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We introduce VERTEX, an effective solution to recover 3D shape and intrinsic texture of vehicles from uncalibrated monocular input in real-world street environments. To fully utilize the template prior of vehicles, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Xiaochen Zhao , Zerong Zheng , Chaonan Ji , Zhenyi Liu , Siyou Lin , Tao Yu , Jinli Suo , Yebin Liu

We propose an end-to-end real time framework to generate high resolution graphics grade textured 3D map of urban environment. The generated detailed map finds its application in the precise localization and navigation of autonomous…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Ashish Kumar , James R. McBride , Gaurav Pandey

How to automatically transfer the dynamic texture of a given video to the target still image is a challenging and ongoing problem. In this paper, we propose to handle this task via a simple yet effective model that utilizes both PatchMatch…

Computer Vision and Pattern Recognition · Computer Science 2024-02-02 Guo Pu , Shiyao Xu , Xixin Cao , Zhouhui Lian

Fully convolutional neural networks like U-Net have been the state-of-the-art methods in medical image segmentation. Practically, a network is highly specialized and trained separately for each segmentation task. Instead of a collection of…

Image and Video Processing · Electrical Eng. & Systems 2019-09-16 Chao Huang , Hu Han , Qingsong Yao , Shankuan Zhu , S. Kevin Zhou

Background: Underwater images, in general, suffer from low contrast and high color distortions due to the non-uniform attenuation of the light as it propagates through the water. In addition, the degree of attenuation varies with the…

Image and Video Processing · Electrical Eng. & Systems 2022-01-20 Prasen Kumar Sharma , Ira Bisht , Arijit Sur

Textured high-fidelity 3D models are crucial for games, AR/VR, and film, but human-aligned evaluation methods still fall behind despite recent advances in 3D reconstruction and generation. Existing metrics, such as Chamfer Distance, often…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Tianyu Luan , Xuelu Feng , Zixin Zhu , Phani Nuney , Sheng Liu , Xuan Gong , David Doermann , Chunming Qiao , Junsong Yuan

There is a growing demand for the accessible creation of high-quality 3D avatars that are animatable and customizable. Although 3D morphable models provide intuitive control for editing and animation, and robustness for single-view face…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Connor Z. Lin , Koki Nagano , Jan Kautz , Eric R. Chan , Umar Iqbal , Leonidas Guibas , Gordon Wetzstein , Sameh Khamis

We propose a method to create plausible geometric and texture style variations of 3D objects in the quest to democratize 3D content creation. Given a pair of textured source and target objects, our method predicts a part-aware affine…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Kangxue Yin , Jun Gao , Maria Shugrina , Sameh Khamis , Sanja Fidler

We introduce a novel learning-based method for encoding and manipulating 3D surface meshes. Our method is specifically designed to create an interpretable embedding space for deformable shape collections. Unlike previous 3D mesh…

Computer Vision and Pattern Recognition · Computer Science 2023-10-30 Sara Hahner , Souhaib Attaiki , Jochen Garcke , Maks Ovsjanikov

Diffusion-based methods have achieved prominent success in generating 2D media. However, accomplishing similar proficiencies for scene-level mesh texturing in 3D spatial applications, e.g., XR/VR, remains constrained, primarily due to the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-23 Bangbang Yang , Wenqi Dong , Lin Ma , Wenbo Hu , Xiao Liu , Zhaopeng Cui , Yuewen Ma

Here we demonstrate that the feature space of random shallow convolutional neural networks (CNNs) can serve as a surprisingly good model of natural textures. Patches from the same texture are consistently classified as being more similar…

Computer Vision and Pattern Recognition · Computer Science 2016-06-02 Ivan Ustyuzhaninov , Wieland Brendel , Leon A. Gatys , Matthias Bethge

Current texture synthesis methods, which generate textures from fixed viewpoints, suffer from inconsistencies due to the lack of global context and geometric understanding. Meanwhile, recent advancements in video generation models have…

Graphics · Computer Science 2025-06-27 Donggoo Kang , Jangyeong Kim , Dasol Jeong , Junyoung Choi , Jeonga Wi , Hyunmin Lee , Joonho Gwon , Joonki Paik

A number of recent approaches have used deep convolutional neural networks (CNNs) to build texture representations. Nevertheless, it is still unclear how these models represent texture and invariances to categorical variations. This work…

Computer Vision and Pattern Recognition · Computer Science 2016-04-13 Tsung-Yu Lin , Subhransu Maji

Neural implicit representations have become a popular choice for modeling surfaces due to their adaptability in resolution and support for complex topology. While previous works have achieved impressive reconstruction quality by training on…

Computer Vision and Pattern Recognition · Computer Science 2024-08-12 Lu Sang , Abhishek Saroha , Maolin Gao , Daniel Cremers

Texture classification is an important and challenging problem in many image processing applications. While convolutional neural networks (CNNs) achieved significant successes for image classification, texture classification remains a…

Computer Vision and Pattern Recognition · Computer Science 2017-07-25 Shin Fujieda , Kohei Takayama , Toshiya Hachisuka

State-of-the-art fully intrinsic networks for non-rigid shape matching often struggle to disambiguate the symmetries of the shapes leading to unstable correspondence predictions. Meanwhile, recent advances in the functional map framework…

Computer Vision and Pattern Recognition · Computer Science 2022-04-29 Nicolas Donati , Etienne Corman , Maks Ovsjanikov

3D shape representation and its processing have substantial effects on 3D shape recognition. The polygon mesh as a 3D shape representation has many advantages in computer graphics and geometry processing. However, there are still some…

Computer Vision and Pattern Recognition · Computer Science 2022-05-12 Mohsen Yavartanoo , Shih-Hsuan Hung , Reyhaneh Neshatavar , Yue Zhang , Kyoung Mu Lee

3D Gaussian splatting, emerging as a groundbreaking approach, has drawn increasing attention for its capabilities of high-fidelity reconstruction and real-time rendering. However, it couples the appearance and geometry of the scene within…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Tian-Xing Xu , Wenbo Hu , Yu-Kun Lai , Ying Shan , Song-Hai Zhang

Textured 3D morphing creates smooth and plausible interpolation sequences between two 3D objects, focusing on transitions in both shape and texture. This is important for creative applications like visual effects in filmmaking. Previous…

Computer Vision and Pattern Recognition · Computer Science 2025-02-21 Songlin Yang , Yushi Lan , Honghua Chen , Xingang Pan

We investigate data-driven texture modeling via analysis and synthesis with generative adversarial networks. For network training and testing, we have compiled a diverse set of spatially homogeneous textures, ranging from stochastic to…

Computer Vision and Pattern Recognition · Computer Science 2022-12-21 Jue Lin , Gaurav Sharma , Thrasyvoulos N. Pappas
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