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We present a simple way to learn a transformation that maps samples of one distribution to the samples of another distribution. Our algorithm comprises an iteration of 1) drawing samples from some simple distribution and transforming them…

Machine Learning · Computer Science 2018-07-03 Joose Rajamäki , Perttu Hämäläinen

Recovering the shape and appearance of real-world objects from natural 2D images is a long-standing and challenging inverse rendering problem. In this paper, we introduce a novel hybrid differentiable rendering method to efficiently…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Xiangyang Zhu , Yiling Pan , Bailin Deng , Bin Wang

Recent advancements in Radiance Fields have significantly improved novel-view synthesis. However, in many real-world applications, the more advanced challenge lies in inverse rendering, which seeks to derive the physical properties of a…

Graphics · Computer Science 2024-10-17 Jiajie Yang

In this paper we propose a new problem scenario in image processing, wide-range image blending, which aims to smoothly merge two different input photos into a panorama by generating novel image content for the intermediate region between…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Chia-Ni Lu , Ya-Chu Chang , Wei-Chen Chiu

Generating synthetic images is a useful method for cheaply obtaining labeled data for training computer vision models. However, obtaining accurate 3D models of relevant objects is necessary, and the resulting images often have a gap in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Bram Vanherle , Brent Zoomers , Jeroen Put , Frank Van Reeth , Nick Michiels

Visual place recognition (VPR) remains challenging due to significant viewpoint changes and appearance variations. Mainstream works tackle these challenges by developing various feature aggregation methods to transform deep features into…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Teng Wang , Lingquan Meng , Lei Cheng , Changyin Sun

The segmentation of transparent objects can be very useful in computer vision applications. However, because they borrow texture from their background and have a similar appearance to their surroundings, transparent objects are not handled…

Computer Vision and Pattern Recognition · Computer Science 2015-11-24 Yichao Xu , Hajime Nagahara , Atsushi Shimada , Rin-ichiro Taniguchi

We propose a novel part-based method for tracking an arbitrary object in challenging video sequences. The colour distribution of tracked image patches on the target object are represented by pairs of RGB samples and counts of how many…

Computer Vision and Pattern Recognition · Computer Science 2019-10-11 George De Ath , Richard M. Everson

This work proposes an automatic real time lighting technique for procedurally generated isometric maps. The scenario is generated from a string seed and the proposed lighting system estimates the geometrical shape of the 2D objects as if…

Graphics · Computer Science 2026-05-19 Érick Oliveira Rodrigues , Esteban Clua

We present a new method for efficient high-quality image segmentation of objects and scenes. By analogizing classical computer graphics methods for efficient rendering with over- and undersampling challenges faced in pixel labeling tasks,…

Computer Vision and Pattern Recognition · Computer Science 2020-02-18 Alexander Kirillov , Yuxin Wu , Kaiming He , Ross Girshick

Traditional approaches to stereo visual SLAM rely on point features to estimate the camera trajectory and build a map of the environment. In low-textured environments, though, it is often difficult to find a sufficient number of reliable…

Computer Vision and Pattern Recognition · Computer Science 2018-04-10 Ruben Gomez-Ojeda , David Zuñiga-Noël , Francisco-Angel Moreno , Davide Scaramuzza , Javier Gonzalez-Jimenez

The correct insertion of virtual objects in images of real-world scenes requires a deep understanding of the scene's lighting, geometry and materials, as well as the image formation process. While recent large-scale diffusion models have…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Ruofan Liang , Zan Gojcic , Merlin Nimier-David , David Acuna , Nandita Vijaykumar , Sanja Fidler , Zian Wang

In this work, we present the recursive camera-painting approach to obtain painterly smudging in real-time rendering applications. We have implemented recursive camera painting as both a GPU-based ray-tracing and in a Virtual Reality game…

Graphics · Computer Science 2023-12-20 Ergun Akleman , Cassie Mullins , Christopher Morrison , David Oh

Faithful manipulation of shape, material, and illumination in 2D Internet images would greatly benefit from a reliable factorization of appearance into material (i.e., diffuse and specular) and illumination (i.e., environment maps). On the…

Graphics · Computer Science 2017-11-15 Tuanfeng Y. Wang , Tobias Ritschel , Niloy J. Mitra

Light field cameras capture the 3D information in a scene with a single exposure. This special feature makes light field cameras very appealing for a variety of applications: from post-capture refocus, to depth estimation and image-based…

Computer Vision and Pattern Recognition · Computer Science 2018-08-01 Mattia Rossi , Pascal Frossard

This paper presents LatentPatch, a new method for generating realistic images from a small dataset of only a few images. We use a lightweight model with only a few thousand parameters. Unlike traditional few-shot generation methods that…

Multimedia · Computer Science 2024-01-31 Benjamin Samuth , Julien Rabin , David Tschumperlé , Frédéric Jurie

An important tool for experimental fluids mechanics research is Particle Image Velocimetry (PIV). Several robust methodologies have been proposed to perform the estimation of velocity field from the images, however, alternative methods are…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Efraín Magaña , Francisco Sahli Costabal , Wernher Brevis

DeepAngle is a machine learning-based method to determine the contact angles of different phases in the tomography images of porous materials. Measurement of angles in 3--D needs to be done within the surface perpendicular to the angle…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Arash Rabbani , Chenhao Sun , Masoud Babaei , Vahid J. Niasar , Ryan T. Armstrong , Peyman Mostaghimi

Virtual perfect absorption (VPA) is an effect simulating real absorption of light by using excitation at a complex frequency corresponding to a scattering zero. We theoretically study VPA in resonantly absorbing and amplifying media…

Optics · Physics 2023-11-29 Denis Novitsky , Alexander Shalin

We propose a novel image sampling method for differentiable image transformation in deep neural networks. The sampling schemes currently used in deep learning, such as Spatial Transformer Networks, rely on bilinear interpolation, which…

Computer Vision and Pattern Recognition · Computer Science 2019-09-11 Wei Jiang , Weiwei Sun , Andrea Tagliasacchi , Eduard Trulls , Kwang Moo Yi
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