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We present DiffHuman, a probabilistic method for photorealistic 3D human reconstruction from a single RGB image. Despite the ill-posed nature of this problem, most methods are deterministic and output a single solution, often resulting in a…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Akash Sengupta , Thiemo Alldieck , Nikos Kolotouros , Enric Corona , Andrei Zanfir , Cristian Sminchisescu

There has been rapid progress recently on 3D human rendering, including novel view synthesis and pose animation, based on the advances of neural radiance fields (NeRF). However, most existing methods focus on person-specific training and…

Computer Vision and Pattern Recognition · Computer Science 2022-07-28 Xiangjun Gao , Jiaolong Yang , Jongyoo Kim , Sida Peng , Zicheng Liu , Xin Tong

We address the problem of photorealistic 3D face avatar synthesis from sparse images. Existing Parametric models for face avatar reconstruction struggle to generate details that originate from inputs. Meanwhile, although current NeRF-based…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Weichen Zhang , Xiang Zhou , Yukang Cao , Wensen Feng , Chun Yuan

Photorealistic rendering of dynamic humans is an important ability for telepresence systems, virtual shopping, synthetic data generation, and more. Recently, neural rendering methods, which combine techniques from computer graphics and…

Computer Vision and Pattern Recognition · Computer Science 2020-12-21 Ziyan Wang , Timur Bagautdinov , Stephen Lombardi , Tomas Simon , Jason Saragih , Jessica Hodgins , Michael Zollhöfer

This paper introduces a novel continual learning framework for synthesising novel views of multiple scenes, learning multiple 3D scenes incrementally, and updating the network parameters only with the training data of the upcoming new…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Yuze Wang , Junyi Wang , Chen Wang , Wantong Duan , Yongtang Bao , Yue Qi

We present a method that enables synthesizing novel views and novel poses of arbitrary human performers from sparse multi-view images. A key ingredient of our method is a hybrid appearance blending module that combines the advantages of the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-12 Youngjoong Kwon , Dahun Kim , Duygu Ceylan , Henry Fuchs

Neural Radiance Field (NeRF) has shown remarkable performance in novel view synthesis but requires numerous multi-view images, limiting its practicality in few-shot scenarios. Ray augmentation has been proposed to alleviate overfitting…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Ingyun Lee , Jae Won Jang , Seunghyeon Seo , Nojun Kwak

The problem of modeling an animatable 3D human head avatar under light-weight setups is of significant importance but has not been well solved. Existing 3D representations either perform well in the realism of portrait images synthesis or…

Computer Vision and Pattern Recognition · Computer Science 2023-10-02 Xiaochen Zhao , Lizhen Wang , Jingxiang Sun , Hongwen Zhang , Jinli Suo , Yebin Liu

Modern 3D-GANs synthesize geometry and texture by training on large-scale datasets with a consistent structure. Training such models on stylized, artistic data, with often unknown, highly variable geometry, and camera information has not…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Rameen Abdal , Hsin-Ying Lee , Peihao Zhu , Menglei Chai , Aliaksandr Siarohin , Peter Wonka , Sergey Tulyakov

Digital humans and, especially, 3D facial avatars have raised a lot of attention in the past years, as they are the backbone of several applications like immersive telepresence in AR or VR. Despite the progress, facial avatars reconstructed…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Berna Kabadayi , Wojciech Zielonka , Bharat Lal Bhatnagar , Gerard Pons-Moll , Justus Thies

The remarkable progress in neural-network-driven visual data generation, especially with neural rendering techniques like Neural Radiance Fields and 3D Gaussian splatting, offers a powerful alternative to GANs and diffusion models. These…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Chengdong Dong , Vijayakumar Bhagavatula , Zhenyu Zhou , Ajay Kumar

Virtual Reality (VR) is becoming ubiquitous with the rise of consumer displays and commercial VR platforms. Such displays require low latency and high quality rendering of synthetic imagery with reduced compute overheads. Recent advances in…

Graphics · Computer Science 2022-07-25 Nianchen Deng , Zhenyi He , Jiannan Ye , Budmonde Duinkharjav , Praneeth Chakravarthula , Xubo Yang , Qi Sun

In this paper, we present a novel double diffusion based neural radiance field, dubbed DD-NeRF, to reconstruct human body geometry and render the human body appearance in novel views from a sparse set of images. We first propose a double…

Computer Vision and Pattern Recognition · Computer Science 2022-01-19 Guangming Yao , Hongzhi Wu , Yi Yuan , Lincheng Li , Kun Zhou , Xin Yu

The generation of a virtual digital avatar is a crucial research topic in the field of computer vision. Many existing works utilize Neural Radiance Fields (NeRF) to address this issue and have achieved impressive results. However, previous…

Computer Vision and Pattern Recognition · Computer Science 2025-02-05 Shengbo Gu , Yu-Kun Qiu , Yu-Ming Tang , Ancong Wu , Wei-Shi Zheng

Neural radiance fields (NeRFs) have exhibited potential in synthesizing high-fidelity views of 3D scenes but the standard training paradigm of NeRF presupposes an equal importance for each image in the training set. This assumption poses a…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Rongkai Ma , Leo Lebrat , Rodrigo Santa Cruz , Gil Avraham , Yan Zuo , Clinton Fookes , Olivier Salvado

The accurate reconstruction of dynamic scenes with neural radiance fields is significantly dependent on the estimation of camera poses. Widely used structure-from-motion pipelines encounter difficulties in accurately tracking the camera…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Nicolas Schischka , Hannah Schieber , Mert Asim Karaoglu , Melih Görgülü , Florian Grötzner , Alexander Ladikos , Daniel Roth , Nassir Navab , Benjamin Busam

Combining human body models with differentiable rendering has recently enabled animatable avatars of clothed humans from sparse sets of multi-view RGB videos. While state-of-the-art approaches achieve realistic appearance with neural…

Computer Vision and Pattern Recognition · Computer Science 2022-10-19 Shaofei Wang , Katja Schwarz , Andreas Geiger , Siyu Tang

Acquisition and rendering of photo-realistic human heads is a highly challenging research problem of particular importance for virtual telepresence. Currently, the highest quality is achieved by volumetric approaches trained in a person…

Computer Vision and Pattern Recognition · Computer Science 2021-01-08 Amit Raj , Michael Zollhoefer , Tomas Simon , Jason Saragih , Shunsuke Saito , James Hays , Stephen Lombardi

High-fidelity 4D dynamic facial avatar reconstruction from monocular video is a critical yet challenging task, driven by increasing demands for immersive virtual human applications. While Neural Radiance Fields (NeRF) have advanced scene…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Zhe Chang , Haodong Jin , Ying Sun , Yan Song , Hui Yu

We introduce DiffRF, a novel approach for 3D radiance field synthesis based on denoising diffusion probabilistic models. While existing diffusion-based methods operate on images, latent codes, or point cloud data, we are the first to…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Norman Müller , Yawar Siddiqui , Lorenzo Porzi , Samuel Rota Bulò , Peter Kontschieder , Matthias Nießner