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The task of predicting smooth and edge-consistent depth maps is notoriously difficult for single image depth estimation. This paper proposes a novel Bilateral Grid based 3D convolutional neural network, dubbed as 3DBG-UNet, that…
Many 3D tasks such as pose alignment, animation, motion transfer, and 3D reconstruction rely on establishing correspondences between 3D shapes. This challenge has recently been approached by pairwise matching of semantic features from…
3D pose transfer is a challenging generation task that aims to transfer the pose of a source geometry onto a target geometry with the target identity preserved. Many prior methods require keypoint annotations to find correspondence between…
The field of image classification has shown an outstanding success thanks to the development of deep learning techniques. Despite the great performance obtained, most of the work has focused on natural images ignoring other domains like…
To perform advanced surveillance, Unmanned Aerial Vehicles (UAVs) require the execution of edge-assisted computer vision (CV) tasks. In multi-hop UAV networks, the successful transmission of these tasks to the edge is severely challenged…
Convolutional neural networks (CNNs) have massively impacted visual recognition in 2D images, and are now ubiquitous in state-of-the-art approaches. CNNs do not easily extend, however, to data that are not represented by regular grids, such…
We propose a novel approach for 3D shape completion by synthesizing multi-view depth maps. While previous work for shape completion relies on volumetric representations, meshes, or point clouds, we propose to use multi-view depth maps from…
We introduce a method for learning to generate the surface of 3D shapes. Our approach represents a 3D shape as a collection of parametric surface elements and, in contrast to methods generating voxel grids or point clouds, naturally infers…
Transferring artistic styles onto everyday photographs has become an extremely popular task in both academia and industry. Recently, offline training has replaced on-line iterative optimization, enabling nearly real-time stylization. When…
Although manipulating facial attributes by Generative Adversarial Networks (GANs) has been remarkably successful recently, there are still some challenges in explicit control of features such as pose, expression, lighting, etc. Recent…
Representation learning has overcome the often arduous and manual featurization of networks through (unsupervised) feature learning as it results in embeddings that can apply to a variety of downstream learning tasks. The focus of…
Maps are a key component in image-based camera localization and visual SLAM systems: they are used to establish geometric constraints between images, correct drift in relative pose estimation, and relocalize cameras after lost tracking. The…
Recent advances in generative adversarial networks (GANs) have achieved great success in automated image composition that generates new images by embedding interested foreground objects into background images automatically. On the other…
One of the fundamental challenges in supervised learning for multimodal image registration is the lack of ground-truth for voxel-level spatial correspondence. This work describes a method to infer voxel-level transformation from…
Pre-trained deep image representations are useful for post-training tasks such as classification through transfer learning, image retrieval, and object detection. Data augmentations are a crucial aspect of pre-training robust…
Recent advances in machine learning have greatly benefited object detection and 6D pose estimation. However, textureless and metallic objects still pose a significant challenge due to few visual cues and the texture bias of CNNs. To address…
Using (casual) images to texture 3D models is a common way to create realistic 3D models, which is a very important task in computer graphics. However, if the shape of the casual image does not look like the target model or the target…
Texture is a visual attribute largely used in many problems of image analysis. Currently, many methods that use learning techniques have been proposed for texture discrimination, achieving improved performance over previous handcrafted…
We propose a novel neural architecture for representing 3D surfaces, which harnesses two complementary shape representations: (i) an explicit representation via an atlas, i.e., embeddings of 2D domains into 3D; (ii) an implicit-function…
The recent advancements in point cloud learning have enabled intelligent vehicles and robots to comprehend 3D environments better. However, processing large-scale 3D scenes remains a challenging problem, such that efficient downsampling…