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Experimentation is a cornerstone of successful game development and live operations, enabling teams to optimize player engagement, retention, and monetization. This article provides a comprehensive guide to implementing experimentation in…

Human-Computer Interaction · Computer Science 2025-04-22 Julian Runge

Games research and industry have developed a solid understanding of how to design engaging, playful experiences that draws players in for hours and causes them to lose their sense of time. While these designs can provide enjoyable…

Human-Computer Interaction · Computer Science 2023-03-28 Meshaiel Alsheail , Dmitry Alexandrovskz , Kathrin Gerling

When using security questions most users still trade-off security for the convenience of memorability. This happens because most users find strong answers to security questions difficult to remember. Previous research in security education…

Cryptography and Security · Computer Science 2017-10-12 Nicholas Micallef , Nalin Asanka Gamagedara Arachchilage

In this paper, we explain the conceptual development of the STAGE Lab Quantum Casino (a.k.a. the STAGE Lab Quantum Arcade), one of the Lab's most recent artistic endeavors about quantum physics. This work consists of a series of card and…

Crowdfunding offers inventors and entrepreneurs alternative access to resources with which they can develop and realize their ideas. Besides helping to secure capital, crowdfunding also connects creators with engaged early supporters who…

Social and Information Networks · Computer Science 2021-05-11 Johannes Wachs , Balazs Vedres

Co-design is a prominent topic presently in computing, speaking to the mutual benefit of coordinating design choices of several layers in the technology stack. For example, this may be designing algorithms which can most efficiently take…

Neural and Evolutionary Computing · Computer Science 2023-12-27 Craig M. Vineyard , William M. Severa , James B. Aimone

The video game industry deals with a fast-paced, competitive and almost unpredictable market. Trends of genres, settings and modalities change on a perpetual basis, studios are often one big hit or miss away from surviving or perishing, and…

Human-Computer Interaction · Computer Science 2025-06-11 Nicolas Grelier , Johannes Pfau , Nicolas Mathieu , Stéphane Kaufmann

Several tools have recently been proposed for assisting researchers during various stages of the research life-cycle. However, these primarily concentrate on tasks such as retrieving and recommending relevant literature, reviewing and…

Computation and Language · Computer Science 2024-03-08 Harshit Nigam , Manasi Patwardhan , Lovekesh Vig , Gautam Shroff

In recent years, studies in different areas have used gamification to improve users' flow experience. However, due to the high variety of the conducted studies and the lack of secondary studies (e.g., systematic literature reviews) in this…

Human-Computer Interaction · Computer Science 2021-07-23 Wilk Oliveira , Olena Pastushenko , Luiz Rodrigues , Armando M. Toda , Paula T. Palomino , Juho Hamari , Seiji Isotani

Humans routinely solve problems of immense computational complexity by intuitively forming simple, low-dimensional heuristic strategies. Citizen science exploits this ability by presenting scientific research problems to non-experts.…

As generative AI tools become integrated into design workflows, students increasingly engage with these tools not just as aids, but as collaborators. This study analyzes reflections from 33 student teams in an HCI design course to examine…

Human-Computer Interaction · Computer Science 2025-05-15 Suchismita Naik , Prakash Shukla , Ike Obi , Jessica Backus , Nancy Rasche , Paul Parsons

University engineering capstone projects involve sustained interaction among students, faculty, and industry sponsors whose objectives are only partially aligned. While capstones are widely used in engineering education, existing analyses…

Computers and Society · Computer Science 2026-01-16 Richard Q. Blackwell , Eman Hammad , Congrui Jin , Jisoo Park , Albert E. Patterson

Recent studies from all over the world show that more boys than girls play video games. The numbers are different for mobile gaming apps, where 65% of women are identified as gamers. Adapting game design activities for academic purposes is…

Computers and Society · Computer Science 2019-10-30 Bernadette Spieler , Vesna Krnjic , Wolfgang Slany

This paper proposes a novel curriculum for the microprocessors and microcontrollers laboratory course. The proposed curriculum blends structured laboratory experiments with an open-ended project phase, addressing complex engineering…

Computers and Society · Computer Science 2025-03-11 Fahim Hafiz , Md Jahidul Hoq Emon , Md Abid Hossain , Md. Saddam Hossain Mukta , Salekul Islam , Swakkhar Shatabda

Video games are a natural and synergistic application domain for artificial intelligence (AI) systems, offering both the potential to enhance player experience and immersion, as well as providing valuable benchmarks and virtual environments…

Machine Learning · Computer Science 2024-12-19 Markus Dablander

Context: While most research shows positive effects of gamification, the focus on its adverse effects is considerably smaller and further understanding is needed. Objective: To provide a comprehensive overview on research reporting negative…

Software Engineering · Computer Science 2023-05-16 Clauvin Almeida , Marcos Kalinowski , Anderson Uchoa , Bruno Feijo

The significance and abundance of data are increasing due to the growing digital data generated from social media, sensors, scholarly literature, patents, different forms of documents published online, databases, product manuals, etc.…

Machine Learning · Computer Science 2022-05-23 Workneh Yilma Ayele

Graphical assets play an important role in the design and development of games. There is potential in the use of AI-driven generative tools, to aid in creating graphical assets, thus improving game design and development pipelines. However,…

Human-Computer Interaction · Computer Science 2026-03-06 Kaisei Fukaya , Damon Daylamani-Zad , Harry Agius

Recent years have seen a dramatic increase in the microarchitectural complexity of processors. This increase in complexity presents a twofold challenge for the field of computer architecture. First, no individual architect can fully…

Hardware Architecture · Computer Science 2022-10-27 Nathan Gober , Gino Chacon , Lei Wang , Paul V. Gratz , Daniel A. Jimenez , Elvira Teran , Seth Pugsley , Jinchun Kim

Research has established increased engagement and positive behavioral, attitudinal, and learning outcomes from educational games. Although engagement begets these benefits, there is a lack of research on how students engage with educational…

Physics Education · Physics 2017-10-13 Angela He
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