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Eye tracking (ET) is a key enabler for Augmented and Virtual Reality (AR/VR). Prototyping new ET hardware requires assessing the impact of hardware choices on eye tracking performance. This task is compounded by the high cost of obtaining…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Esther Y. H. Lin , Yimin Ding , Jogendra Kundu , Yatong An , Mohamed T. El-Haddad , Alexander Fix

This paper investigates vision-based cooperative estimation of a 3D target object pose for visual sensor networks. In our previous works, we presented an estimation mechanism called networked visual motion observer achieving averaging of…

Systems and Control · Computer Science 2012-04-12 Takeshi Hatanaka , Takayuki Nishi , Masayuki Fujita

Our research investigates vibrotactile perception in four prosthetic hands with distinct kinematics and mechanical characteristics. We found that rigid and simple socket-based prosthetic devices can transmit tactile information and…

With the increased focus on visual attention (VA) in the last decade, a large number of computational visual saliency methods have been developed over the past few years. These models are traditionally evaluated by using performance…

Computer Vision and Pattern Recognition · Computer Science 2017-08-02 Milind S. Gide , Lina J. Karam

Intuitively, prostheses with user-controllable stiffness could mimic the intrinsic behavior of the human musculoskeletal system, promoting safe and natural interactions and task adaptability in real-world scenarios. However, prosthetic…

Robotics · Computer Science 2025-12-05 Giuseppe Milazzo , Simon Lemerle , Giorgio Grioli , Antonio Bicchi , Manuel G. Catalano

Visual localization is a fundamental task that regresses the 6 Degree Of Freedom (6DoF) poses with image features in order to serve the high precision localization requests in many robotics applications. Degenerate conditions like motion…

Computer Vision and Pattern Recognition · Computer Science 2022-10-19 Yuchen Yang , Xudong Zhang , Shuang Gao , Jixiang Wan , Yishan Ping , Yuyue Liu , Jijunnan Li , Yandong Guo

Augmented reality display performance depends strongly on features of the human visual system. This is especially true for retinal scan glasses, which use laser beam scanning and transparent holographic optical combiners. Human-centered…

Optics · Physics 2024-12-03 Maximilian Rutz , Pia Neuberger , Simon Pick , Torsten Straßer

Developing and evaluating vision science methods require robust and efficient tools for assessing their performance in various real-world scenarios. This study presents a novel virtual reality (VR) simulation tool that simulates real-world…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Benedikt W. Hosp , Martin Dechant , Yannick Sauer , Rajat Agarwala , Siegfried Wahl

Three critical improvements for present day and future retinal vision implants are proposed and discussed: (1) A time profile for the stimulation current that leads predominantly to transverse stimulation of nerve cells; (2) auxiliary…

Neurons and Cognition · Quantitative Biology 2012-10-22 Erich W. Schmid , Wolfgang Fink

Assistive robotic systems endeavour to support those with movement disabilities, enabling them to move again and regain functionality. Main issue with these systems is the complexity of their low-level control, and how to translate this to…

Robotics · Computer Science 2019-03-07 Ali Shafti , Pavel Orlov , A. Aldo Faisal

Objective: The next generation prosthetic hand that moves and feels like a real hand requires a robust neural interconnection between the human minds and machines. Methods: Here we present a neuroprosthetic system to demonstrate that…

Following recent technological advances there is a growing interest in building non-intrusive methods that help us communicate with computing devices. In this regard, accurate information from eye is a promising input medium between a user…

Computer Vision and Pattern Recognition · Computer Science 2019-10-25 Eyasu Mequanint , Shuai Zhang , Bijan Forutanpour , Yingyong Qi , Ning Bi

The sophisticated sense of touch of the human hand significantly contributes to our ability to safely, efficiently, and dexterously manipulate arbitrary objects in our environment. Robotic and prosthetic devices lack refined, tactile…

Robotics · Computer Science 2021-08-02 Xiaying Wang , Fabian Geiger , Vlad Niculescu , Michele Magno , Luca Benini

With recent advances of Virtual Reality (VR) technology, the deployment of such will dramatically increase in non-entertainment environments, such as professional education and training, manufacturing, service, or low frequency/high risk…

Human-Computer Interaction · Computer Science 2019-12-09 Arian Mehrfard , Javad Fotouhi , Giacomo Taylor , Tess Forster , Nassir Navab , Bernhard Fuerst

As digital worlds become ubiquitous via video games, simulations, virtual and augmented reality, people with disabilities who cannot access those worlds are becoming increasingly disenfranchised. More often than not the design of these…

Human-Computer Interaction · Computer Science 2020-01-23 Bijan Fakhri , Troy McDaniel , Heni Ben Amor , Hemanth Venkateswara , Abhik Chowdhury , Sethuraman Panchanathan

Active perception and foveal vision are the foundations of the human visual system. While foveal vision reduces the amount of information to process during a gaze fixation, active perception will change the gaze direction to the most…

Computer Vision and Pattern Recognition · Computer Science 2022-08-25 Alexandre M. F. Dias , Luís Simões , Plinio Moreno , Alexandre Bernardino

With mobile apps rapidly permeating all aspects of daily living with use by all segments of the population, it is crucial to support the evaluation of app usability for specific impaired users to improve app accessibility. In this work, we…

Human-Computer Interaction · Computer Science 2025-03-18 Kenny Tsu Wei Choo , Rajesh Krishna Balan , Youngki Lee

Interaction in virtual reality (VR) environments is essential to achieve a pleasant and immersive experience. Most of the currently existing VR applications, lack of robust object grasping and manipulation, which are the cornerstone of…

Over 300 million people who live with color vision deficiency (CVD) have a decreased ability to distinguish between colors, limiting their ability to interact with websites and software packages. User interface designers have taken various…

Human-Computer Interaction · Computer Science 2024-02-27 Amaan Jamil , Gyorgy Denes

Active visual perception refers to the ability of a system to dynamically engage with its environment through sensing and action, allowing it to modify its behavior in response to specific goals or uncertainties. Unlike passive systems that…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Yian Li , Xiaoyu Guo , Hao Zhang , Shuiwang Li , Xiaowei Dai
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