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This study examines students' na\"ive mindset (misconceptions) about video game development, idealized and inaccurate beliefs that shape an unrealistic understanding of the field. The research evaluated the effectiveness of a…

Human-Computer Interaction · Computer Science 2025-11-04 Łukasz Sikorski , Jacek Matulewski

Adding game elements to higher education is an increasingly common practice. As a result, many recent empirical studies focus on studying the effectiveness of gamified or game-based educational experiences. The findings of these studies are…

Computers and Society · Computer Science 2024-07-08 Giulio Barbero , Marcello M. Bonsangue , Felienne F. J. Hermans

This dissertation presents three years of academic inquiry into the question of what role materials play in interaction design and participatory design processes. The dissertation aims at developing conceptual tools, based on Deweys…

Human-Computer Interaction · Computer Science 2017-03-22 Nicolai Brodersen Hansen

We develop methods to formally describe and compare games, in order to probe questions of game structure and design, and as a stepping stone to predicting player behavior from design patterns. We define a grammar-like formalism to describe…

Logic in Computer Science · Computer Science 2021-01-05 Paul Riggins , David McPherson

In 2015, the CCC co-sponsored an industry round table that produced the document "The Future of Computing Research: Industry-Academic Collaborations". Since then, several important trends in computing research have emerged, and this…

Computers and Society · Computer Science 2019-10-10 Greg Morrisett , Shwetak Patel , Jennifer Rexford , Benjamin Zorn

Given their increasing size and complexity, the need for efficient execution of deep neural networks has become increasingly pressing in the design of heterogeneous High-Performance Computing (HPC) and edge platforms, leading to a wide…

Given that experience is a pivotal dimension of learning processes in the field of leadership, the ongoing and unresolved issue is how such experiential moments could be provided when developing leadership skills and competencies.…

Human-Computer Interaction · Computer Science 2024-03-18 Francesco Vona , Miladin Ćeranić , Irma Rybnikova , Jan-Niklas Voigt-Antons

The Internet has become a critical communication infrastructure for citizens to organize protests and express dissatisfaction with their governments. This fact has not gone unnoticed, with governments clamping down on this medium via…

Cryptography and Security · Computer Science 2015-05-21 Bridger Hahn , Rishab Nithyanand , Phillipa Gill , Rob Johnson

Game-based technologies and mobile learning aids open up many opportunities for learners; however, evidence-based decisions on their appropriate use are necessary. This explorative study (N = 100) examines the role of game elements in…

Human-Computer Interaction · Computer Science 2018-11-27 Heinrich Söbke , Maria Reichelt

Accelerator-based heterogeneous architectures, such as CPU-GPU, CPU-TPU, and CPU-FPGA systems, are widely adopted to support the popular artificial intelligence (AI) algorithms that demand intensive computation. When deployed in real-time…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-05-20 An Zou , Yuankai Xu , Yinchen Ni , Jintao Chen , Yehan Ma , Jing Li , Christopher Gill , Xuan Zhang , Yier Jin

Here, we present the outcomes from the second Large Language Model (LLM) Hackathon for Applications in Materials Science and Chemistry, which engaged participants across global hybrid locations, resulting in 34 team submissions. The…

Machine Learning · Computer Science 2025-01-06 Yoel Zimmermann , Adib Bazgir , Zartashia Afzal , Fariha Agbere , Qianxiang Ai , Nawaf Alampara , Alexander Al-Feghali , Mehrad Ansari , Dmytro Antypov , Amro Aswad , Jiaru Bai , Viktoriia Baibakova , Devi Dutta Biswajeet , Erik Bitzek , Joshua D. Bocarsly , Anna Borisova , Andres M Bran , L. Catherine Brinson , Marcel Moran Calderon , Alessandro Canalicchio , Victor Chen , Yuan Chiang , Defne Circi , Benjamin Charmes , Vikrant Chaudhary , Zizhang Chen , Min-Hsueh Chiu , Judith Clymo , Kedar Dabhadkar , Nathan Daelman , Archit Datar , Wibe A. de Jong , Matthew L. Evans , Maryam Ghazizade Fard , Giuseppe Fisicaro , Abhijeet Sadashiv Gangan , Janine George , Jose D. Cojal Gonzalez , Michael Götte , Ankur K. Gupta , Hassan Harb , Pengyu Hong , Abdelrahman Ibrahim , Ahmed Ilyas , Alishba Imran , Kevin Ishimwe , Ramsey Issa , Kevin Maik Jablonka , Colin Jones , Tyler R. Josephson , Greg Juhasz , Sarthak Kapoor , Rongda Kang , Ghazal Khalighinejad , Sartaaj Khan , Sascha Klawohn , Suneel Kuman , Alvin Noe Ladines , Sarom Leang , Magdalena Lederbauer , Sheng-Lun , Liao , Hao Liu , Xuefeng Liu , Stanley Lo , Sandeep Madireddy , Piyush Ranjan Maharana , Shagun Maheshwari , Soroush Mahjoubi , José A. Márquez , Rob Mills , Trupti Mohanty , Bernadette Mohr , Seyed Mohamad Moosavi , Alexander Moßhammer , Amirhossein D. Naghdi , Aakash Naik , Oleksandr Narykov , Hampus Näsström , Xuan Vu Nguyen , Xinyi Ni , Dana O'Connor , Teslim Olayiwola , Federico Ottomano , Aleyna Beste Ozhan , Sebastian Pagel , Chiku Parida , Jaehee Park , Vraj Patel , Elena Patyukova , Martin Hoffmann Petersen , Luis Pinto , José M. Pizarro , Dieter Plessers , Tapashree Pradhan , Utkarsh Pratiush , Charishma Puli , Andrew Qin , Mahyar Rajabi , Francesco Ricci , Elliot Risch , Martiño Ríos-García , Aritra Roy , Tehseen Rug , Hasan M Sayeed , Markus Scheidgen , Mara Schilling-Wilhelmi , Marcel Schloz , Fabian Schöppach , Julia Schumann , Philippe Schwaller , Marcus Schwarting , Samiha Sharlin , Kevin Shen , Jiale Shi , Pradip Si , Jennifer D'Souza , Taylor Sparks , Suraj Sudhakar , Leopold Talirz , Dandan Tang , Olga Taran , Carla Terboven , Mark Tropin , Anastasiia Tsymbal , Katharina Ueltzen , Pablo Andres Unzueta , Archit Vasan , Tirtha Vinchurkar , Trung Vo , Gabriel Vogel , Christoph Völker , Jan Weinreich , Faradawn Yang , Mohd Zaki , Chi Zhang , Sylvester Zhang , Weijie Zhang , Ruijie Zhu , Shang Zhu , Jan Janssen , Calvin Li , Ian Foster , Ben Blaiszik

Computational Thinking (CT) has been described as a universally applicable ability such as reading and writing. In this paper, we describe an innovative pedagogy using Rapid Digital Game Creation (RDGC) for learning CT skills. RDGC involves…

Other Computer Science · Computer Science 2010-11-19 Praveen Kuruvada , Daniel Asamoah , Nikunj Dalal , Subhash Kak

Hardware, systems and algorithms research communities have historically had different incentive structures and fluctuating motivation to engage with each other explicitly. This historical treatment is odd given that hardware and software…

Computers and Society · Computer Science 2020-09-23 Sara Hooker

This survey comprehensively reviews the multi-dimensionality of game scenario diversity, spotlighting the innovative use of procedural content generation and other fields as cornerstones for enriching player experiences through diverse game…

Artificial Intelligence · Computer Science 2025-01-17 Yuchen Li , Ziqi Wang , Qingquan Zhang , Bo Yuan , Jialin Liu

People enjoy encounters with generative software, but rarely are they encouraged to interact with, understand or engage with it. In this paper we define the term 'PCG-based game', and explain how this concept follows on from the idea of an…

Artificial Intelligence · Computer Science 2016-10-12 Michael Cook , Mirjam Eladhari , Andy Nealen , Mike Treanor , Eddy Boxerman , Alex Jaffe , Paul Sottosanti , Steve Swink

Prior research has shown that students' problem-solving pathways in game-based learning environments reflect their conceptual understanding, procedural knowledge, and flexibility. Replay behaviors, in particular, may indicate productive…

Computers and Society · Computer Science 2026-01-21 Shan Zhang , Siddhartha Pradhan , Ji-Eun Lee , Ashish Gurung , Anthony F. Botelho

The MICCAI conference has encountered tremendous growth over the last years in terms of the size of the community, as well as the number of contributions and their technical success. With this growth, however, come new challenges for the…

Within the evolving field of digital intervention, serious games emerge as promising tools for evidence-based interventions. Research indicates that gamified therapy, whether employed independently or in conjunction with online…

Human-Computer Interaction · Computer Science 2024-04-17 Julieana Moon , Naimul Khan

Challenges can be seen as a type of game that motivates participants to solve serious tasks. As a result, competition organizers must develop effective game rules. However, these rules have multiple objectives beyond making the game…

Other Computer Science · Computer Science 2024-01-26 Hugo Jair Escalante Balderas , Isabelle Guyon , Addison Howard , Walter Reade , Sebastien Treguer

Game-theoretical approach to the analysis of parallel algorithms is proposed. The approach is based on presentation of the parallel computing as a congestion game. In the game processes compete for resources such as core of a central…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-04-25 O. A. Malafeyev , S. A. Nemnyugin