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High harmonic generation is a convenient way to obtain extreme ultraviolet light from table-top laser systems and the experimental tools to exploit this simple and powerful light source for time-resolved spectroscopy are being developed by…
We present a method that synthesizes novel views of complex scenes by interpolating a sparse set of nearby views. The core of our method is a network architecture that includes a multilayer perceptron and a ray transformer that estimates…
Synthesizing a densely sampled light field from a single image is highly beneficial for many applications. The conventional method reconstructs a depth map and relies on physical-based rendering and a secondary network to improve the…
Transforming a thermal infrared image into a robust perceptual colour Visible image is an ill-posed problem due to the differences in their spectral domains and in the objects' representations. Objects appear in one spectrum but not…
Image extrapolation aims at expanding the narrow field of view of a given image patch. Existing models mainly deal with natural scene images of homogeneous regions and have no control of the content generation process. In this work, we…
Transformers with powerful global relation modeling abilities have been introduced to fundamental computer vision tasks recently. As a typical example, the Vision Transformer (ViT) directly applies a pure transformer architecture on image…
We introduce a novel distributed rendering approach to generate high-quality graphics in thin-client games and VR applications. Many mobile devices have limited computational power to achieve ray tracing in real-time. Hence,…
Very high-resolution (VHR) remote sensing (RS) scene classification is a challenging task due to the higher inter-class similarity and intra-class variability problems. Recently, the existing deep learning (DL)-based methods have shown…
This paper attempts to address the object repetition issue in patch-wise higher-resolution image generation. We propose AccDiffusion, an accurate method for patch-wise higher-resolution image generation without training. An in-depth…
In this paper, we propose a simple but effective method for fast image segmentation. We re-examine the locality-preserving character of spectral clustering by constructing a graph over image regions with both global and local connections.…
We propose a novel method for 3D object reconstruction from a sparse set of views captured from a 360-degree calibrated camera rig. We represent the object surface through a hybrid model that uses both an MLP-based neural representation and…
This paper proposes a novel point-cloud-based place recognition system that adopts a deep learning approach for feature extraction. By using a convolutional neural network pre-trained on color images to extract features from a range image…
We propose a new representation of visual data that disentangles object position from appearance. Our method, termed Deep Latent Particles (DLP), decomposes the visual input into low-dimensional latent ``particles'', where each particle is…
Visual place recognition methods struggle with occlusions and partial visual overlaps. We propose a novel visual place recognition approach based on overlap prediction, called VOP, shifting from traditional reliance on global image…
We introduce a new approach for reconstruction and novel view synthesis of unbounded real-world scenes. In contrast to previous methods using either volumetric fields, grid-based models, or discrete point cloud proxies, we propose a hybrid…
We present a differentiable volume rendering solution that provides differentiability of all continuous parameters of the volume rendering process. This differentiable renderer is used to steer the parameters towards a setting with an…
Building systems capable of replicating global illumination models with interactive frame-rates has long been one of the toughest conundrums facing computer graphics researchers. Voxel Cone Tracing, as proposed by Cyril Crassin et al. in…
This paper presents a novel indoor visible light positioning (VLP) system utilising one vertical-cavity surface-emitting laser installed at the ceiling centre of a space. The system offers three-dimensional localisation by sweeping through…
Our aim is to estimate the perspective-effected geometric distortion of a scene from a video feed. In contrast to all previous work we wish to achieve this using from low-level, spatio-temporally local motion features used in commercial…
A light field records numerous light rays from a real-world scene. However, capturing a dense light field by existing devices is a time-consuming process. Besides, reconstructing a large amount of light rays equivalent to multiple light…