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Related papers: CLIP-Actor: Text-Driven Recommendation and Styliza…

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Creating plausible virtual actors from images of real actors remains one of the key challenges in computer vision and computer graphics. Marker-less human motion estimation and shape modeling from images in the wild bring this challenge to…

Computer Vision and Pattern Recognition · Computer Science 2020-01-22 Thiago L. Gomes , Renato Martins , João Ferreira , Erickson R. Nascimento

Prompt tuning for vision-language models such as CLIP involves optimizing the text prompts used to generate image-text pairs for specific downstream tasks. While hand-crafted or template-based prompts are generally applicable to a wider…

Computer Vision and Pattern Recognition · Computer Science 2025-01-23 Qian Zhang

We present X-Actor, a novel audio-driven portrait animation framework that generates lifelike, emotionally expressive talking head videos from a single reference image and an input audio clip. Unlike prior methods that emphasize lip…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Chenxu Zhang , Zenan Li , Hongyi Xu , You Xie , Xiaochen Zhao , Tianpei Gu , Guoxian Song , Xin Chen , Chao Liang , Jianwen Jiang , Linjie Luo

Animation of 2D hand-drawn sketches provides an effective medium for visual communication. However, these sketches pose challenges, particularly in handling occlusions and accurately mapping motion. While 3D animation naturally addresses…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Gaurav Rai , Ojaswa Sharma

Text-based 3D human motion editing is a critical yet challenging task in computer vision and graphics. While training-free approaches have been explored, the recent release of the MotionFix dataset, which includes source-text-motion…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Zhengyuan Li , Kai Cheng , Anindita Ghosh , Uttaran Bhattacharya , Liangyan Gui , Aniket Bera

Generating realistic human videos remains a challenging task, with the most effective methods currently relying on a human motion sequence as a control signal. Existing approaches often use existing motion extracted from other videos, which…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Hsin-Ping Huang , Yang Zhou , Jui-Hsien Wang , Difan Liu , Feng Liu , Ming-Hsuan Yang , Zhan Xu

Text-driven human motion synthesis has showcased its potential for revolutionizing motion design in the movie and game industry. Existing methods often rely on 3D motion capture data, which requires special setups, resulting in high costs…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Ruoxi Guo , Huaijin Pi , Zehong Shen , Qing Shuai , Zechen Hu , Zhumei Wang , Yajiao Dong , Ruizhen Hu , Taku Komura , Sida Peng , Xiaowei Zhou

This paper presents a novel method for learning reward functions for robotic motions by harnessing the power of a CLIP-based model. Traditional reward function design often hinges on manual feature engineering, which can struggle to…

Robotics · Computer Science 2025-01-30 Xuzhe Dang , Stefan Edelkamp

Large pre-trained vision-language models, such as CLIP, have demonstrated state-of-the-art performance across a wide range of image classification tasks, without requiring retraining. Few-shot CLIP is competitive with existing specialized…

Computer Vision and Pattern Recognition · Computer Science 2024-09-06 Dominykas Seputis , Serghei Mihailov , Soham Chatterjee , Zehao Xiao

Dynamic Facial Expression Recognition (DFER) is crucial for understanding human behavior. However, current methods exhibit limited performance mainly due to the scarcity of high-quality data, the insufficient utilization of facial dynamics,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Haodong Chen , Haojian Huang , Junhao Dong , Mingzhe Zheng , Dian Shao

Recent CLIP-guided 3D optimization methods, such as DreamFields and PureCLIPNeRF, have achieved impressive results in zero-shot text-to-3D synthesis. However, due to scratch training and random initialization without prior knowledge, these…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Jiale Xu , Xintao Wang , Weihao Cheng , Yan-Pei Cao , Ying Shan , Xiaohu Qie , Shenghua Gao

3D animations are an effective method to learn about complex dynamic phenomena, such as mesoscale biological processes. The animators' goals are to convey a sense of the scene's overall complexity while, at the same time, visually guiding…

Human-Computer Interaction · Computer Science 2025-04-29 Johannes Eschner , Peter Mindek , Manuela Waldner

This paper introduces a novel approach to person identification using hand images, designed specifically for criminal investigations. The method is particularly valuable in serious crimes such as sexual abuse, where hand images are often…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Nathanael L. Baisa , Babu Pallam , Amudhavel Jayavel

Despite significant results achieved by Contrastive Language-Image Pretraining (CLIP) in zero-shot image recognition, limited effort has been made exploring its potential for zero-shot video recognition. This paper presents Open-VCLIP++, a…

Computer Vision and Pattern Recognition · Computer Science 2023-10-10 Zuxuan Wu , Zejia Weng , Wujian Peng , Xitong Yang , Ang Li , Larry S. Davis , Yu-Gang Jiang

Previous motion generation methods are limited to the pre-rigged 3D human model, hindering their applications in the animation of various non-rigged characters. In this work, we present TapMo, a Text-driven Animation Pipeline for…

Graphics · Computer Science 2023-10-20 Jiaxu Zhang , Shaoli Huang , Zhigang Tu , Xin Chen , Xiaohang Zhan , Gang Yu , Ying Shan

Treating texts as images, combining prompts with textual labels for prompt tuning, and leveraging the alignment properties of CLIP have been successfully applied in zero-shot multi-label image recognition. Nonetheless, relying solely on…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Haonan Xu , Dian Chao , Xiangyu Wu , Zhonghua Wan , Yang Yang

Existing pedestrian attribute recognition (PAR) algorithms are mainly developed based on a static image. However, the performance is not reliable for images with challenging factors, such as heavy occlusion, motion blur, etc. In this work,…

Computer Vision and Pattern Recognition · Computer Science 2023-04-21 Jun Zhu , Jiandong Jin , Zihan Yang , Xiaohao Wu , Xiao Wang

Video surgery timelines are an important part of tool-assisted surgeries, as they allow surgeons to quickly focus on key parts of the procedure. Current methods involve the surgeon filling out a post-operation (OP) report, which is often…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Ethan Peterson , Huixin Zhan

In recent years, there has been significant interest in creating 3D avatars and motions, driven by their diverse applications in areas like film-making, video games, AR/VR, and human-robot interaction. However, current efforts primarily…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Zeyu Zhang , Yiran Wang , Biao Wu , Shuo Chen , Zhiyuan Zhang , Shiya Huang , Wenbo Zhang , Meng Fang , Ling Chen , Yang Zhao

The popular CLIP model displays impressive zero-shot capabilities thanks to its seamless interaction with arbitrary text prompts. However, its lack of spatial awareness makes it unsuitable for dense computer vision tasks, e.g., semantic…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Monika Wysoczańska , Oriane Siméoni , Michaël Ramamonjisoa , Andrei Bursuc , Tomasz Trzciński , Patrick Pérez
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