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Several variants of Neural Radiance Fields (NeRFs) have significantly improved the accuracy of synthesized images and surface reconstruction of 3D scenes/objects. In all of these methods, a key characteristic is that none can train the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Gonçalo Dias Pais , Valter Piedade , Moitreya Chatterjee , Marcus Greiff , Pedro Miraldo

We present a system for acquiring, processing, and rendering panoramic light field still photography for display in Virtual Reality (VR). We acquire spherical light field datasets with two novel light field camera rigs designed for portable…

Graphics · Computer Science 2018-10-23 Ryan S. Overbeck , Daniel Erickson , Daniel Evangelakos , Matt Pharr , Paul Debevec

We address the challenge of constructing a consistent and photorealistic Neural Radiance Field in inhomogeneously illuminated, scattering environments with unknown, co-moving light sources. While most existing works on underwater scene…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Mengkun She , Felix Seegräber , David Nakath , Patricia Schöntag , Kevin Köser

We propose a new method for realistic real-time novel-view synthesis (NVS) of large scenes. Existing neural rendering methods generate realistic results, but primarily work for small scale scenes (<50 square meters) and have difficulty at…

Computer Vision and Pattern Recognition · Computer Science 2023-11-10 Jeffrey Yunfan Liu , Yun Chen , Ze Yang , Jingkang Wang , Sivabalan Manivasagam , Raquel Urtasun

Problems in differentiable rendering often involve optimizing scene parameters that cause motion in image space. The gradients for such parameters tend to be sparse, leading to poor convergence. While existing methods address this sparsity…

Graphics · Computer Science 2025-03-31 Ishit Mehta , Manmohan Chandraker , Ravi Ramamoorthi

3D Gaussian Splatting shows great potential in reconstructing photo-realistic 3D scenes. However, these methods typically bake illumination into their representations, limiting their use for physically-based rendering and scene editing.…

Graphics · Computer Science 2025-04-03 Zirui Wu , Jianteng Chen , Laijian Li , Shaoteng Wu , Zhikai Zhu , Kang Xu , Martin R. Oswald , Jie Song

Recent advances in view synthesis and real-time rendering have achieved photorealistic quality at impressive rendering speeds. While Radiance Field-based methods achieve state-of-the-art quality in challenging scenarios such as in-the-wild…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Michael Niemeyer , Fabian Manhardt , Marie-Julie Rakotosaona , Michael Oechsle , Daniel Duckworth , Rama Gosula , Keisuke Tateno , John Bates , Dominik Kaeser , Federico Tombari

Fourier ptychography captures intensity images with varying source patterns (illumination angles) in order to computationally reconstruct large space-bandwidth-product images. Accurate knowledge of the illumination angles is necessary for…

Signal Processing · Electrical Eng. & Systems 2018-11-01 Regina Eckert , Zachary F. Phillips , Laura Waller

We present a method to estimate lighting from a single image of an indoor scene. Previous work has used an environment map representation that does not account for the localized nature of indoor lighting. Instead, we represent lighting as a…

Computer Vision and Pattern Recognition · Computer Science 2019-10-22 Marc-André Gardner , Yannick Hold-Geoffroy , Kalyan Sunkavalli , Christian Gagné , Jean-François Lalonde

By enabling capturing of 3D point clouds that reflect the geometry of the immediate environment, LiDAR has emerged as a primary sensor for autonomous systems. If a LiDAR scan is too sparse, occluded by obstacles, or too small in range,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Ryan Faulkner , Luke Haub , Simon Ratcliffe , Anh-Dzung Doan , Ian Reid , Tat-Jun Chin

Conventional rendering techniques are primarily designed and optimized for single-frame rendering. In practical applications, such as scene editing and animation rendering, users frequently encounter scenes where only a small portion is…

Graphics · Computer Science 2024-06-25 Bing Xu , Tzu-Mao Li , Iliyan Georgiev , Trevor Hedstrom , Ravi Ramamoorthi

We proposed Precomputed RadianceTransfer of GaussianSplats (PRTGS), a real-time high-quality relighting method for Gaussian splats in low-frequency lighting environments that captures soft shadows and interreflections by precomputing 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-08-08 Yijia Guo , Yuanxi Bai , Liwen Hu , Ziyi Guo , Mianzhi Liu , Yu Cai , Tiejun Huang , Lei Ma

Ray tracing is a technique for generating an image by tracing the path of light through pixels in an image plane and simulating the effects of high-quality global illumination at a heavy computational cost. Because of the high computation…

Graphics · Computer Science 2015-04-14 Yutong Qin , Jianbiao Lin , Xiang Huang

The generation and manipulation of hybrid entanglement of light involving discrete- and continuous-variable states have recently appeared as essential resources towards the realization of heterogeneous quantum networks. Here we investigate…

Quantum Physics · Physics 2019-08-22 K. Huang , H. Le Jeannic , O. Morin , T. Darras , G. Guccione , A. Cavaillès , J. Laurat

Comparing to image inpainting, image outpainting receives less attention due to two challenges in it. The first challenge is how to keep the spatial and content consistency between generated images and original input. The second challenge…

Computer Vision and Pattern Recognition · Computer Science 2020-01-01 Zongxin Yang , Jian Dong , Ping Liu , Yi Yang , Shuicheng Yan

Many compelling video processing effects can be achieved if per-pixel depth information and 3D camera calibrations are known. However, the success of such methods is highly dependent on the accuracy of this "scene-space" information. We…

Computer Vision and Pattern Recognition · Computer Science 2021-02-08 Felix Klose , Oliver Wang , Jean-Charles Bazin , Marcus Magnor , Alexander Sorkine-Hornung

Visual Prompt Tuning (VPT) has emerged as a parameter-efficient fine-tuning paradigm for vision transformers, with conventional approaches utilizing dataset-level prompts that remain the same across all input instances. We observe that this…

Computer Vision and Pattern Recognition · Computer Science 2025-07-11 Xi Xiao , Yunbei Zhang , Xingjian Li , Tianyang Wang , Xiao Wang , Yuxiang Wei , Jihun Hamm , Min Xu

We present a method to separate a single image captured under two illuminants, with different spectra, into the two images corresponding to the appearance of the scene under each individual illuminant. We do this by training a deep neural…

Computer Vision and Pattern Recognition · Computer Science 2019-04-24 Zhuo Hui , Ayan Chakrabarti , Kalyan Sunkavalli , Aswin C. Sankaranarayanan

A new approach for simulating flows over complex geometries is developed by introducing an accurate virtual interpolation point scheme as well as a virtual local stencil approach. The present method is based on the concept of point…

Numerical Analysis · Mathematics 2014-02-05 Seong-Kwan Park , Gahyung Jo , Hi Jun Choe

Inverse rendering seeks to estimate scene characteristics from a set of data images. The dominant approach is based on differential rendering using Monte-Carlo. Algorithms as such usually rely on a forward model and use an iterative…

Computer Vision and Pattern Recognition · Computer Science 2021-10-04 Ido Czerninski , Yoav Y. Schechner