Related papers: Experiments with Unit Disk Cover Algorithms for Co…
$ $We study the $d$-Uniform Hypergraph Matching ($d$-UHM) problem: given an $n$-vertex hypergraph $G$ where every hyperedge is of size $d$, find a maximum cardinality set of disjoint hyperedges. For $d\geq3$, the problem of finding the…
In Clique Cover, given a graph $G$ and an integer $k$, the task is to partition the vertices of $G$ into $k$ cliques. Clique Cover on unit ball graphs has a natural interpretation as a clustering problem, where the objective function is the…
As the main problem, we consider covering of a $d$-dimensional cube by $n$ balls with reasonably large $d$ (10 or more) and reasonably small $n$, like $n=100$ or $n=1000$. We do not require the full coverage but only 90\% or 95\% coverage.…
A disk graph is an intersection graph of disks in $\mathbb{R}^2$. Determining the computational complexity of finding a maximum clique in a disk graph is a long-standing open problem. In 1990, Clark, Colbourn, and Johnson gave a…
We consider approximation algorithms for covering integer programs of the form min $\langle c, x \rangle $ over $x \in \mathbb{N}^n $ subject to $A x \geq b $ and $x \leq d$; where $A \in \mathbb{R}_{\geq 0}^{m \times n}$, $b \in…
We study dense packings of a large number of congruent non-overlapping circles inside a square by looking for configurations which maximize the packing density, defined as the ratio between the area occupied by the disks and the area of the…
Weighted geometric set-cover problems arise naturally in several geometric and non-geometric settings (e.g. the breakthrough of Bansal-Pruhs (FOCS 2010) reduces a wide class of machine scheduling problems to weighted geometric set-cover).…
Optimization problems consist of either maximizing or minimizing an objective function. Instead of looking for a maximum solution (resp. minimum solution), one can find a minimum maximal solution (resp. maximum minimal solution). Such…
We present polynomial-time approximation schemes based on local search} technique for both geometric (discrete) independent set (\mdis) and geometric (discrete) dominating set (\mdds) problems, where the objects are arbitrary radii disks…
We consider variants of the following multi-covering problem with disks. We are given two point sets $Y$ (servers) and $X$ (clients) in the plane, a coverage function $\kappa :X \rightarrow \mathcal{N}$, and a constant $\alpha \geq 1$.…
We introduce the batched set cover problem, which is a generalization of the online set cover problem. In this problem, the elements of the ground set that need to be covered arrive in batches. Our main technical contribution is a tight…
In this paper, we consider the Cycle Packing problem on unit disk graphs defined as follows. Given a unit disk graph G with n vertices and an integer k, the goal is to find a set of $k$ vertex-disjoint cycles of G if it exists. Our…
Traditional problems in computational geometry involve aspects that are both discrete and continuous. One such example is nearest-neighbor searching, where the input is discrete, but the result depends on distances, which vary continuously.…
In this paper, we consider three hitting problems on a disk intersection graph: Triangle Hitting Set, Feedback Vertex Set, and Odd Cycle Transversal. Given a disk intersection graph $G$, our goal is to compute a set of vertices hitting all…
The problem of finding an optimal vertex cover in a graph is a classic NP-complete problem, and is a special case of the hitting set question. On the other hand, the hitting set problem, when asked in the context of induced geometric…
In this paper, we present a low-diameter decomposition algorithm in the LOCAL model of distributed computing that succeeds with probability $1 - 1/poly(n)$. Specifically, we show how to compute an $\left(\epsilon, O\left(\frac{\log…
The input to the NP-hard Point Line Cover problem (PLC) consists of a set $P$ of $n$ points on the plane and a positive integer $k$, and the question is whether there exists a set of at most $k$ lines which pass through all points in $P$. A…
We study the Euclidean minimum weight perfect matching problem for $n$ points in the plane. It is known that any deterministic approximation algorithm whose approximation ratio depends only on $n$ requires at least $\Omega(n \log n)$ time.…
Computing the diameter of the intersection graphs of objects is a basic problem in computational geometry. Previous works showed that the complexity of computing the diameter mainly depends on the object types: for unit disks and squares in…
A \emph{disk graph} is the intersection graph of (closed) disks in the plane. We consider the classic problem of finding a maximum clique in a disk graph. For general disk graphs, the complexity of this problem is still open, but for unit…