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In this paper, the problem of wireless virtual reality (VR) resource management is investigated for a wireless VR network in which VR contents are sent by a cloud to cellular small base stations (SBSs). The SBSs will collect tracking data…

Information Theory · Computer Science 2019-02-15 Mingzhe Chen , Walid Saad , Changchuan Yin , Mérouane Debbah

An emerging paradigm in vision-and-language navigation (VLN) is the use of history-aware multi-modal transformer models. Given a language instruction, these models process observation and navigation history to predict the most appropriate…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Dongwoo Kang , Akhil Perincherry , Zachary Coalson , Aiden Gabriel , Stefan Lee , Sanghyun Hong

This paper introduces InverseMatrixVT3D, an efficient method for transforming multi-view image features into 3D feature volumes for 3D semantic occupancy prediction. Existing methods for constructing 3D volumes often rely on depth…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Zhenxing Ming , Julie Stephany Berrio , Mao Shan , Stewart Worrall

Rendering photorealistic and dynamically moving human heads is crucial for ensuring a pleasant and immersive experience in AR/VR and video conferencing applications. However, existing methods often struggle to model challenging facial…

Computer Vision and Pattern Recognition · Computer Science 2026-02-20 Cong Wang , Di Kang , Yan-Pei Cao , Linchao Bao , Ying Shan , Song-Hai Zhang

Event-based vision sensors offer high time resolution, high dynamic range, and low power consumption, yet event-based vision models lag behind conventional frame-based vision methods. We argue that this gap is partly due to the lack of…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Jens Egholm Pedersen , Dimitris Korakovounis , Jörg Conradt

Applications like disaster management and industrial inspection often require experts to enter contaminated places. To circumvent the need for physical presence, it is desirable to generate a fully immersive individual live teleoperation…

Human-Computer Interaction · Computer Science 2020-02-04 Patrick Stotko , Stefan Krumpen , Max Schwarz , Christian Lenz , Sven Behnke , Reinhard Klein , Michael Weinmann

Deep Neural Networks, particularly Convolutional Neural Networks (ConvNets), have achieved incredible success in many vision tasks, but they usually require millions of parameters for good accuracy performance. With increasing applications…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Yuhuang Hu , Shih-Chii Liu

Over the past few years, the concept of VR has attracted increasing interest thanks to its extensive industrial and commercial applications. Currently, the 3D models of the virtual scenes are generally stored in the VR visor itself, which…

Networking and Internet Architecture · Computer Science 2022-06-02 Federico Chiariotti , Matteo Drago , Paolo Testolina , Mattia Lecci , Andrea Zanella , Michele Zorzi

Sensor network virtualization is a promising paradigm to move away from highlycustomized, application-specific wireless sensor networks deployment by opening up to the possibility of dynamically assigning general purpose physical resources…

Networking and Internet Architecture · Computer Science 2024-02-14 Carmen Delgado , José Ramón Gállego , María Canales , Jorge Ortín , Sonda Bousnina , Matteo Cesana

A key challenge of 360$^\circ$ VR video streaming is ensuring high quality with limited network bandwidth. Currently, most studies focus on tile-based adaptive bitrate streaming to reduce bandwidth consumption, where resources in network…

Multimedia · Computer Science 2024-04-24 Haopeng Wang , Haiwei Dong , Abdulmotaleb El Saddik

Solving image-to-3D from a single view is an ill-posed problem, and current neural reconstruction methods addressing it through diffusion models still rely on scene-specific optimization, constraining their generalization capability. To…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Christian Simon , Sen He , Juan-Manuel Perez-Rua , Mengmeng Xu , Amine Benhalloum , Tao Xiang

Context: Software engineering is becoming more and more distributed. Developers and other stakeholders are often located in different locations, departments, and countries and operating within different time zones. Most online software…

Software Engineering · Computer Science 2023-11-30 Martin Stancek , Ivan Polasek , Tibor Zalabai , Juraj Vincur , Rodi Jolak , Michel Chaudron

Gesture recognition using low-resolution instantaneous HD-sEMG images opens up new avenues for the development of more fluid and natural muscle-computer interfaces. However, the data variability between inter-session and inter-subject…

Computer Vision and Pattern Recognition · Computer Science 2024-02-21 Md. Rabiul Islam , Daniel Massicotte , Philippe Y. Massicotte , Wei-Ping Zhu

Multi-task learning is commonly used in autonomous driving for solving various visual perception tasks. It offers significant benefits in terms of both performance and computational complexity. Current work on multi-task learning networks…

Computer Vision and Pattern Recognition · Computer Science 2019-04-23 Sumanth Chennupati , Ganesh Sistu , Senthil Yogamani , Samir A Rawashdeh

Network virtualization is an important concept to overcome the ossification of today's Internet as it facilitates innovation also in the network core and as it promises a more efficient use of the given resources and infrastructure. Virtual…

Networking and Internet Architecture · Computer Science 2012-02-17 Guy Even , Moti Medina , Gregor Schaffrath , Stefan Schmid

Virtual reality (VR) is becoming prevalent with a plethora of applications in education, healthcare, entertainment, etc. To increase the user mobility, and to reduce the energy consumption and production cost of VR head mounted displays…

Networking and Internet Architecture · Computer Science 2020-11-19 Seyedmohammad Salehi , Abdullah Alnajim , Xiaoqing Zhu , Malcolm Smith , Chien-Chung Shen , Leonard Cimini

In the upcoming B5G/6G era, virtual reality (VR) over wireless has become a typical application, which is an inevitable trend in the development of video. However, in immersive and interactive VR experiences, VR services typically exhibit…

Multimedia · Computer Science 2024-03-12 Baojie Fu , Tong Tang , Dapeng Wu , Ruyan Wang

In this paper, we present a novel content caching and delivery approach for mobile virtual reality (VR) video streaming. The proposed approach aims to maximize VR video streaming performance, i.e., minimizing video frame missing rate, by…

Signal Processing · Electrical Eng. & Systems 2023-11-20 Mushu Li , Jie Gao , Conghao Zhou , Xuemin Shen , Weihua Zhuang

Virtual reality (VR) is an emerging technology of great societal potential. Some of its most exciting and promising use cases include remote scene content and untethered lifelike navigation. This article first highlights the relevance of…

Networking and Internet Architecture · Computer Science 2022-08-11 Jacob Chakareski , Mahmudur Khan , Murat Yuksel

Reliable perception during fast motion maneuvers or in high dynamic range environments is crucial for robotic systems. Since event cameras are robust to these challenging conditions, they have great potential to increase the reliability of…

Computer Vision and Pattern Recognition · Computer Science 2022-02-04 Nico Messikommer , Daniel Gehrig , Mathias Gehrig , Davide Scaramuzza