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We introduce MotionCLIP, a 3D human motion auto-encoder featuring a latent embedding that is disentangled, well behaved, and supports highly semantic textual descriptions. MotionCLIP gains its unique power by aligning its latent space with…

Computer Vision and Pattern Recognition · Computer Science 2022-03-16 Guy Tevet , Brian Gordon , Amir Hertz , Amit H. Bermano , Daniel Cohen-Or

Human motion generation is essential for fields such as animation, robotics, and virtual reality, requiring models that effectively capture motion dynamics from text descriptions. Existing approaches often rely on Contrastive Language-Image…

Computer Vision and Pattern Recognition · Computer Science 2025-05-19 Gabriel Maldonado , Armin Danesh Pazho , Ghazal Alinezhad Noghre , Vinit Katariya , Hamed Tabkhi

Recent works have demonstrated that natural language can be used to generate and edit 3D shapes. However, these methods generate shapes with limited fidelity and diversity. We introduce CLIP-Sculptor, a method to address these constraints…

Computer Vision and Pattern Recognition · Computer Science 2023-05-25 Aditya Sanghi , Rao Fu , Vivian Liu , Karl Willis , Hooman Shayani , Amir Hosein Khasahmadi , Srinath Sridhar , Daniel Ritchie

We present a technique for zero-shot generation of a 3D model using only a target text prompt. Without any 3D supervision our method deforms the control shape of a limit subdivided surface along with its texture map and normal map to obtain…

Computer Vision and Pattern Recognition · Computer Science 2022-09-07 Nasir Mohammad Khalid , Tianhao Xie , Eugene Belilovsky , Tiberiu Popa

3D avatar creation plays a crucial role in the digital age. However, the whole production process is prohibitively time-consuming and labor-intensive. To democratize this technology to a larger audience, we propose AvatarCLIP, a zero-shot…

Computer Vision and Pattern Recognition · Computer Science 2022-05-18 Fangzhou Hong , Mingyuan Zhang , Liang Pan , Zhongang Cai , Lei Yang , Ziwei Liu

Large-scale contrastive vision-language pre-training has shown significant progress in visual representation learning. Unlike traditional visual systems trained by a fixed set of discrete labels, a new paradigm was introduced in…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Peng Gao , Shijie Geng , Renrui Zhang , Teli Ma , Rongyao Fang , Yongfeng Zhang , Hongsheng Li , Yu Qiao

This work presents CLIPDraw, an algorithm that synthesizes novel drawings based on natural language input. CLIPDraw does not require any training; rather a pre-trained CLIP language-image encoder is used as a metric for maximizing…

Computer Vision and Pattern Recognition · Computer Science 2021-06-29 Kevin Frans , L. B. Soros , Olaf Witkowski

We propose ClipFace, a novel self-supervised approach for text-guided editing of textured 3D morphable model of faces. Specifically, we employ user-friendly language prompts to enable control of the expressions as well as appearance of 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Shivangi Aneja , Justus Thies , Angela Dai , Matthias Nießner

In this paper, we propose a novel language-guided 3D arbitrary neural style transfer method (CLIP3Dstyler). We aim at stylizing any 3D scene with an arbitrary style from a text description, and synthesizing the novel stylized view, which is…

Computer Vision and Pattern Recognition · Computer Science 2023-05-29 Ming Gao , YanWu Xu , Yang Zhao , Tingbo Hou , Chenkai Zhao , Mingming Gong

Personalization in emotion recognition (ER) is essential for an accurate interpretation of subtle and subject-specific expressive patterns. Recent advances in vision-language models (VLMs) such as CLIP demonstrate strong potential for…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Muhammad Osama Zeeshan , Masoumeh Sharafi , Benoît Savary , Alessandro Lameiras Koerich , Marco Pedersoli , Eric Granger

Text-guided human motion generation has drawn significant interest because of its impactful applications spanning animation and robotics. Recently, application of diffusion models for motion generation has enabled improvements in the…

Computer Vision and Pattern Recognition · Computer Science 2023-05-17 Samaneh Azadi , Akbar Shah , Thomas Hayes , Devi Parikh , Sonal Gupta

With captivating visual effects, stylized 3D character animation has gained widespread use in cinematic production, advertising, social media, and the potential development of virtual reality (VR) non-player characters (NPCs). However,…

Human-Computer Interaction · Computer Science 2025-08-05 Xinwu Ye , Jun-Hsiang Yao , Jielin Feng , Shuhong Mei , Xingyu Lan , Siming Chen

The Contrastive Language-Image Pre-training (CLIP) has recently shown remarkable generalization on "zero-shot" training and has applied to many downstream tasks. We explore the adaptation of CLIP to achieve a more efficient and generalized…

Computer Vision and Pattern Recognition · Computer Science 2023-08-10 Qiang Wang , Junlong Du , Ke Yan , Shouhong Ding

Generating animation of physics-based characters with intuitive control has long been a desirable task with numerous applications. However, generating physically simulated animations that reflect high-level human instructions remains a…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Jiawei Ren , Mingyuan Zhang , Cunjun Yu , Xiao Ma , Liang Pan , Ziwei Liu

If a picture is worth thousand words, a moving 3d shape must be worth a million. We build upon the success of recent generative methods that create images fitting the semantics of a text prompt, and extend it to the controlled generation of…

Machine Learning · Computer Science 2021-09-28 Nikolay Jetchev

Language-image pre-training is an effective technique for learning powerful representations in general domains. However, when directly turning to person representation learning, these general pre-training methods suffer from unsatisfactory…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Jialong Zuo , Jiahao Hong , Feng Zhang , Changqian Yu , Hanyu Zhou , Changxin Gao , Nong Sang , Jingdong Wang

Teaching robots desired skills in real-world environments remains challenging, especially for non-experts. A key bottleneck is that collecting robotic data often requires expertise or specialized hardware, limiting accessibility and…

Robotics · Computer Science 2025-05-13 Gi-Cheon Kang , Junghyun Kim , Kyuhwan Shim , Jun Ki Lee , Byoung-Tak Zhang

Clipart, a pre-made art form, offers a convenient and efficient way of creating visual content. However, traditional workflows for animating static clipart are laborious and time-consuming, involving steps like rigging, keyframing, and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Ronghuan Wu , Wanchao Su , Kede Ma , Jing Liao

The objective of stylized speech-driven facial animation is to create animations that encapsulate specific emotional expressions. Existing methods often depend on pre-established emotional labels or facial expression templates, which may…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Yicheng Zhong , Huawei Wei , Peiji Yang , Zhisheng Wang

Recognizing the activities causing distraction in real-world driving scenarios is critical for ensuring the safety and reliability of both drivers and pedestrians on the roadways. Conventional computer vision techniques are typically…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Md Zahid Hasan , Jiajing Chen , Jiyang Wang , Mohammed Shaiqur Rahman , Ameya Joshi , Senem Velipasalar , Chinmay Hegde , Anuj Sharma , Soumik Sarkar
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