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Simple games cover voting systems in which a single alternative, such as a bill or an amendment, is pitted against the status quo. A simple game or a yes-no voting system is a set of rules that specifies exactly which collections of ``yea''…

Computer Science and Game Theory · Computer Science 2008-03-05 Josep Freixas , Xavier Molinero , Martin Olsen , Maria Serna

We study the complexity of solving two-player infinite duration games played on a fixed finite graph, where the control of a node is not predetermined but rather assigned randomly. In classic random-turn games, control of each node is…

Computer Science and Game Theory · Computer Science 2026-01-13 Sarvin Bahmani , Rasmus Ibsen-Jensen , Soumyajit Paul , Sven Schewe , Friedrich Slivovsky , Qiyi Tang , Dominik Wojtczak , Shufang Zhu

We study strategic games on weighted directed graphs, where the payoff of a player is defined as the sum of the weights on the edges from players who chose the same strategy augmented by a fixed non-negative bonus for picking a given…

Computer Science and Game Theory · Computer Science 2016-04-19 Sunil Simon , Dominik Wojtczak

This work demonstrates that natural language transformers can support more generic strategic modeling, particularly for text-archived games. In addition to learning natural language skills, the abstract transformer architecture can generate…

Artificial Intelligence · Computer Science 2020-09-21 David Noever , Matt Ciolino , Josh Kalin

In the graph sharing game, two players share a connected graph $G$ with non-negative weights assigned to the vertices, claiming and collecting the vertices of $G$ one by one, while keeping the set of all claimed vertices connected through…

Combinatorics · Mathematics 2017-04-21 Adam Gągol , Piotr Micek , Bartosz Walczak

In his list of open problems, Martin Erickson described a certain game: "Two players alternately put queens on an n x n chess board so that each new queen is not in range of any queen already on the board (the color of the queens is…

History and Overview · Mathematics 2014-04-22 Thomas Jenrich

Conway Checkers is a game played with a checker placed in each square of the lower half of an infinite checkerboard. Pieces move by jumping over an adjacent checker, removing the checker jumped over. Conway showed that it is not possible to…

Combinatorics · Mathematics 2025-12-05 Glenn Bruda , Joseph Cooper , Kareem Jaber , Raul Marquez , Steven J. Miller

We present and analyze PackIt!, a turn-based game consisting of packing rectangles on an $n \times n$ grid. PackIt! can be easily played on paper, either as a competitive two-player game or in \emph{solitaire} fashion. On the $t$-th turn, a…

Combinatorics · Mathematics 2024-05-17 Thomas Garrison , Marijn J. H. Heule , Bernardo Subercaseaux

We study different domination problems of attacking and non-attacking rooks and queens on polyominoes and polycubes of all dimensions. Our main result proves that maximum independent domination is NP-complete for non-attacking queens and…

Combinatorics · Mathematics 2025-03-26 Alexis Langlois-Rémillard , Mia Müßig , Érika Róldan

In this short note we give an example of a four-person finite positional game with perfect information that has no positions of chance and no Nash equilibria in pure stationary strategies. The corresponding directed graph has only one…

Combinatorics · Mathematics 2014-11-04 Vladimir Gurvich , Vladimir Oudalov

This paper models games where the strategies are nodes of a graph G (we denote them as G-games) and in presence of coalition structures. The cases of one-shot and repeated games are presented. In the latter situation, coalitions are assumed…

Probability · Mathematics 2018-03-06 Roy Cerqueti , Emilio De Santis

Since the advent of computers, many tasks which required humans to spend a lot of time and energy have been trivialized by the computers' ability to perform repetitive tasks extremely quickly. Playing chess is one such task. It was one of…

Artificial Intelligence · Computer Science 2017-08-22 Rahul Aralikatte , G Srinivasaraghavan

We consider various probabilistic games with piles for one player or two players. In each round of the game, a player randomly chooses to add $a$ or $b$ chips to his pile under the condition that $a$ and $b$ are not necessarily positive. If…

Combinatorics · Mathematics 2020-01-16 Ho-Hon Leung , Thotsaporn "Aek'' Thanatipanonda

The game of war is one of the most popular international children's card games. In the beginning of the game, the pack is split into two parts, then on each move the players reveal their top cards. The player having the highest card…

Dynamical Systems · Mathematics 2012-04-05 Evgeny Lakshtanov , Vera Roshchina

Automatic digitization of chess games using computer vision is a significant technological challenge. This problem is of much interest for tournament organizers and amateur or professional players to broadcast their over-the-board (OTB)…

Computer Vision and Pattern Recognition · Computer Science 2020-12-15 David Mallasén Quintana , Alberto Antonio del Barrio García , Manuel Prieto Matías

Temporal graphs extend ordinary graphs with discrete time that affects the availability of edges. We consider solving games played on temporal graphs where one player aims to explore the graph, i.e., visit all vertices. The complexity…

Computer Science and Game Theory · Computer Science 2025-06-16 Pete Austin , Nicolas Mazzocchi , Sougata Bose , Patrick Totzke

We introduce the game of infinite Hex, extending the familiar finite game to natural play on the infinite hexagonal lattice. Whereas the finite game is a win for the first player, we prove in contrast that infinite Hex is a draw -- both…

Combinatorics · Mathematics 2023-08-01 Joel David Hamkins , Davide Leonessi

Consider an undirected graph modeling a social network, where the vertices represent users, and the edges do connections among them. In the competitive diffusion game, each of a number of players chooses a vertex as a seed to propagate…

Computational Complexity · Computer Science 2014-12-11 Takehiro Ito , Yota Otachi , Toshiki Saitoh , Hisayuki Satoh , Akira Suzuki , Kei Uchizawa , Ryuhei Uehara , Katsuhisa Yamanaka , Xiao Zhou

We define a new escape game in graphs that we call Nemesis. The game is played on a graph having a subset of vertices labeled as exits and the goal of one of the two players, called the fugitive, is to reach one of these exit vertices. The…

Data Structures and Algorithms · Computer Science 2026-01-21 Pierre Bergé , Antoine Dailly , Yan Gerard

Chess is an emblematic sport that stands out because of its age, popularity and complexity. It has served to study human behavior from the perspective of a wide number of disciplines, from cognitive skills such as memory and learning, to…

Physics and Society · Physics 2017-11-10 Nahuel Almeira , Ana Laura Schaigorodsky , Juan Ignacio Perotti , Orlando Vito Billoni