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Related papers: Voting in Two-Crossing Elections

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We consider the problem of manipulating elections by cloning candidates. In our model, a manipulator can replace each candidate c by several clones, i.e., new candidates that are so similar to c that each voter simply replaces c in his vote…

Computer Science and Game Theory · Computer Science 2014-01-21 Edith Elkind , Piotr Faliszewski , Arkadii Slinko

Electoral control refers to attempts by an election's organizer ("the chair") to influence the outcome by adding/deleting/partitioning voters or candidates. The groundbreaking work of Bartholdi, Tovey, and Trick [BTT92] on (constructive)…

Computer Science and Game Theory · Computer Science 2008-09-26 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

This paper introduces a novel binary stability property for voting rules-called binary self-selectivity-by which a society considering whether to replace its voting rule using itself in pairwise elections will choose not to do so. In…

Theoretical Economics · Economics 2025-08-27 Héctor Hermida-Rivera , Toygar T. Kerman

We study the complexity of influencing elections through bribery: How computationally complex is it for an external actor to determine whether by a certain amount of bribing voters a specified candidate can be made the election's winner? We…

Computer Science and Game Theory · Computer Science 2008-08-23 Piotr Faliszewski , Edith Hemaspaandra , Lane A. Hemaspaandra

We study the complexity of (approximate) winner determination under the Monroe and Chamberlin--Courant multiwinner voting rules, which determine the set of representatives by optimizing the total (dis)satisfaction of the voters with their…

Artificial Intelligence · Computer Science 2013-12-17 Piotr Skowron , Piotr Faliszewski , Arkadii Slinko

In the computational social choice literature, there has been great interest in understanding how computational complexity can act as a barrier against manipulation of elections. Much of this literature, however, makes the assumption that…

Computer Science and Game Theory · Computer Science 2015-07-27 Vijay Menon , Kate Larson

An election is a pair $(C,V)$ of candidates and voters. Each vote is a ranking (permutation) of the candidates. An election is $d$-Euclidean if there is an embedding of both candidates and voters into $\mathbb{R}^d$ such that voter $v$…

Computer Science and Game Theory · Computer Science 2025-02-12 Michal Dvořák , Dušan Knop , Jan Pokorný , Martin Slávik

Multiwinner voting rules are used to select a small representative subset of candidates or items from a larger set given the preferences of voters. However, if candidates have sensitive attributes such as gender or ethnicity (when selecting…

Computers and Society · Computer Science 2018-06-20 L. Elisa Celis , Lingxiao Huang , Nisheeth K. Vishnoi

This paper concerns two-player alternating play combinatorial games (Conway 1976) in the normal-play convention, i.e. last move wins. Specifically, we study impartial vector subtraction games on tuples of nonnegative integers (Golomb 1966),…

Combinatorics · Mathematics 2024-01-17 Urban Larsson , Indrajit Saha , Makoto Yokoo

A Condorcet cycle election is an election (often called a Social Welfare Function, or SWF) between three candidates, where each voter ranks the three candidates according to a fixed cyclic order. Maskin showed that if such a SWF obeys the…

Combinatorics · Mathematics 2025-11-05 Gabriel Gendler

We propose a new single-winner election method ("Schulze method") and prove that it satisfies many academic criteria (e.g. monotonicity, reversal symmetry, resolvability, independence of clones, Condorcet criterion, k-consistency,…

Computer Science and Game Theory · Computer Science 2025-10-28 Markus Schulze

Motivated by the difficulty of specifying complete ordinal preferences over a large set of $m$ candidates, we study voting rules that are computable by querying voters about $t < m$ candidates. Generalizing prior works that focused on…

Computer Science and Game Theory · Computer Science 2024-09-30 Daniel Halpern , Safwan Hossain , Jamie Tucker-Foltz

Combinatorial/probabilistic models for cross-country dual-meets are proposed. The first model assumes that all runners are equally likely to finish in any possible order. The second model assumes that each team is selected from a large…

Applications · Statistics 2019-11-15 Kurt S. Riedel

We prove axiomatic characterizations of several important multiwinner rules within the class of approval-based committee choice rules. These are voting rules that return a set of (fixed-size) committees. In particular, we provide axiomatic…

Computer Science and Game Theory · Computer Science 2023-09-22 Martin Lackner , Piotr Skowron

In many real-world applications of committee elections, the candidates are associated with certain attributes and the chosen committee is required to satisfy some constraints posed on the candidate attributes. For instance, when dress…

Computational Complexity · Computer Science 2024-05-09 Aizhong Zhou , Fengbo Wang , Jiong Guo

In this article, we rigorously establish the consistency of generalized cross-validation as a parameter-choice rule for solving inverse problems. We prove that the index chosen by leave-one-out GCV achieves a non-asymptotic, order-optimal…

Numerical Analysis · Mathematics 2025-06-18 Tim Jahn , Mikhail Kirilin

In the context of voting with ranked ballots, an important class of voting rules is the class of margin-based rules (also called pairwise rules). A voting rule is margin-based if whenever two elections generate the same head-to-head margins…

Theoretical Economics · Economics 2026-03-11 Yifeng Ding , Wesley H. Holliday , Eric Pacuit

We present an almost optimal algorithm for the classic Chamberlin-Courant multiwinner voting rule (CC) on single-peaked preference profiles. Given $n$ voters and $m$ candidates, it runs in almost linear time in the input size, improving the…

Computer Science and Game Theory · Computer Science 2023-01-02 Krzysztof Sornat , Virginia Vassilevska Williams , Yinzhan Xu

Voting theory has become increasingly integrated with computational social choice and multiagent systems. Computational complexity has been extensively used as a shield against manipulation of voting systems, however for several voting…

Computer Science and Game Theory · Computer Science 2011-08-24 Curtis Menton , Preetjot Singh

We consider iterative voting models and position them within the general framework of acyclic games and game forms. More specifically, we classify convergence results based on the underlying assumptions on the agent scheduler (the order of…

Multiagent Systems · Computer Science 2018-08-13 Reshef Meir , Maria Polukarov , Jeffrey S. Rosenschein , Nicholas R. Jennings