Related papers: Frequency-Selective Geometry Upsampling of Point C…
We propose a mixed-resolution point-cloud representation and an example-based super-resolution framework, from which several processing tools can be derived, such as compression, denoising and error concealment. By inferring the…
Machine learning for point clouds has been attracting much attention, with many applications in various fields, such as shape recognition and material science. For enhancing the accuracy of such machine learning methods, it is often…
This paper investigates multi-scale feature approximation and transferable features for object detection from point clouds. Multi-scale features are critical for object detection from point clouds. However, multi-scale feature learning…
Realistic scene appearance modeling has advanced rapidly with Gaussian Splatting, which enables real-time, high-quality rendering. Recent advances introduced per-primitive textures that incorporate spatial color variations within each…
High frame rates are desired in many fields of application. As in many cases the frame repetition rate of an already captured video has to be increased, frame rate up-conversion (FRUC) is of high interest. We conduct a motion compensated…
The creation of high-fidelity 3D assets is often hindered by a 'pixel-level pain point': the loss of high-frequency details. Existing methods often trade off one aspect for another: either sacrificing cross-view consistency, resulting in…
Recent supervised point cloud upsampling methods are restricted by the size of training data and are limited in terms of covering all object shapes. Besides the challenges faced due to data acquisition, the networks also struggle to…
Completing an unordered partial point cloud is a challenging task. Existing approaches that rely on decoding a latent feature to recover the complete shape, often lead to the completed point cloud being over-smoothing, losing details, and…
Recovering dense and uniformly distributed point clouds from sparse or noisy data remains a significant challenge. Recently, great progress has been made on these tasks, but usually at the cost of increasingly intricate modules or…
In recent years new application areas have emerged in which one aims to capture the geometry of objects by means of three-dimensional point clouds. Often the obtained data consist of a dense sampling of the object's surface, containing many…
Point cloud processing is a challenging task due to its sparsity and irregularity. Prior works introduce delicate designs on either local feature aggregator or global geometric architecture, but few combine both advantages. We propose…
Compressing a set of unordered points is far more challenging than compressing images/videos of regular sample grids, because of the difficulties in characterizing neighboring relations in an irregular layout of points. Many researchers…
Driven by the increasing demand for accurate and efficient representation of 3D data in various domains, point cloud sampling has emerged as a pivotal research topic in 3D computer vision. Recently, learning-to-sample methods have garnered…
3D point clouds acquired by scanning real-world objects or scenes have found a wide range of applications including immersive telepresence, autonomous driving, surveillance, etc. They are often perturbed by noise or suffer from low density,…
The increasing demand for accurate representations of 3D scenes, combined with immersive technologies has led point clouds to extensive popularity. However, quality point clouds require a large amount of data and therefore the need for…
Point cloud compression plays a crucial role in reducing the huge cost of data storage and transmission. However, distortions can be introduced into the decompressed point clouds due to quantization. In this paper, we propose a novel…
Point cloud analysis is challenging due to its unique characteristics of unorderness, sparsity and irregularity. Prior works attempt to capture local relationships by convolution operations or attention mechanisms, exploiting geometric…
Neural networks are widely used for almost any task of recognizing image content. Even though much effort has been put into investigating efficient network architectures, optimizers, and training strategies, the influence of image…
This paper proposes a lossless point cloud (PC) geometry compression method that uses neural networks to estimate the probability distribution of voxel occupancy. First, to take into account the PC sparsity, our method adaptively partitions…
Recent years have witnessed the growth of point cloud based applications because of its realistic and fine-grained representation of 3D objects and scenes. However, it is a challenging problem to compress sparse, unstructured, and…