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Stereo depth estimation is used for many computer vision applications. Though many popular methods strive solely for depth quality, for real-time mobile applications (e.g. prosthetic glasses or micro-UAVs), speed and power efficiency are…
4D Gaussian Splatting (4DGS) has recently emerged as a promising technique for capturing complex dynamic 3D scenes with high fidelity. It utilizes a 4D Gaussian representation and a GPU-friendly rasterizer, enabling rapid rendering speeds.…
Recently, 3D Gaussian Splatting (3DGS) has emerged as an efficient approach for accurately representing scenes. However, despite its superior novel view synthesis capabilities, extracting the geometry of the scene directly from the Gaussian…
We propose to selectively engineer a single cavity resonance to achieve frequency matching for optical parametric processes in high-Q microresonators. For this purpose, we demonstrate an approach, selective mode splitting (SMS), to…
Recent advancements in 3D Gaussian Splatting (3DGS) and Neural Radiance Fields (NeRF) have achieved impressive results in real-time 3D reconstruction and novel view synthesis. However, these methods struggle in large-scale, unconstrained…
Utilizing the multi-dimensional (MD) space for constellation shaping has been proven to be an effective approach for achieving shaping gains. Despite there exists a variety of MD modulation formats tailored for specific optical transmission…
A novel algorithm for uncalibrated stereo image-pair rectification under the constraint of geometric distortion, called USR-CGD, is presented in this work. Although it is straightforward to define a rectifying transformation (or homography)…
In this work, targeting, e.g., future generation cellular, microwave-links, or optical fiber systems, we propose a new geometric shaping design for golden angle modulation (GAM) based on a (double) truncated Gaussian input distribution. The…
This paper proposes a novel three-dimensional (3D) theoretical regular-shaped geometry-based stochastic model (RS-GBSM) and the corresponding sum-of-sinusoids (SoS) simulation model for non-isotropic multiple-input multiple-output (MIMO)…
Phased antenna arrays enable dynamic beam shaping, which is essential for Non-Geostationary (NGSO) satellite communications where efficient beam distribution is important. This study focuses on thinning phased antenna arrays with circular…
Open-vocabulary panoptic reconstruction is essential for advanced robotics perception and simulation. However, existing methods based on 3D Gaussian Splatting (3DGS) often struggle to simultaneously achieve geometric accuracy, coherent…
OFDM-based waveforms with filtering or windowing functionalities are considered key enablers for a flexible air-interface design for multi-service support in future 5G systems. One candidate from this category of waveforms is pulse shaped…
3D Gaussian Splatting (3DGS) has achieved impressive rendering performance in novel view synthesis. However, its efficacy diminishes considerably in sparse image sequences, where inherent data sparsity amplifies geometric uncertainty during…
Determining the optimal number and identity of structural clusters from an ensemble of molecular configurations continues to be a challenge. Recent structural clustering methods have focused on the use of internal coordinates due to the…
Sum frequency generation (SFG) has multiple applications, from optical sources to imaging, where efficient conversion requires either long interaction distances or large field concentrations in a quadratic nonlinear material. Metasurfaces…
Since the development of 4G networks, Multiple-Input Multiple-Output (MIMO) and later multiple-user MIMO became a mature part to increase the spectral efficiency of mobile communication networks. An essential part of simultaneous…
3D neural style transfer has gained significant attention for its potential to provide user-friendly stylization with spatial consistency. However, existing 3D style transfer methods often fall short in terms of inference efficiency,…
Product distribution matching (PDM) is proposed to generate target distributions over large alphabets by combining the output of several parallel distribution matchers (DMs) with smaller output alphabets. The parallel architecture of PDM…
Speckle noise severely limits the quality of images acquired from coherent imaging systems such as Synthetic Aperture Radar (SAR) and medical ultrasound. Traditional second-order PDE-based despeckling approaches, although popular, often…
3D Gaussian Splatting (3DGS) has recently emerged in computer vision as a promising rendering technique. By adapting the principles of Elliptical Weighted Average (EWA) splatting to a modern differentiable pipeline, 3DGS enables real-time,…