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Related papers: CYRUS Soccer Simulation 2D Team Description Paper …

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Soccer Simulation 2D League is one of the major leagues of RoboCup competitions. In a Soccer Simulation 2D (SS2D) game, two teams of 11 players and one coach compete against each other. The players are only allowed to communicate with the…

Artificial Intelligence · Computer Science 2022-05-24 Nader Zare , Arad Firouzkouhi , Omid Amini , Mahtab Sarvmaili , Aref Sayareh , Saba Ramezani Rad , Stan Matwin , Amilcar Soares

Cyrus 2D Soccer Simulation was established 2012 with the aim of research and develop in multi agents systems. This year we have joined with Ziziphus for collaboration and speed up our researches. This paper express a brief description of a…

This description includes some explanation about algorithms and also algorithms that are being implemented by Cyrus team members. The objectives of this description are to express a brief explanation about shoot, block, mark and defensive…

In the Soccer Simulation 2D environment, accurate observation is crucial for effective decision making. However, challenges such as partial observation and noisy data can hinder performance. To address these issues, we propose a denoising…

Robotics · Computer Science 2024-06-11 Nader Zare , Aref Sayareh , Sadra Khanjari , Arad Firouzkouhi

The RoboCup competitions hold various leagues, and the Soccer Simulation 2D League is a major one among them. Soccer Simulation 2D (SS2D) match involves two teams, including 11 players and a coach, competing against each other. The players…

Artificial Intelligence · Computer Science 2023-06-01 Aref Sayareh , Nader Zare , Omid Amini , Arad Firouzkouhi , Mahtab Sarvmaili , Stan Matwin

Soccer Simulation 2D League is one of the major leagues of RoboCup competitions. In a Soccer Simulation 2D (SS2D) game, two teams of 11 players and one coach compete against each other. Several base codes have been released for the RoboCup…

The RoboCup competition was started in 1997, and is known as the oldest RoboCup league. The RoboCup 2D Soccer Simulation League is a stochastic, partially observable soccer environment in which 24 autonomous agents play on two opposing…

Robotics · Computer Science 2024-01-09 Nader Zare , Omid Amini , Aref Sayareh , Mahtab Sarvmaili , Arad Firouzkouhi , Stan Matwin , Amilcar Soares

In LegenDary project, we started a new research based on Agent2D in RoboCup 2D soccer simulation. In this paper, we mainly present the team algorithms and structures which we used to develop our team in separated section. We have focused on…

Multiagent Systems · Computer Science 2019-04-18 Pourya Saljoughi , Reza Ma'anijou , Ehsan Fouladi , Narges Majidi , Saber Yaghoobi , Houman Fallah , Saeideh Zahedi

Soccer Simulation 2D (SS2D) is a simulation of a real soccer game in two dimensions. In soccer, passing behavior is an essential action for keeping the ball in possession of our team and creating goal opportunities. Similarly, for SS2D,…

Artificial Intelligence · Computer Science 2024-01-09 Nader Zare , Mahtab Sarvmaili , Aref Sayareh , Omid Amini , Stan Matwin Amilcar Soares

In this paper new hierarchical hybrid fuzzy-crisp methods for decision making and action selection of an agent in soccer simulation 3D environment are presented. First, the skills of an agent are introduced, implemented and classified in…

In the domain of the Soccer simulation 2D league of the RoboCup project, appropriate player positioning against a given opponent team is an important factor of soccer team performance. This work proposes a model which decides the strategy…

Artificial Intelligence · Computer Science 2016-06-06 Jordan Henrio , Thomas Henn , Tomoharu Nakashima , Hidehisa Akiyama

The RoboCup competitions hold various leagues, and the Soccer Simulation 2D League is a major among them. Soccer Simulation 2D (SS2D) match involves two teams, including 11 players and a coach for each team, competing against each other.…

In this article, we will discuss methods and ideas which are implemented on Namira 2D Soccer Simulation team in the recent year. Numerous scientific and programming activities were done in the process of code development, but we will…

Robotics · Computer Science 2020-06-25 Ehsan Asali , Farzin Negahbani , Shahriyar Bamaei , Zahra Abbasi

Given a monocular video of a soccer match, this paper presents a computational model to estimate the most feasible pass at any given time. The method leverages offensive player's orientation (plus their location) and opponents' spatial…

Computer Vision and Pattern Recognition · Computer Science 2020-04-16 Adrià Arbués-Sangüesa , Adrián Martín , Javier Fernández , Coloma Ballester , Gloria Haro

Team description paper for RoboCup 2014 Soccer Simulation League 2D.

Information Theory · Computer Science 2014-06-20 Siddharth Pritam

We describe Gliders2d, a base code release for Gliders, a soccer simulation team which won the RoboCup Soccer 2D Simulation League in 2016. We trace six evolutionary steps, each of which is encapsulated in a sequential change of the…

Multiagent Systems · Computer Science 2018-12-27 Mikhail Prokopenko , Peter Wang

In soccer, scoring goals is a fundamental objective which depends on many conditions and constraints. Considering the RoboCup soccer 2D-simulator, this paper presents a data mining-based decision system to identify the best time and…

Artificial Intelligence · Computer Science 2013-06-28 Renato Oliveira , Paulo Adeodato , Arthur Carvalho , Icamaan Viegas , Christian Diego , Tsang Ing-Ren

In this paper we present a novel approach to optimise tactical and strategic decision making in football (soccer). We model the game of football as a multi-stage game which is made up from a Bayesian game to model the pre-match decisions…

Artificial Intelligence · Computer Science 2020-03-24 Ryan Beal , Georgios Chalkiadakis , Timothy J. Norman , Sarvapali D. Ramchurn

In this paper, a new continuous scoring system for soccer is proposed, based on the proportion of time that a team is winning, losing or tied. Several simulations are made applying this technique to complete seasons of different leagues. As…

Applications · Statistics 2018-03-22 Manuel Cruz , Sandra Ramos , Miguel Pinho

The FC Portugal 3D team is developed upon the structure of our previous Simulation league 2D/3D teams and our standard platform league team. Our research concerning the robot low-level skills is focused on developing behaviors that may be…

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