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In next-generation Internet services, such as Metaverse, the mixed reality (MR) technique plays a vital role. Yet the limited computing capacity of the user-side MR headset-mounted device (HMD) prevents its further application, especially…

Signal Processing · Electrical Eng. & Systems 2022-11-29 Hongyang Du , Jiacheng Wang , Dusit Niyato , Jiawen Kang , Zehui Xiong , Dong In Kim , Boon Hee Soong

Teleconference or telepresence based on virtual reality (VR) headmount display (HMD) device is a very interesting and promising application since HMD can provide immersive feelings for users. However, in order to facilitate face-to-face…

Computer Vision and Pattern Recognition · Computer Science 2019-01-23 Guoxian Song , Jianfei Cai , Tat-Jen Cham , Jianmin Zheng , Juyong Zhang , Henry Fuchs

In this paper, we investigate resource allocation problem in the context of multiple virtual reality (VR) video flows sharing a certain link, considering specific deadline of each video frame and the impact of different frames on video…

Networking and Internet Architecture · Computer Science 2023-09-01 Qingxuan Feng , Peng Yang , Zhixuan Huang , Jiayin Chen , Ning Zhang

Video Object Segmentation (VOS) is typically formulated in a semi-supervised setting. Given the ground-truth segmentation mask on the first frame, the task of VOS is to track and segment the single or multiple objects of interests in the…

Computer Vision and Pattern Recognition · Computer Science 2020-03-16 Kaihua Zhang , Long Wang , Dong Liu , Bo Liu , Qingshan Liu , Zhu Li

Distributed Machine Learning (DML) on resource-constrained edge devices holds immense potential for real-world applications. However, achieving fast convergence in DML in these heterogeneous environments remains a significant challenge.…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-03-10 Advik Raj Basani , Siddharth Chaitra Vivek , Advaith Krishna , Arnab K. Paul

Mesh plays an indispensable role in dense real-time reconstruction essential in robotics. Efforts have been made to maintain flexible data structures for 3D data fusion, yet an efficient incremental framework specifically designed for…

Robotics · Computer Science 2018-03-13 Wei Dong , Jieqi Shi , Weijie Tang , Xin Wang , Hongbin Zha

This paper reduces the cost of DNNs training by decreasing the amount of data movement across heterogeneous architectures composed of several GPUs and multicore CPU devices. In particular, this paper proposes an algorithm to dynamically…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-04-07 Sicong Zhuang , Cristiano Malossi , Marc Casas

In this paper, we would like to investigate fundamental impacts of multicast opportunities on efficient transmission of a 360 VR video to multiple users in the cases with and without transcoding at each user. We establish a novel…

Information Theory · Computer Science 2020-01-08 Kaixuan Long , Ying Cui , Chencheng Ye , Zhi Liu

The popularity of Metaverse as an entertainment, social, and work platform has led to a great need for seamless avatar integration in the virtual world. In Metaverse, avatars must be updated and rendered to reflect users' behaviour.…

Computer Science and Game Theory · Computer Science 2023-08-16 Guangyuan Liu , Hongyang Du , Dusit Niyato , Jiawen Kang , Zehui Xiong , Boon Hee Soong

While the presentation of photo-realistic appearance plays a major role in immersion in an augmented virtuality environment, displaying the photo-realistic appearance of real objects remains a challenging problem. Recent developments in…

Human-Computer Interaction · Computer Science 2022-10-25 Yuichi Hiroi , Yuta Itoh , Jun Rekimoto

Sensor network virtualization enables the possibility of sharing common physical resources to multiple stakeholder applications. This paper focuses on addressing the dynamic adaptation of already assigned virtual sensor network resources to…

Networking and Internet Architecture · Computer Science 2024-02-14 Carmen Delgado , María Canales , Jorge Ortín , José Ramón Gállego , Alessandro Redondi , Sonda Bousnina , Matteo Cesana

Animating an avatar that reflects a user's action in the VR world enables natural interactions with the virtual environment. It has the potential to allow remote users to communicate and collaborate in a way as if they met in person.…

Graphics · Computer Science 2022-09-14 Yongjing Ye , Libin Liu , Lei Hu , Shihong Xia

Virtual world technologies provide new and immersive space for learning, training, and education. They are enabled by the content creation and content sharing function for allowing users to create and interoperate various learning objects.…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-06-25 Bingqing Shen , Jingzhi Guo

Transformer-based models have achieved remarkable results in low-level vision tasks including image super-resolution (SR). However, early Transformer-based approaches that rely on self-attention within non-overlapping windows encounter…

Image and Video Processing · Electrical Eng. & Systems 2024-04-18 Cansu Korkmaz , A. Murat Tekalp

Tool use is essential for enabling robots to perform complex real-world tasks, but learning such skills requires extensive datasets. While teleoperation is widely used, it is slow, delay-sensitive, and poorly suited for dynamic tasks. In…

Robotics · Computer Science 2025-09-16 Haonan Chen , Cheng Zhu , Shuijing Liu , Yunzhu Li , Katherine Driggs-Campbell

Due to the large bandwidth, low latency and computationally intensive features of virtual reality (VR) video applications, the current resource-constrained wireless and edge networks cannot meet the requirements of on-demand VR delivery. In…

Networking and Internet Architecture · Computer Science 2021-09-07 Zhuojia Gu , Hancheng Lu , Chenkai Zou

The most popular type of devices used to track a user's posture in a virtual reality experience consists of a head-mounted display and two controllers held in both hands. However, due to the limited number of tracking sensors (three in…

Computer Vision and Pattern Recognition · Computer Science 2023-08-31 Myungjin Shin , Dohae Lee , In-Kwon Lee

While deep learning-based robotic grasping technology has demonstrated strong adaptability, its computational complexity has also significantly increased, making it unsuitable for scenarios with high real-time requirements. Therefore, we…

Robotics · Computer Science 2025-09-10 Yuhao Jin , Qizhong Gao , Xiaohui Zhu , Yong Yue , Eng Gee Lim , Yuqing Chen , Prudence Wong , Yijie Chu

The technologies of heterogeneous multi-core architectures, co-location, and virtualization can be used to reduce server power consumption and improve system utilization, which are three important technologies for data centers. This article…

Operating Systems · Computer Science 2023-10-24 Yecheng Yang , Pu Pang , Jiawen Wang , Quan Chen , Minyi Guo

Recent advances in motion diffusion models have led to remarkable progress in diverse motion generation tasks, including text-to-motion synthesis. However, existing approaches represent motions as dense frame sequences, requiring the model…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Jinseok Bae , Inwoo Hwang , Young Yoon Lee , Ziyu Guo , Joseph Liu , Yizhak Ben-Shabat , Young Min Kim , Mubbasir Kapadia
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