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We initiate a general study of what we call orientation completion problems. For a fixed class C of oriented graphs, the orientation completion problem asks whether a given partially oriented graph P can be completed to an oriented graph in…

Discrete Mathematics · Computer Science 2015-09-07 Joergen Bang-Jensen , J. Huang , Xuding Zhu

In this work, we introduce graphical modelsfor multi-player game theory, and give powerful algorithms for computing their Nash equilibria in certain cases. An n-player game is given by an undirected graph on n nodes and a set of n local…

Computer Science and Game Theory · Computer Science 2015-03-10 Michael Kearns , Michael L. Littman , Satinder Singh

Dynamic graphs have emerged as an appropriate model to capture the changing nature of many modern networks, such as peer-to-peer overlays and mobile ad hoc networks. Most of the recent research on dynamic networks has only addressed the…

Data Structures and Algorithms · Computer Science 2011-02-02 Oksana Denysyuk , Luis Rodrigues

The importance of a node in a directed graph can be measured by its PageRank. The PageRank of a node is used in a number of application contexts - including ranking websites - and can be interpreted as the average portion of time spent at…

Data Structures and Algorithms · Computer Science 2014-05-22 Balázs Csanád Csáji , Raphaël M. Jungers , Vincent D. Blondel

In recent years, there has been a growing interest in games on graphs within the research community, fueled by their relevance in applications such as economics, politics, and epidemiology. This paper aims to comprehensively detail the…

Computer Science and Game Theory · Computer Science 2024-06-11 Christian Giannetti

Inspired by the path coordination problem arising from robo-taxis, warehouse management, and mixed-vehicle routing problems, we model a group of heterogeneous players responding to stochastic demands as a congestion game under Markov…

Multiagent Systems · Computer Science 2022-07-06 Sarah H. Q. Li , Dan Calderone , Behcet Acikmese

Graph games provide the foundation for modeling and synthesizing reactive processes. In the synthesis of stochastic reactive processes, the traditional model is perfect-information stochastic games, where some transitions of the game graph…

Logic in Computer Science · Computer Science 2016-04-22 Krishnendu Chatterjee , Laurent Doyen

We investigate a cops and robber game on directed graphs, where the robber moves along the arcs of the graph, while the cops can select any position at each time step. Our main focus is on the cop number: the minimum number of cops required…

Computational Complexity · Computer Science 2024-10-08 Walid Ben-Ameur , Alessandro Maddaloni

We consider the following modification of annihilation game called node blocking. Given a directed graph, each vertex can be occupied by at most one token. There are two types of tokens, each player can move his type of tokens. The players…

Computer Science and Game Theory · Computer Science 2021-03-05 Dariusz Dereniowski

The P versus NP problem asks whether every language verifiable in polynomial time can also be decided in deterministic polynomial time. In this paper, we present a constructive proof that P = NP by introducing a universal, graph-based…

Computational Complexity · Computer Science 2026-04-02 Changryeol Lee

A random walk is a basic stochastic process on graphs and a key primitive in the design of distributed algorithms. One of the most important features of random walks is that, under mild conditions, they converge to a stationary distribution…

Probability · Mathematics 2020-06-19 Leran Cai , Thomas Sauerwald , Luca Zanetti

Coordinating multiple interacting agents to achieve a common goal is a difficult task with huge applicability. This problem remains hard to solve, even when limiting interactions to be mediated via a static interaction-graph. We present a…

Machine Learning · Computer Science 2020-07-01 Dominik Linzner , Heinz Koeppl

A temporal graph is a graph whose edges only appear at certain points in time. Reachability in these graphs is defined in terms of paths that traverse the edges in chronological order (temporal paths). This form of reachability is neither…

Computational Complexity · Computer Science 2024-07-01 Arnaud Casteigts , Nils Morawietz , Petra Wolf

Influence Diagrams (ID) are a flexible tool to represent discrete stochastic optimization problems, including Markov Decision Process (MDP) and Partially Observable MDP as standard examples. More precisely, given random variables considered…

Optimization and Control · Mathematics 2019-07-08 Axel Parmentier , Victor Cohen , Vincent Leclère , Guillaume Obozinski , Joseph Salmon

We study turn-based stochastic zero-sum games with lexicographic preferences over reachability and safety objectives. Stochastic games are standard models in control, verification, and synthesis of stochastic reactive systems that exhibit…

Computer Science and Game Theory · Computer Science 2022-07-21 Krishnendu Chatterjee , Joost-Pieter Katoen , Maximilian Weininger , Tobias Winkler

Since its introduction as a Maker-Breaker positional game by Duch\^ene et al. in 2020, the Maker-Breaker domination game has become one of the most studied positional games on vertices. In this game, two players, Dominator and Staller,…

Combinatorics · Mathematics 2026-01-14 Guillaume Bagan , Mathieu Hilaire , Nacim Oijid , Aline Parreau

A dynamic flow network consists of a directed graph, where nodes called sources represent locations of evacuees, and nodes called sinks represent locations of evacuation facilities. Each source and each sink are given supply representing…

Data Structures and Algorithms · Computer Science 2023-08-30 Yuya Higashikawa , Ayano Nishii , Junichi Teruyama , Yuki Tokuni

We consider the problem of estimating the expected time to find a maximum degree node on a graph using a (parameterized) biased random walk. For assortative graphs the positive degree correlation serves as a local gradient for which a bias…

Social and Information Networks · Computer Science 2016-02-26 Jonathan Stokes , Steven Weber

The rotor router model is a popular deterministic analogue of a random walk on a graph. Instead of moving to a random neighbor, the neighbors are served in a fixed order. We examine how fast this "deterministic random walk" covers all…

Discrete Mathematics · Computer Science 2010-06-18 Tobias Friedrich , Thomas Sauerwald

We study an elementary Markov process on graphs based on electric flow sampling (elfs). The elfs process repeatedly samples from an electric flow on a graph. While the sinks of the flow are fixed, the source is updated using the electric…

Quantum Physics · Physics 2025-02-19 Simon Apers , Stephen Piddock