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This work proposes a scheme that allows learning complex multi-agent behaviors in a sample efficient manner, applied to 2v2 soccer. The problem is formulated as a Markov game, and solved using deep reinforcement learning. We propose a basic…

Machine Learning · Computer Science 2021-03-10 Pavan Samtani , Francisco Leiva , Javier Ruiz-del-Solar

We review disruptive innovations introduced in the RoboCup 2D Soccer Simulation League over the twenty years since its inception, and trace the progress of our champion team (Gliders). We conjecture that the League has been developing as an…

Multiagent Systems · Computer Science 2016-12-06 Mikhail Prokopenko , Peter Wang

With the development of measurement technology, data on the movements of actual games in various sports can be obtained and used for planning and evaluating the tactics and strategy. Defense in team sports is generally difficult to be…

Artificial Intelligence · Computer Science 2022-05-10 Kosuke Toda , Masakiyo Teranishi , Keisuke Kushiro , Keisuke Fujii

Computer-aided support and analysis are becoming increasingly important in the modern world of sports. The scouting of potential prospective players, performance as well as match analysis, and the monitoring of training programs rely more…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Jonas Theiner , Wolfgang Gritz , Eric Müller-Budack , Robert Rein , Daniel Memmert , Ralph Ewerth

We present a new approach for identifying situations and behaviours, which we call "moves", from soccer games in the 2D simulation league. Being able to identify key situations and behaviours are useful capabilities for analysing soccer…

Machine Learning · Computer Science 2018-09-13 Olivia Michael , Oliver Obst , Falk Schmidsberger , Frieder Stolzenburg

The success of a football team depends on various individual skills and performances of the selected players as well as how cohesively they perform. We propose a two-stage process for selecting optimal playing eleven of a football team from…

Applications · Statistics 2023-04-14 Soudeep Deb , Shubhabrata Das

We present a system that transforms a monocular video of a soccer game into a moving 3D reconstruction, in which the players and field can be rendered interactively with a 3D viewer or through an Augmented Reality device. At the heart of…

Computer Vision and Pattern Recognition · Computer Science 2018-06-05 Konstantinos Rematas , Ira Kemelmacher-Shlizerman , Brian Curless , Steve Seitz

We modeled the dynamics of a soccer match based on a network representation where players are nodes discretely clustered into homogeneous groups. Players were grouped by physical proximity, supported by the intuitive notion that competing…

Social and Information Networks · Computer Science 2021-08-09 Luis Ramada Pereira , Rui J. Lopes , Jorge Louçã , Duarte Araújo , João Ramos

The availability of massive data about sports activities offers nowadays the opportunity to quantify the relation between performance and success. In this study, we analyze more than 6,000 games and 10 million events in six European leagues…

Applications · Statistics 2017-11-17 Luca Pappalardo , Paolo Cintia

Soccer is a sparse rewarding game: any smart or careless action in critical situations can change the result of the match. Therefore players, coaches, and scouts are all curious about the best action to be performed in critical situations,…

Machine Learning · Computer Science 2021-09-15 Pegah Rahimian , Afshin Oroojlooy , Laszlo Toka

In soccer, contextual player performance metrics are invaluable to coaches. For example, the ability to perform under pressure during matches distinguishes the elite from the average. Appropriate pressure metric enables teams to assess…

Machine Learning · Computer Science 2024-03-08 Chaoyi Gu , Jiaming Na , Yisheng Pei , Varuna De Silva

In-game win probability models, which provide a sports team's likelihood of winning at each point in a game based on historical observations, are becoming increasingly popular. In baseball, basketball and American football, they have become…

Machine Learning · Computer Science 2021-08-16 Pieter Robberechts , Jan Van Haaren , Jesse Davis

Although orientation has proven to be a key skill of soccer players in order to succeed in a broad spectrum of plays, body orientation is a yet-little-explored area in sports analytics' research. Despite being an inherently ambiguous…

Computer Vision and Pattern Recognition · Computer Science 2020-05-20 Adrià Arbués-Sangüesa , Adrián Martín , Javier Fernández , Carlos Rodríguez , Gloria Haro , Coloma Ballester

Scientifically evaluating soccer players represents a challenging Machine Learning problem. Unfortunately, most existing answers have very opaque algorithm training procedures; relevant data are scarcely accessible and almost impossible to…

Machine Learning · Computer Science 2021-01-15 Paul Garnier , Théophane Gregoir

Soccer is a globally renowned sport with significant applications in video games and VR/AR. However, generating realistic soccer motions remains challenging due to the intricate interactions between the human player and the ball. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Hongdi Yang , Chengyang Li , Zhenxuan Wu , Gaozheng Li , Jingya Wang , Jingyi Yu , Zhuo Su , Lan Xu

The RoboCup 3D Soccer Simulation League serves as a competitive platform for showcasing innovation in autonomous humanoid robot agents through simulated soccer matches. Our team, FC Portugal, developed a new codebase from scratch in Python…

Robotics · Computer Science 2025-05-27 Miguel Abreu , Luis Paulo Reis , Nuno Lau

This paper introduces SoccerDiffusion, a transformer-based diffusion model designed to learn end-to-end control policies for humanoid robot soccer directly from real-world gameplay recordings. Using data collected from RoboCup competitions,…

Robotics · Computer Science 2025-07-04 Florian Vahl , Jörn Griepenburg , Jan Gutsche , Jasper Güldenstein , Jianwei Zhang

The goal of this project is to predict the opponent's configuration in a RoboCup SSL environment. For simplicity, a Markov model assumption is made such that the predicted formation of the opponent team only depends on its current…

Artificial Intelligence · Computer Science 2015-03-05 Selene Baez

With the increasingly detailed investigation of game play and tactics in invasive team sports such as soccer, it becomes ever more important to present causes, actions and findings in a meaningful manner. Visualizations, especially when…

Computer Vision and Pattern Recognition · Computer Science 2021-05-12 Maximilian T. Fischer , Daniel A. Keim , Manuel Stein

Today's competition between the professional eSports teams is so strong that in-depth analysis of players' performance literally crucial for creating a powerful team. There are two main approaches to such an estimation: obtaining features…

Human-Computer Interaction · Computer Science 2019-08-20 Anton Smerdov , Evgeny Burnaev , Andrey Somov