect within T2V is the effective visualization of text within generated videos. Despite the…
Generating 3D human motions from textual descriptions is an important research problem with broad applications in video games, virtual reality, and augmented reality. Recent methods align the textual description with human motion at the…
This paper presents a novel visual-language model called DFER-CLIP, which is based on the CLIP model and designed for in-the-wild Dynamic Facial Expression Recognition (DFER). Specifically, the proposed DFER-CLIP consists of a visual part…